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mod load order I think:
Ship graphics mod
then NSC
then patch
Battlecruiser but the size won't change i have try from 1.0 up to 100.0 noting Dreadnought Heavy and Dreadnought are working fine but when i try other 3 ships noting any ideas?
This is what is at the top of all my NSC plantoid_03 ship files:
@corvette_scale = 1.0
.....
@Battlecruiser_scale = 1.3
@LightCarrier_scale = 1.2
@Carrier_scale = 1.3
@Dreadnought_scale = 1.5
@Superdreadnought_scale = 1.75
@Flagship_scale = 2.0
@battlefortress_scale = 2.0
To change the scale you need to change the correct one based on the file (@Battlecruiser_scale for battlecruisers). You need to change the scale for the ships in each of the files.
I'm not sure why they appear in a single line. What text program do you use to open them? I always recomment to use notepad++ since they don't have any issues with layouts
################## RS BATTLECRUISER ########################
#FRAME
entity = {
name = "c_plantoid_03_rs_battlecruiser_entity"
pdxmesh = "c_plantoid_03_cruiser_frame_mesh"
now in the White Plantoid Ships NSC file it is like this
@corvette_scale = 1.0@destroyer_scale = 1.0@cruiser_scale = 1.0@battleship_scale = 1.3@frigate_scale = 1.0@StrikeCruiser_scale
all words in single line and one more ting when i open the file
_c_plantoid_03_captainx3_entities_Battlecruiser.asset ore _c_plantoid_03_captainx3_entities_Flagship.asset they all have the same line like this
@corvette_scale = 1.0@destroyer_scale = 1.0@cruiser_scale = 1.0@battleship_scale = 1.3@frigate_scale = 1.0@StrikeCruiser_scale
so i don't know which file to change without messing with the files to much i apologies for my bad english
This wont affect their custom model stations as they have their own graphics that I wont touch.