Tabletop Simulator

Tabletop Simulator

Big, Animated Button
10 Comments
Eggie7283 9 Apr @ 2:41pm 
how to change sound effect?
Wisp 19 Jul, 2022 @ 6:05pm 
Hi MrStamp, can you post the source of this button please. I want to make buttons with my own unique sounds.
ProtestTheBread 10 Apr, 2022 @ 7:55pm 
Love your button. Thank you for the comments in the script :^)
[ProN00b] Christmas 21 Feb, 2021 @ 7:13pm 
hi there, the button randomly stopped working in my mod and a roll back and restart did not resolve. i have 20+ buttons all yet to be scripted and i only scripted 1 of the buttons to begin with.
Rice 13 Dec, 2016 @ 9:50pm 
It does not require asset bundles to work. The tintable part of an object is whatever is listed as a material in the .obj file. (Model has to have seperate parts, but multiple parts can be tintable)
MrStump  [author] 13 Dec, 2016 @ 7:08pm 
Generally speaking, yes. Black will not tint, so for a lot of color-changing tools I will make a lot of the elements black and the rest white (white shows tint well).

There may be other tricky ways to do it, but none that I know of.
Unreal Ed 13 Dec, 2016 @ 6:08pm 
So making only a specific part of an object react to color tint requires AssetBundle work?
MrStump  [author] 21 Nov, 2016 @ 7:41pm 
Good ideas, both of you. I'm happy to see people take this as intended: as a blank slate to build something on.

Or, you know, a fun clicky button.
H3xx 21 Nov, 2016 @ 1:16pm 
Or a Family Feud type game. Make it change color based on who pressed it...
entr0py 21 Nov, 2016 @ 6:49am 
Interesting... i can see something like this is use as a 'Trouble game' dice popper.