Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for commenting, they're out there somewhere! ;)
1. the pilot crashed
2. the chopper ran out of fuel after hours of circling
3. you didn't wait long enough for it to reutrn before giving up
Either way, if the chopper is dead all you will need to do is pick up the rocket launcer and you'll automatically complete this task, if the chopper is hung up on a tree somewhere then welcome to Arma!
|
v
1. Push escape as soon as the mission starts
2. Type "player allowDamage false;" without the quotation "" marks in the console
3. Click the 'local exec' button
4. Close console
5. kill guard
6. Repeat steps 1-4 except change false to true in step 2.
7. Play mission
If you move then the gaurd will notice and shoot you, you can move before the animation is complete. Let your character collect a pistol from the corpse, then shoot the gaurd with it, like I have done hundreds of times during testing and 15 times five minutes before posting this comment.
Yeah that didn't happen mate. Myself and the 500 or so other subs don't seem to have that problem...
Hope you enjoyed this one too though mate!
FYI the next mission I am about to publish is going to tick all the boxes for you. In the meantime why not try playing the mission you have, not the mission you wanted, then it's sequel mission if following the plotline is worth anything to you instead of harassing me for not remaking an old OFP mission for you.
tbh I didn't bother dressing up the airport as it's a waste of time for the player to go there instead of following the mission objectives. There is absolutely nothing of value in touring the islands facilities, plus I imagine that it is so unrealistic that an escaped POW would immediately head to the most populated base on the island (after crossing a minefield no less!) instead of escaping, which would completely break the atmosphere. No POW in real life would ever be that stupid.
1) Not fulfilling a prerequisite, which is having a radio in the right inventory slot (that means not in a backpack, actually in the radio slot) & climbing to the very top of the tower (walking around on the platform).
2) Just having a troll (in that case well played sir).
Just to confirm, you have a radio, you climb to the very top of the tower, stand the mission hangs?
If this doesn't happen then can you put in a bug report in the discussion section please.
I never know if I have hit the right balance of difficulty/challenge/fun because I know exactly where every unit is on the map so it's something I can't play test for.
It's good to know it worked out exactly as intended.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=802304542
@Mandaloin yeah I have heaps of those moments where I see something interesting in a mission and then spend hours trying to recreate it. I never want to do that to anybody.