Garry's Mod

Garry's Mod

SCP Facility Navigation mesh
42 Comments
stoneykampfwagen 12 Jun @ 6:21am 
why would you use halo npcs on an scp map
gruntsarecool 26 Mar, 2024 @ 5:59am 
halo npcs when theirs no navesh. i spin
Robin 8 Sep, 2023 @ 1:14pm 
oi this is great
The Spy 18 Oct, 2022 @ 1:47pm 
DOES IT HAVE A HOTEL:steamhappy:
certainlycereal 15 Oct, 2022 @ 7:05am 
nav_generate always crashes my game so this is great
jonkerd 6 Jul, 2022 @ 7:12pm 
THANK YOU! I was annoyed when i couldnt use NPCS on the OG map. You are a lifesaver.
[1stA]KLBR 30 Jun, 2021 @ 9:07pm 
DId you... yk... download the map in the "REQUIRED ITEMS"?
obj_spike 16 Mar, 2021 @ 6:22pm 
I CANT EVEN FIND THE MAP
Battleman_tot  [author] 6 Jun, 2020 @ 9:34am 
Yeah, I just used another addon to modify it a bit.
reyrojo :L 6 Jun, 2020 @ 5:30am 
nav_generate in console in any map generates a nav that allows the npcs to roam
iamrocket 24 Mar, 2019 @ 12:49pm 
npcs just stand in one spot when you are a few feet away from them
Battleman_tot  [author] 9 Feb, 2019 @ 11:16am 
I didn't make the SCP-173 NPC so I don't really know how it's supposed to work, you are better off asking the SCP-173 mod creator about this.
Battleman_tot  [author] 30 Jun, 2018 @ 1:03pm 
@correy117m
Read the description, please!
This is not a map!
Corey_117 30 Jun, 2018 @ 12:47pm 
i cant get this to work. it will not show up on my maps.
Battleman_tot  [author] 13 Oct, 2017 @ 6:00am 
quote from post
''This map has the necessary Ai network to work with Nextbots, but you must enter "nav_generate" and "nav_save" into the console while you are on the map.''
Puk 12 Oct, 2017 @ 12:01pm 
yes
Puk 25 Sep, 2017 @ 6:19am 
nav mesh monstrum map please would be so fricking awesome thanks if you do it!
SarahTheWolf 26 Jul, 2017 @ 12:21am 
Awww thank you!
Battleman_tot  [author] 25 Jul, 2017 @ 11:47am 
Oh ok then. Glad you are having fun!
SarahTheWolf 25 Jul, 2017 @ 10:20am 
Oh. I mean.... captured.
Battleman_tot  [author] 25 Jul, 2017 @ 9:34am 
What do you mean by trapped? Do they get stuck or did you trap them in there?
SarahTheWolf 25 Jul, 2017 @ 9:08am 
I can have SCPs like traped in the rooms! But Im scared what happens if I send someone to SCP-173.... :I
Battleman_tot  [author] 20 Apr, 2017 @ 9:41am 
@Jack The Boss51
The creator told me that he would make one himself soon.
BigDeck79 14 Apr, 2017 @ 7:51pm 
put nav mesh on Gm_jaku_wreck
SPCOwensboro2005 9 Feb, 2017 @ 5:05pm 
use nav mesh for gm_parralax
Battleman_tot  [author] 1 Jan, 2017 @ 12:12am 
If you have any Nav mesh requests just post them here.
:sentry::worker:
Smurff 31 Dec, 2016 @ 3:58pm 
ok:sentry::Owl:
Battleman_tot  [author] 30 Dec, 2016 @ 11:51pm 
I am really sorry mate but I don't make maps, not yet anyway.
I only make Navigation mesh for maps!
You know the thing that lets those scary scps in the workshop walk around the map chasing you.
Smurff 30 Dec, 2016 @ 4:55pm 
i mean make one with no lights so its dark and people can only use there flashlights
:P::A::Y::TheD::A::Y::2::overkill::wolf::csgogun:
Battleman_tot  [author] 30 Dec, 2016 @ 12:30am 
Excuse me?
Smurff 29 Dec, 2016 @ 4:18pm 
can you have one with all the lights out?
Battleman_tot  [author] 23 Dec, 2016 @ 3:14am 
sure just leave a link to the map and ask the creator of that map if he wants me to do so.
Fidel ₵ashflow 22 Dec, 2016 @ 7:43pm 
can you make nav meshes for more scp maps?
Battleman_tot  [author] 14 Dec, 2016 @ 4:17am 
glad it helped.
A1_ServSafexLuke 13 Dec, 2016 @ 3:31pm 
ok thanks i was trying to get it to work for zombie survival but this map is cool
Battleman_tot  [author] 13 Dec, 2016 @ 6:13am 
Hold C then mouse over NPCs (in the upper left corner) and then click Disable Thinking so that it doesn't have a checkmark. If it has a checkmark that means that the npcs won't move.
A1_ServSafexLuke 12 Dec, 2016 @ 3:50pm 
how
do i enable ai thinking
LovesickRook 28 Nov, 2016 @ 2:46pm 
ok. thanks.
Battleman_tot  [author] 28 Nov, 2016 @ 4:19am 
Enable ai thinking.
LovesickRook 27 Nov, 2016 @ 5:14pm 
i've spawned in some nextbots with this addon and the map that goes with it and they still don't move. is there something i need to do in order for them to move?