Space Engineers

Space Engineers

[GSI] Enforcer-Class Destroyer [Modless]
16 Comments
Daedooloos 3 Jul, 2017 @ 1:39pm 
Sadly with this vessel, No
Rubber Ducky 2 Jul, 2017 @ 7:30pm 
can we land on planets and take off with ease?
Daedooloos 19 Dec, 2016 @ 2:30pm 
@Extevious-V Why thank you good sir
Extevious  [author] 19 Dec, 2016 @ 1:24pm 
Floor plan script
Daedooloos 19 Dec, 2016 @ 1:01pm 
Whats the script that let you see the hull from inside the command center?
Tuxenus 30 Nov, 2016 @ 9:47pm 
https://youtu.be/3ggxALldYog You can add the video to description if You want.
[WTFH] ragnar_greymane 24 Nov, 2016 @ 6:37am 
The design looks great, but the survivability agains "large caliber" arms is, for a deastroyer, acceptable. With a little more plating you could effectively protect some vulnerable areas =) Have you tested this yourself, and deemed the tradeoff not to be worth it?
The planetary bombardement is really a nice and rare feat for any ship. Generally, I am really surprised how agile that light destroyer is. Like a big fighter with benefits.
Extevious  [author] 23 Nov, 2016 @ 12:00pm 
@jonnytaco Exactly! Sure, lots of weapons are nice, but I've always enjoyed light, quick little ships. Sure, this destroyer doesn't live up to a super destroyer or the death star, but it's purpose stays the same and will continue to stay that way. I agree that broadside is a just a bad tactic when it comes to attacking an enemy ship. You expose too much of your ship making yourself an easier target and exposing vital systems to direct fire. Currently, I don't have the best PC in the world and cant go any bigger without suffering from major FPS and Sim speed decreases.

Anyhow, thanks for the comment! ^^
Jarf 23 Nov, 2016 @ 11:50am 
I think she's nice @Extevious-V. You're 100% spot on about not needing a ton of turrets too so long as you lay them out with a particular firing arch in mind. In the case of this ship all of the turrets can fire forward which is perfect considerings it's frontal firepower. Broadsiding is silly anyway imo :X.
Extevious  [author] 23 Nov, 2016 @ 11:38am 
You'd be surprised how long this ship lasted for against a crusier with 8 Missile turrets, and like 15 gatling turrets... Like I stated, its for flanking manuvers, that is why in the first place it has 9 rocket launchers forward mounted.

@MAMPF(GER) I do not agree with your statement about how the ship is shit. Not all ships require mass ammounts of weaponry nor do they require to meet all standards of the class they have been assigned to (Eg; Destroyer). In many wars across the world, there would be specific inventions used to counter other enemy devices. Some seriously simple ideas like gas masks to counter gas gernades. The list goes on and on, but the purpose behind the Enforcer is purly to out manuver a heavly armed target, destroy the vital systems onboard, then get the heck out of there.
LookAtMyHorse 23 Nov, 2016 @ 9:01am 
ha! GEI

it has nice profile
wouldn't say ship is shit, if we consider vanilla enviroment ship is not suited for fight and requires assistance which is well along the "support ship" line in the description.... on the other hand i'd not call any light armor 4 missile turrets a destroyer - not enough firepower, 9 missile launchers won't really help that also. this is just an orbital bombardment ship that requires escort, not a lot more.
MAMPF(GER) 23 Nov, 2016 @ 8:09am 
good descpriction shit ship sorry, this is the first dead ship in the fight
Jarf 20 Nov, 2016 @ 6:11pm 
Ship looks great and i love the bombing system. Well done! Now it's time to go level something :)
Extevious  [author] 20 Nov, 2016 @ 12:04pm 
@plox Thanks! Enjoy the bombing runs ;)

@k_medlock noice that you like the noice ship ;)
Ottolo 20 Nov, 2016 @ 2:07am 
Nice my friend! Thunder shall strike my adversaries from the heavens above!
k_medlock 20 Nov, 2016 @ 12:29am 
Noice... Really damn noice...