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Is it so hard to "fix" the game before adding more broken crap to it?
Relevant comment: Can you please drop me an update to when this is working again as it was part of my core collection, my settings require this in order to progress and not die every encounter. Thanks.
It does whatever damage you config it to?
Thank you, that info narrows down the cause alot
just me or someone has the same issue?
(playing on SE, single player)
Keep it up!
Its absolutely possible, will take a look at it tonight
Single player and dinoraidfeeding should not be an issue but when you go above 2500 "ish" damage on the explosion it will surpass the torpor given by the bullet.
Can´t explain why you dont get the damage output.
I have the upcoming version on about 20 servers for testing, feel free to try it out before it goes live here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=719389545
I have single player settings and RaidDinofeeding is turned On, could this have something to do with it?
But thanx for the update!! Appriciate your work, its a nice mod with!
Just tried the exploading round on a titanosaur and it does give torpor.
Could it be that you are running to much damage in the ini since that could cause them to die instead?
New version will be uploaded in the weekend with updated corefiles, perhaps that will make it work better for you
Nice mod though!
But the mod that I cannot use TEK helmet
Keep bugs to the bug report page pls.
This problem is under investigation
I will consider making an extension mod that allows you to use the ammo
hmm .. honestly that'd be great to reduce the weight you've to carry around. But since both mods are just great on their own I completely get your point :) would've just been a nice to have gimmic.. keep up the good work ghough (:
I will look into it further then, can´t really see what would cause it.
I´ll get back with details
It can be rewritten for it but it would partly break the other mod since you dont need that weapon anymore