The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Travellers of Skyrim - Travelers | Steam Workshop Edition
139 comentarii
TexanChiss 12 mai la 15:32 
Can you upload this to Bethesda.net (PC)?
Bruno MBR 9 sept. 2023 la 7:30 
very good
ElderGamer1 11 nov. 2021 la 9:01 
Terrific seeing other Friendlies on the road at night ..Enjoying!
Ravynwynd 13 apr. 2021 la 10:56 
Nice work. So immersive to have Skyrim more alive. Thank you for sharing. Upvoted.
RustedCutlass717 24 dec. 2020 la 17:03 
Went to sleep in the inn in Solitude, I was alone and it was nice... I wake up and like 20 travelling alchemists and apothecaries are IN MY ROOM staring at me while I sleep. Then they just leave, not a word being said, in a single file line. It was GLORIOUS.
denstat 10 aug. 2020 la 10:10 
Love this mod, thanks so much.
A group of them got stuck north of Riverwood, standing on the west side of the White River after a troll spawned on the east side... hilarious, all of them in battle mode yelling and waving weapons but going no further than knee deep in the water, while the troll wouldn't cross either but kept up its troll jumps up and down and arm-waving... thanks for another absurd and great Skyrim moment.
Dude McBroguy 15 mart. 2020 la 18:39 
I've noticed some of the Apothecaries appear and only their head garb, hands, and feet are visible - their torso and legs are invisible. Not sure why.
magus_darklighter 2 mart. 2020 la 4:22 
Haven't played this game in YEARS. Saw this was highly recommended by a lot of old school players of Skyrim as a must have mod.
I have to agree with the last statement from The Slender Man should of been in the base game and really nice seeing all these new mods now as when I last played the game there was around 10-20 total only on nexus.
Great job keep up the excellent work.:47_thumb_up:
The Slender Man 21 ian. 2020 la 20:22 
This is Possibly one of the most UNDERRATED Major lore friendly immersion mods available. Like this LITERALLY should have been in the original game.. You'd EXPECT to see travelers and traveling merchants fights conversations & all sorts of things on the road from point A to Point B.. not just some wolves & Saber cats... My Hats of to this Mod's Creator(s).. THIS is a MUST HAVE for anyone that loves Immersion. #Welldone
Heal Puppy 13 ian. 2020 la 20:56 
Is this compatible with other adventurer/more npc mods? Just to get a more populated skyrim.
Wisteria 2 nov. 2018 la 17:26 
Although one of the "extra" travelers sometimes tries to take over someone's shop (Belethor, for example), I love having the extra people to sell to.
Sartur  [autor] 19 iun. 2018 la 12:34 
@Totality
From what I gather this seems to be more or less 'normal' NPC behavior when they encounter a corpse. It does look odd, but luckly doesn't happent too often.
Involved 19 iun. 2018 la 11:44 
I've been using the mod a long time now, and I've never had to debug any of their inventories to date. Very nicely made, enjoy the added immersiveness. Along with several other mods I have to add people, Skyrim now seems to be full of life. Wanted to thank you for this awesome mod. Also, did you ever find/fix the problem of them gathering around bodies? I haven't noticed it recently, but I don't think I've repeated the circumstances under which the bug occured again since.
Sartur  [autor] 14 iun. 2018 la 7:36 
@Cobalt-The-Fox
I glad you enjoy it - thank you!
Ashathina 6 iun. 2018 la 17:18 
It adds more npc's to shoot in the face with arrows. What more could you want?

Great mod! Thanks! :D
Sartur  [autor] 1 apr. 2018 la 12:41 
Last time I tried it would create a new file instead of updating the existing one. But it has been quite a while so I'll have to give it another try someday.
なかの31 1 apr. 2018 la 12:28 
I see, then I'll get the mod from Nexus.
Also, didn't noticed updating a mod on Steam Workshop was broken, I could update a few difficulty mods I made normally.
Sartur  [autor] 1 apr. 2018 la 5:23 
Since uploading mod updates to the Skyrim Steam Workshop is broken the mod will remain at version 1.41 for the foreseeable future.
If you are interested in the updates I highly recommend switching over to Nexus Mods.
なかの31 31 mart. 2018 la 17:31 
Is this version still being updated? I saw this mod on Nexus Mods and It is getting regular updates, here shows that has only one update.
Involved 17 ian. 2018 la 11:43 
I see.
Sartur  [autor] 17 ian. 2018 la 4:29 
@Involved
The proper voice sets don't feature the voice lines required for the NPCs, thus I used voice sets from different races in a few places.
Involved 16 ian. 2018 la 18:34 
Some of your NPCs have the wrong voice attached to them. In particular, there is a female Argonian apothecary whom every time I encounter her speaks with a female Imperial voice.
RustedCutlass717 5 ian. 2018 la 23:52 
SO MUCH ALCHEMY. Literally, the Alchemists and Apothecaries are EVERYWHERE. Perhaps add is a few more mechants to balance that, cause they feel too far and between. Overall, solid mod. I love finding a potential follower when i most need it.
Sartur  [autor] 7 nov. 2017 la 4:43 
@StarNate
No, you don't have to start a new game.
StarNate 7 nov. 2017 la 4:02 
lol you're a modder and you don't know the term save friendly? lol wow. It means, if you subscribe, will it apply to your current file, or do you need to start a fresh game for it to work properly?
Sartur  [autor] 7 nov. 2017 la 3:34 
@StarNate
What do you mean by save friendly?
If you are concerned about save bloating the mod only relies on two small scripts.
StarNate 6 nov. 2017 la 16:58 
it save friendly?
Agent Orange 20 iul. 2017 la 18:15 
Nice work if I added anything I would maybe add a rogue class that uses dagger and secondary of crossbow that's focus is on pick locks and stealing. Dunno if possible but a suggestion.
Sartur  [autor] 18 iul. 2017 la 9:13 
@jessy-ell
I'm glad to hear you enjoy the mod! :)
Lord 18 iul. 2017 la 9:08 
Makes Skyrim feel so much more alive (and my carry load lighter). Great mod! Thanks for uploading!
Sartur  [autor] 4 iul. 2017 la 0:17 
@Involved
I'll have a look at it, thank you!
Involved 3 iul. 2017 la 20:55 
Thank you. Also, I found a bug unintenally. It seems that if you stay in an area for a while with at least one corpse, your travelers will pile up around it. They just sit there with their arms extended towards the body. It's strange to witness.
Sartur  [autor] 3 iul. 2017 la 9:32 
@Involved
Yes they do, the chest are located in an isolated cell called m0tos_MerchantRoom.
So you’ll either have to teleport there or directly edit them via the CK.
Involved 3 iul. 2017 la 9:12 
Do they have invintory chests and if so where are they located? While this works great with my other mods, occassionally I must debug a mechant inventory and the easiest way for me to do this is by having direct access to thier chests.
Sartur  [autor] 1 mai 2017 la 9:55 
@The Slender Man
Thank you! :)
The Slender Man 30 apr. 2017 la 11:20 
Great mod.. played with a new character and the people flow nicely no hng ups in the world becasue of the new characters and the extra merchents traveling the road is great.. saves me some trips to the cities.. Great job!!
The Slender Man 8 apr. 2017 la 0:12 
I Think its awesome you made them Killable and respawn.. really adds to the medeival immersion Subbed & 1+
Ghost 2 apr. 2017 la 5:49 
huh
Sartur  [autor] 2 apr. 2017 la 5:39 
@Ghost
Hi :),
this version of Travellers of Skyrim doesn't add any new items like backpacks. Most likely another mod you are using is adding the backpacks to the travellers.
Ghost 1 apr. 2017 la 19:11 
they have backpacks but the backpacks have names in different languages
Storm_at_Sea 3 mart. 2017 la 5:29 
Thanks, but I don't use nexus (or any extra site requiring another account, for a game that needed an account to start with)... it's just a pet peeve of mine. :) Thanks tho.
Sartur  [autor] 3 mart. 2017 la 3:56 
@Storm_at_Sea
If you want to customise your experience have a look at the optional mods available at the Skyrim Nexus / TES Alliance (links at the bottom of the mod page). The Custom Travellers patcher might be what you are looking for.
Storm_at_Sea 3 mart. 2017 la 3:29 
This is nice to add some people but all I seem to run into are mages. I'll probably uninstall next time I jump out of game. No offense, sure some like that, but I don't. Perhaps you can make a warrior/archer (non-mage) heavy version?:arrow:
Storm_at_Sea 24 febr. 2017 la 6:12 
+ Rated. Thanks.:steamflake::windhelm:
Sartur  [autor] 22 febr. 2017 la 13:44 
@CHOPO
Try sorting your load order and make sure you aren't using any of the optional files available at the Nexus.
Guawp 22 febr. 2017 la 12:53 
game crashes with this mod fix please
Sartur  [autor] 19 febr. 2017 la 8:17 
@Un jambonneau vegan
Try sorting your load order using LOOT:
https://loot.github.io/
otarie 19 febr. 2017 la 7:36 
when i install this mod my game crash again and again help please
Sartur  [autor] 13 febr. 2017 la 4:05 
@ElderGamer1
Tamriel Travellers was definately one of the inspirations for me to create this mod. :)

@pauldrye
A light version with roughly half the travellers is available at the Skyrim Nexus / TES Alliance. Just have a look at the links at the bottom of the mod’s descriptions.
ElderGamer1 11 febr. 2017 la 14:30 
I mainly travel off-road but I am happy to see the occassional merchant...Ty for a needed mod reminds me of Tamriel Travelors abit..