Stellaris

Stellaris

Guilli's Plantoid Ship Pack - NSC Patch 2.3
24 Comments
Dragon of Desire 22 Apr, 2021 @ 12:49pm 
Was this ever fixed for Season 5/6?
Jor Exotic 28 May, 2020 @ 10:16am 
Aww didn't think so :( Will check intermittently for those pimp ass textures ;D
Guilliman  [author] 26 May, 2020 @ 9:28am 
Not atm, having trouble with the habitat changes too. Going to need some time :(
Jor Exotic 15 May, 2020 @ 9:50am 
Hey Guilli, does this still work with NSC2 after the season 5 / 2.6 updates?
Guilliman  [author] 15 Oct, 2019 @ 10:01pm 
Should still work

mod load order I think:

Ship graphics mod
then NSC
then patch
dino_boi 5 Sep, 2019 @ 3:07pm 
Any idea on if/when there will be a NSC2 s4 update for this?
Guilliman  [author] 16 Feb, 2019 @ 12:06am 
I cant seem to get the titan aft section to work since NSC decided to update and replace the base game titan. None of the overwrites seem to stick. I might decide to no longer offer compatibility support, it's just too much work to keep up with the mod.
Battlespark 29 Jan, 2019 @ 12:18pm 
Im haivng an issue with the Titan class. The stern/aft parts are not showing up at all. Actually, thats wrong, its there, but both the center and the aft are on the same location right in the middle.
perl 21 Jun, 2018 @ 11:42am 
Just to let you know, the NSC flagship now uses the battleship model instead of the titan.
Thecrippler 21 Nov, 2016 @ 3:46pm 
Guilliman i think the source is coming from the realisticships mod i did small test NSC mane mod and NSC patch and all ships are scaling normal
Thecrippler 20 Nov, 2016 @ 7:10am 
Guilliman another question first it has nothing to do with the NSC patch it is more related to Ships realisticships patch am trying to scale up the Support Cruiser Electronic Attack Cruiser and
Battlecruiser but the size won't change i have try from 1.0 up to 100.0 noting Dreadnought Heavy and Dreadnought are working fine but when i try other 3 ships noting any ideas?
Guilliman  [author] 20 Nov, 2016 @ 6:16am 
I use notepad++
Thecrippler 20 Nov, 2016 @ 5:44am 
Guilliman question are you using notepad++ or something else to open the files
Guilliman  [author] 19 Nov, 2016 @ 8:07am 
@Ƭн0яƵєя0 I'll need to check on that
Guilliman  [author] 19 Nov, 2016 @ 8:07am 
@TheCrippler; My NSC gfx files open normally and the @Variables at the top are all underneath eachother. These @variables are just that, programming variables that you can use in the code below so you can change stuff without needing to look trough all the code.

This is what is at the top of all my NSC plantoid_03 ship files:

@corvette_scale = 1.0
.....
@Battlecruiser_scale = 1.3
@LightCarrier_scale = 1.2
@Carrier_scale = 1.3
@Dreadnought_scale = 1.5
@Superdreadnought_scale = 1.75
@Flagship_scale = 2.0
@battlefortress_scale = 2.0

To change the scale you need to change the correct one based on the file (@Battlecruiser_scale for battlecruisers). You need to change the scale for the ships in each of the files.

I'm not sure why they appear in a single line. What text program do you use to open them? I always recomment to use notepad++ since they don't have any issues with layouts
Tн0яZєя0 19 Nov, 2016 @ 1:50am 
Battle Fortress seems to be bugged :cry:
Thecrippler 18 Nov, 2016 @ 2:36pm 
@cruiser_scale = 2.0

################## RS BATTLECRUISER ########################

#FRAME

entity = {
name = "c_plantoid_03_rs_battlecruiser_entity"
pdxmesh = "c_plantoid_03_cruiser_frame_mesh"

now in the White Plantoid Ships NSC file it is like this

@corvette_scale = 1.0@destroyer_scale = 1.0@cruiser_scale = 1.0@battleship_scale = 1.3@frigate_scale = 1.0@StrikeCruiser_scale

all words in single line and one more ting when i open the file

_c_plantoid_03_captainx3_entities_Battlecruiser.asset ore _c_plantoid_03_captainx3_entities_Flagship.asset they all have the same line like this
@corvette_scale = 1.0@destroyer_scale = 1.0@cruiser_scale = 1.0@battleship_scale = 1.3@frigate_scale = 1.0@StrikeCruiser_scale

so i don't know which file to change without messing with the files to much i apologies for my bad english
Thecrippler 18 Nov, 2016 @ 2:35pm 
Guilliman question why is the file White Plantoid Ships NSC gfx models ships c_plantoid_03 so messy compare to White Plantoid Ships realisticships files the reason why am asking is am trying to change the scale off the ships so they fit right to the game the the size off the ships i mine :) now i did manage to do this in the White Plantoid Ships realisticships no problems here now when i open the White Plantoid Ships NSC it is so messed up for a example the file from White Plantoid Ships realisticships files it it goes like this
Guilliman  [author] 13 Nov, 2016 @ 1:10pm 
I'll check it out tomorrow Sky Guy, sorry for the incovencience :(
Sky Guy 13 Nov, 2016 @ 12:55pm 
The model for the largest military station class is bugged for me. It shows a Mammalian base with Plantoid weapon modules. I've only experienced this with the white/blue ship type; have yet to test the black/red ship type.
LordAssault 12 Nov, 2016 @ 9:29am 
@Guilliman just add NSC and your mod as requirements on the right, like you've done with DLC for your mod :D
CaptainX3 12 Nov, 2016 @ 6:34am 
Damn, that was quick :-P
Guilliman  [author] 12 Nov, 2016 @ 6:22am 
Updated this patch for their new ship designs and changes :)
This wont affect their custom model stations as they have their own graphics that I wont touch.
Black Jack 12 Nov, 2016 @ 5:32am 
NSC just came out with the 3.0 update @_@ :steamhappy: