Cities: Skylines

Cities: Skylines

Place Ville Marie (RICO)
11 Comments
marti_e_n 3 Sep, 2018 @ 4:50pm 
I'm leaving near Montréal and believe me, this building's lighting is wrong during the night.. But, this building is great! :-)
oldf00l 6 Jul, 2018 @ 3:35am 
EXcellent !
Hagron 1 Nov, 2017 @ 5:18pm 
@Mike Moi aussi!

Well done.
MikeP 15 May, 2017 @ 4:12pm 
i live in Montreal Well done !
Captain-No 3 Dec, 2016 @ 1:46pm 
fit well in the -Canada- all in one Collection:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=508267880
thank you, Thumbs up :anchor:
Samy Fay 20 Nov, 2016 @ 7:45am 
Thank you for your brilliant work. The original built without any lights was like a black hole right in the downtown center. At last a proper mapping. Kudos for you and the original modeller.
llwater 18 Nov, 2016 @ 8:42am 
I see and thanks for the explanation. Never knew such limit exist before :steamhappy:
Crazyglueit  [author] 18 Nov, 2016 @ 7:06am 
Its because only 4 floors are in the texture file. The mesh is simply repeating that texture. Creators often do this with assets to keep the file size small.

For these AD updates, I am mainly only adding illumination. recreating textures files aswell would take too long.
llwater 17 Nov, 2016 @ 10:19pm 
imo the building lights that repeat (every 4 floors) which makes it too well patterned and bit unnatural.Anyway thanks for the effort! :steamhappy:
Crazyglueit  [author] 16 Nov, 2016 @ 7:03am 
Sure can. Ill add to it the list.
shamal257 15 Nov, 2016 @ 3:14pm