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as i recommend to quatrus I think
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=807737249
is pretty good.
Also EZ Test1 got updated with 2 more rooms.
https://www.youtube.com/watch?v=218mcuGQ-Fs
if you like the "thinking with cubes" part I also recommend https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=807737249
Where it is all about moveing cubes between subchambers and getting them in the right order on the right socket.
It also has more fling parts (as a warning for the pepole who are bad at that).
Worked for me.
@dven1 Finding the companion cube is an Easteregg, nothing more.
@Kman Im actually pretty bad with hammer since I can`t keep a style and waste a lot of time.
If I use it is just for the final touch. This map you see here is all BEEMOD.
pack the ressouces into the client, run the exe, target you game folder, mod around any variables to your likeing then export and restart the game.
next time you start up your ingame map-editor the chamber will be built with the imported ressources like textures, objects, sounds, entitys and so on.
if you add any objects to your pallete on the bee-mod tool (the palette is the menu you pick map objects from ingame) the ressources will be loaded into your game.
It doesn`t add any slots for the additional objects to your palette, but you can restart the game with a different "loadout" and restart it if you want to add anything else (the old stuff still remains present and editable).
A eficcent example on how to set up your pallete is the preset one called BEEMOD.
It removes redundant objects to save space on your pallete (different typed of gel,qubes,switches and hazzards can be set with the RMB menu and dont need their own slot).
Look it up, its great.
Blind run: https://youtu.be/ZtoYaoK152Q
huge glitch i dumped there.
Now the chamber displays as intendet.
maybe you didn`t see it, but that deadly goo under the decorative broken panel is there to tell pepole there is nothing down there.
But it would be a nice idea for an easteregg.