Space Engineers

Space Engineers

Shu Airlock Bundle 2021 Tested!
41 Comments
Zanzikahn  [author] 8 Mar, 2021 @ 6:13am 
You are welcome RuslanRV
RuslanRV 6 Mar, 2021 @ 9:03am 
музон класс . спасибо
Zanzikahn  [author] 11 Jan, 2021 @ 8:24am 
This mod still works
Zanzikahn  [author] 11 Jan, 2021 @ 8:23am 
lol, I believe it's a guy in a sport about to be smacked in the face with a ball.
Spyro The Gamer 🎮 6 Jan, 2020 @ 7:53pm 
Seriously though the guy's expression
in that picture is funny.
Spyro The Gamer 🎮 6 Jan, 2020 @ 7:53pm 
LOL Excuse the stupid question; I have
ADHD.
Spyro The Gamer 🎮 6 Jan, 2020 @ 7:52pm 
Do you have any idea who the
guy is in this picture? looks like
Kim Jung IL or something, or maybe
Bruce Lee.
afarina 12 Oct, 2017 @ 8:43pm 
Iris door is airtight while open.
Inquisitor Birb 17 Aug, 2017 @ 11:32pm 
This is a great mod pack. I would like to make a suggestion though I dont know if its possible. I would like an airlock door that connects a small ship to a large ship. So you can essentially walk through a door and after it closes be in your smallship and disconnect and do your business then recoonect and rejoin the main ship.
ZeBgr8 7 Aug, 2017 @ 6:43am 
hey mr. Zanzi u should add pics of each airlock, then people might download it more
:steamhappy:
Yakuza_of_Borg 9 Jul, 2017 @ 10:47pm 
the large hangar door are airtight when they are opened.
Zanzikahn  [author] 28 Jun, 2017 @ 4:49pm 
I don't see any reason for it to not work. The video illustrates the use and look of each door in the mod.
Navarone 6 Jun, 2017 @ 12:41pm 
1) Do it work still? 2) Can has pic?
dan 7 Jan, 2017 @ 8:14am 
thx
Dragon Crisis Core 10 Dec, 2016 @ 8:07pm 
Thought would not adding a grabable object insid the elevators moving block prevent the push sucha ladder grab?
Edbom 9 Dec, 2016 @ 7:56am 
Didnt find anything useful on google and i tried to restart and it still doesnt work. :( Thanks for trying to help me. :)
Edbom 9 Dec, 2016 @ 7:15am 
Okay, im going to go search it now.
Zanzikahn  [author] 8 Dec, 2016 @ 5:58pm 
:( I apologize man.. I have no idea why it's not loading for you. Maybe you can look up a google search, but I wont blame you if you don't bother... Really wish I had an idea as to why this happens. I have had a similar issue though, and it turned out to be an issue with steam not loading it properly. Maybe a restart or a steam restart. Don't remember what I did to fix the issue when I had a mod not loading up.
Edbom 8 Dec, 2016 @ 9:01am 
Tested it once again. And it still doesnt work, unfortunately. :,(
Zanzikahn  [author] 8 Dec, 2016 @ 8:35am 
could be possible. Maybe try verifying your game cache, unsubscribe to the mod and re-subscribe.
Edbom 8 Dec, 2016 @ 8:23am 
Hello again. I just checked if i have the mod added to the world and i have. I am not an expert on mods or anything but is it possible that it has failed to load into the world?
Zanzikahn  [author] 8 Dec, 2016 @ 5:37am 
hmmm... I am unsure what your issue could be... You should see the block icons in the tab content for "All Blocks" and for a new tab called "Shuurai Airlock Bundle".. If you don't see this, I can only assume you did not add the mod to your world. At the main menu, select "Load Game". Select the world you are playing on and before loading in, select, "Edit Settings". Towards the bottom you should see a tab that says, "Mods". Select the "Mods" tab and make sure the Airlock Bundle mod is in the Active mods list on the right side. If it is not, move it there then start up your world... The mod is working( I can use it, along with others whom I have had test it for me). As it seems you don't have the mod installed on the world, I can only assume this is a user error.
Edbom 7 Dec, 2016 @ 5:56am 
Im on stable and im playing single player.
Zanzikahn  [author] 6 Dec, 2016 @ 5:39pm 
Hmmm, be in the All blocks tab as well as a custom "Shuurai Airlock Bundle" tab... Are you on Dev or stable? Multiplayer or single player?
Edbom 6 Dec, 2016 @ 9:21am 
I looked in the g-menu but it still doesnt show up.
Zanzikahn  [author] 6 Dec, 2016 @ 5:14am 
Edvin7777 there should be a specific tab in the G-Menu for all my blocks. I will consider a blast door dan. ;)
dan 5 Dec, 2016 @ 11:27pm 
pls make a blast door:steamhappy:i need one for my crash test to keep me and mmy frends safe in the ship
Edbom 2 Dec, 2016 @ 10:59am 
Well. I can add it to the mods list, but the items doesnt show up in the g-menu.
Zanzikahn  [author] 2 Dec, 2016 @ 9:44am 
will need more detail than that, Edvin7777..
Edbom 2 Dec, 2016 @ 9:15am 
This mod doesnt work for me. Does anyone know why?
Zanzikahn  [author] 21 Nov, 2016 @ 5:36am 
Thank you for the information Rhillianis. I am aware of these issues along with a few others that were not mentioned. At the moment I am sick with my disease because my pharmacy decided to jerk me around with my important medication.. Hoping I can work out the kinks soon! Anyways, the loud crack sound is something I cannot seem to relinquish. It happens on the initial openning of the doors but will go away after that. I am unsure what causes that but I am sure Keen has a fix they use on their blocks that I can look into. Airtight is done by a parameter, <IsAirtight></IsAirtight> within the cubeblock.sbc file. Note that the docking tunnel does allow air to transfer from ship to ship. ;) Lastly, having no control for the hangar on the inside was a decision I made. People tend to have an entire hangar that a button panel can be placed in which would only compliment the door. I will, however, consider adding a control panel on the inside of the hangar. ;) Thank you for your input!
SimplyBenjamen 20 Nov, 2016 @ 6:00pm 
@Rhilianis The airlock would not let air pass because then it would not work, and they are not meant to let air go thru anyway because they are airlocks. You most supply air with vents for each room.
Rhilianis 17 Nov, 2016 @ 12:10pm 
Very nicely done mod. The animations are excellent!!!! I looked at all your blocks and they are truly beautiful.
I did notice a few things that I don't know how easy they would be to address, if at all:
#1) There is a sound that plays whenever a "door" opens that is very loud, sounds like a "crack" that is far too loud for headphone users (like myself).
#2) All of your doors are "airtight" and will hold air with no problem but none of your doors will all the passage of air thru. I am glad to see they are airtight but the realism factor lacks due to the non passage of air.
#3) There are no controls on the inside of the hangar door, ie: it can't be opened from the inside without using a seperate block.
Rhilianis 17 Nov, 2016 @ 12:10pm 
Again, your blocks overall are completely awesome!! some of the best animations I've seen in a long time. I just wanted to point out a few things you might not be aware of or had missed in this mods creation. I hope this information can help you and please keep up the good work!!!
GHOSTXV 17 Nov, 2016 @ 10:26am 
good job
leonitus_magnum 16 Nov, 2016 @ 3:05pm 
Yoink! Cheers!
Cmdr. DoomForge™ 15 Nov, 2016 @ 6:47pm 
Hmm...will the hatch later be given a small grid colorable version? I didn't see any warnings when I add it to the mod list so it seems fine so far.
Zanzikahn  [author] 15 Nov, 2016 @ 6:29pm 
Sounds good. :) Let me know if you can.
Cmdr. DoomForge™ 15 Nov, 2016 @ 6:28pm 
I'll give them a try real quick and see how it does.
Zanzikahn  [author] 15 Nov, 2016 @ 6:26pm 
I could have a look. Have you tried using this mod on Dev? Afaik it should still work unless something in the definition I used or how the models are exported changed.
Cmdr. DoomForge™ 15 Nov, 2016 @ 4:10pm 
Will there be a Dev branch version? I mainly play on that branch since some some things do not work in stable branch