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length = 3600
between the modifier and ai_weight bits, turns out it needed a time to trigger. I'll test it to see if it functions right, but it has triggered which is progress.
Asking for tech boost will award a couple techs.
Asking for planets succeeds in giving planets.
Asking for the edict will add the edict to the list, however it's not selectable and unusable. There's no cost listed, which I'm guessing is the cause.
Otherwise, it hasn't broken anything so far for me.
@Fenris, this is a good idea in my opinion, and may even have a somewhat simple solution as well (not sure, haven't actually looked at the code the mod uses). If the mod was set to colonise any other habitable planets/ringworld sections/habitats first before moveing to the neighboring star systems when you choose one of the selections, then this might work very well for tall playstyles.
Again, haven't actually seen the code myself, so no idea if this is easy, or actually beyond the mod's capability.
In any case, I've changed it to more closely resemble vanilla behavior as it stands today, and will be in the next release, whenever that is.
the gas giant has every tile filled with power plants btw