XCOM 2
Better Debug Camera (Mouse + Keyboard)
73 Comments
asunder 21 Nov, 2024 @ 11:57am 
Broken with WOTC, use this version for WOTC instead. According to that mod author, this version in particular works fine for vanilla.
Robotron 11 Jun, 2021 @ 5:33pm 
this actually cause my game to crash/close immedietly when i exit the combat report/promotion screen.
SeanB1014 26 Apr, 2020 @ 11:36pm 
Can we get the debug camera for Chimera Squad working, pretty pleeeeeeease?
Shade11 9 Feb, 2019 @ 6:37am 
Hello, is it compatibile with Instant Avenger Menues or Free Camera Rotation?
eWords 28 Jul, 2018 @ 10:08pm 
First off, this is amazing. Seriously - wonderful, wonderful work.

Second - crazy question: is it possible to enable a modifier key (like shift or LeftControl) to speed up or slow down the camera speed while in game?

It'd be awesome to be able to zoom around quickly to position my camera and then slow down for gentle push-ins, etc.

Just wondering! :)
The Hammer 3 Jan, 2018 @ 6:10pm 
Good news, I ported this mod as an unofficial update for WOTC. You can get it here

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1256502654&searchtext=
The Hammer 27 Nov, 2017 @ 4:40pm 
Funny story, I tried to update this mod unofficially with the wotc sdk and I couldn't really fix the problem this one had because of a difference in the StartRoomView function parameters, which I could not figure out how to fix considering that I have some programming experience but still new to game modding.
Bonde do Mao 26 Nov, 2017 @ 12:54pm 
I don't have Wizards of the Coast, no Debug Camera for me then :/
robojumper  [author] 26 Nov, 2017 @ 12:34pm 
@JusTTSama
There is a separate WotC SDK, if you download that, you'll get the 1GB SDK and can opt in to the full content (right-click->properties->betas)
Bonde do Mao 26 Nov, 2017 @ 12:30pm 
The crash I posted about early had nothing to do with this mod, I coudn't pinpoint, looks like happen sometimes with the same mods.
I didn't find any beta choices on XCom 2 or it's SDK on Steam. :/
lonewolf45622 26 Nov, 2017 @ 11:26am 
ahhhhh
robojumper  [author] 26 Nov, 2017 @ 10:05am 
@The Black Knight
The bare-bones SDK (no content, only Script Compiler) is 1GB, you can choose to download all the content as a "Beta". This will be 67GB.
lonewolf45622 26 Nov, 2017 @ 9:47am 
@robojumper
the SDK is only a gig?
robojumper  [author] 26 Nov, 2017 @ 5:41am 
@JustTTSama
I believe simple coding (like this mod) can be done with the bare-bones 1GB SDK, but steam displays 67GB even if you only download the simple SDK.
Bonde do Mao 26 Nov, 2017 @ 3:22am 
I have to install 67GB SDK to use this? Holy crap.
lonewolf45622 25 Nov, 2017 @ 9:55pm 
works in wotc, but pausing breaks it, that and i wish there were an option to get rid of the cursor
Bonde do Mao 23 Nov, 2017 @ 12:16pm 
I don't have WotC, but it does crash in the mission end here too, with LW2.
The Hammer 9 Nov, 2017 @ 7:28pm 
@robojumper please update this mod. Pretty please?
The Hammer 10 Oct, 2017 @ 1:30pm 
Even if all he's doing is updating MOCX everyday as well as the new Vahlen VO, could it be that difficult to update this?
Djackdau 3 Oct, 2017 @ 5:40pm 
The absence of this mod causes me grievous physical pain.
Hobbes___ 26 Sep, 2017 @ 3:31pm 
the author has created so far 86 mods for XCOM 2. Updating all of them to WotC might take a while ;)
Pochi King ✅ 26 Sep, 2017 @ 1:29pm 
really missing this mod. hoping we get a fix soon. tia to the author.
The Hammer 21 Sep, 2017 @ 4:34pm 
Is this getting an update anytime soon?
Arkhangel 18 Sep, 2017 @ 2:41pm 
same thing. you can get to the promotion screen, but the game crashes when you try to go out if it. it's specifically just this mod.
Hobbes___ 6 Sep, 2017 @ 9:54am 
@DOX
I have experienced the same issue on WotC: tactical camera works fine but when the mission ends the game crashes

This is one of my favorite mods btw
DOX 5 Sep, 2017 @ 11:58am 
Tactical camera works in wtoc, but avenger camera crashes to moment it switches to the antfarm sideview on mine.
eclipsezr 2 Sep, 2017 @ 7:03pm 
This still works with WotC But ofcourse i only use it for testing mods not for ingame.
Vaeringjar 1 Sep, 2017 @ 2:01pm 
please update to WotC, thank you
LeMarteau 30 Aug, 2017 @ 1:02pm 
It's funny how this little mod is really one of my favorites! Thank you BTW. Hope too that there will be a WotC version. :)
BLASTER📷 30 Aug, 2017 @ 6:08am 
update plz :rennyf1:
Arkhangel 30 Aug, 2017 @ 3:02am 
Causes the game to crash when trying to enter the Avenger after Gatecrasher. sad, but it's what i narrowed it down to.
Swamp Father 29 Aug, 2017 @ 5:51pm 
any chance of this getting an wotc update?
Arkhangel 23 Aug, 2017 @ 4:49pm 
@Madge: gotta enable it with the console command first. should work then
madgeniusmusic 14 Jul, 2017 @ 9:20am 
I'm having trouble getting this working, any tips? Del and WASD don't seem to do anything.
The Big Hairy Worm on your belly 26 Jun, 2017 @ 7:24pm 
Dunno why but this just wont work for me anymore, tried changing key bindings in the configs and I still cant get it to work properly at all.
Arkhangel 18 Jun, 2017 @ 7:22am 
@Koompa: yep.
koompa_stomp 15 Jun, 2017 @ 7:36pm 
Does this work with LW2?
Altra 4 Apr, 2017 @ 6:51am 
I've never used a controller at all/ Can I use this mode anyway?
:steamsad: ...coz the DEL&WASD doesn't seem to work...
Or I missed something?
Dragon32 30 Mar, 2017 @ 3:28pm 
@Vladimiravich:
Experiencing XCOM 2 from a New Perspective [blog.2k.com].
Vladimiravich (DSA) 30 Mar, 2017 @ 2:55pm 
Where do I find the the activation for Debug Camera? pressing "delete" and trying to move the Camera around doesn't work, or where do I find the controller in options?
Daiggsta 9 Feb, 2017 @ 9:07am 
@robojumper
You're the best thanks dude
robojumper  [author] 9 Feb, 2017 @ 8:45am 
@Daiggsta
As far as I can tell, they do not conflict.
Daiggsta 9 Feb, 2017 @ 7:13am 
This is such a necessary mod - thing is, does it work with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=616359783 ? I see they both do things with XComCamera but I don't know enough about modding to know if that means yes or no
robojumper  [author] 14 Jan, 2017 @ 5:49pm 
@LightenendDark
To advertise the controller update, Firaxis presented the debug camera (which has been in since day 1, mind) as a way of "touring the avenger". However, I find it to be very interesting in other situations because it allows you to find out how certain things work under the hood. For example, try activating the debug cam while on the Geoscape to see where it actually is ;)
LightenedDark 14 Jan, 2017 @ 5:37pm 
Thanks. Just for clarification, why might a player need the debug camera? Is it only useful for a map maker or modder?
robojumper  [author] 13 Jan, 2017 @ 4:58am 
@LightenedDark
No, this only affects the debug camera movement speed.
LightenedDark 12 Jan, 2017 @ 10:14pm 
Bump on what the "camera speed means.
amineri 10 Jan, 2017 @ 10:18am 
Hiya, thought I'd drop in and add my $0.02 that this is a great mod. I was thinking of doing something like this myself since patch 7 came along and broke some of the debug camera functionality, but with this I don't need to. :)
robojumper  [author] 4 Jan, 2017 @ 3:23pm 
@The Artful Doge-er
It doesn't. I could add it.
Using the Console Command "UIToggleVisibility" should work though.
SentySent 4 Jan, 2017 @ 1:06pm 
Does the debug camera completely remove the UI? Because it is still there when I switched to the debug camera mode in the Avenger.