Stellaris

Stellaris

Tiny Building Constructions
64 kommentarer
Regergek 19. apr. 2021 kl. 5:50 
broken
ZuluMachX 28. jan. 2021 kl. 14:45 
Is there anyway to change the view of "Choose Construction" screen, from list to a grid? I believe it would fit all construction options and would not need to roll the screen.
reg 1. maj 2019 kl. 21:33 
@Peter34 Could you please link me to the other mods?
Peter34 21. apr. 2019 kl. 19:19 
There are other mods that does something similar.
mzilli 20. apr. 2019 kl. 18:53 
Doesn't seem to work in 2.2, sadly.
나일세 17. dec. 2018 kl. 3:20 
is this work at megacorp?
AlphaAsh 17. juli 2018 kl. 12:47 
I don't know.
Ariasla 17. juli 2018 kl. 10:45 
Is this achievement compatible?
Fenrir (Away maybe for long) 2. juni 2018 kl. 7:03 
in the launcher, the version is check for a 2.0.*, not for the 2.1...
AlphaAsh 24. maj 2018 kl. 6:24 
This one does.
Peter34 24. maj 2018 kl. 5:29 
Does this and the other Tiny mods still work with 2.1?
st030 23. maj 2018 kl. 9:33 
please update mod version to 2.1
SerHak72 24. apr. 2018 kl. 3:41 
Dude, Have a like! I find it annoying to find my favorite buildings under a huge pile of scrolls.
𐩸 17. mar. 2018 kl. 5:48 
Will you update the mod or version number for 2.0?
aZmoDen 9. mar. 2018 kl. 0:37 
it doesnt need an update
当年crychic要多团结就有 8. mar. 2018 kl. 3:51 
Update PLZ!!!!!
Peter34 6. mar. 2018 kl. 17:48 
I never use Tiny Outlner, but all the other Tiny mods work.
aZmoDen 6. mar. 2018 kl. 16:31 
All the Tiny mods work in 2.0.*
Dremsel 6. mar. 2018 kl. 15:49 
This mod works for 2.0.2.
jowe01 3. mar. 2018 kl. 14:07 
Now,<does this work with 2.02 or not? Thee are contradicting comments ...
Kvetun1570 3. mar. 2018 kl. 7:22 
Update PLZ!!!!!
DF_비샤를 28. feb. 2018 kl. 18:13 
need update
Peter34 24. feb. 2018 kl. 22:53 
It works fine with 2.0.
Omniburg 24. feb. 2018 kl. 10:09 
Pleeeasee update i miss this mod
st030 22. feb. 2018 kl. 8:21 
please update to 2.0 :)
Newcrest 1. jan. 2018 kl. 12:18 
can you combine all your tiny mod into one?
wojo_bar 24. okt. 2017 kl. 7:53 
Make mod for no prethoryn invasion for ver. 1.8
Laukky 5. okt. 2017 kl. 5:28 
@The_Revanchist It does, you just need to check the number between () after the version of your game, if the number dont change between the launcher and the main menu then you are good to go.
Peter34 4. okt. 2017 kl. 0:36 
Well, that I don't know.
Revan 3. okt. 2017 kl. 11:26 
I was curious if this worked with achievments? I know its mostly graphical but I just wanted to double check
Peter34 28. sep. 2017 kl. 10:21 
It worked fine for me, right from the day 1.8 launched.
Darenkel 28. sep. 2017 kl. 9:15 
It now works in 1.8, I have it loaded with a ton of other mods and it hasn't caused a crash yet.
Уберите Из Мута 21. sep. 2017 kl. 19:16 
update to 1.8 plz. Now all Tiny mods make game crushes (
Crytek 21. sep. 2017 kl. 11:10 
Update?
eristik 10. maj 2017 kl. 21:03 
i guess it would take up some of the same space that's currently assigned to names, but does it use that space in an absolute way (like empty zone without it being there) or does the name just start wherever the other stuff happens to end? maybe add production icons to the end after the name so it can only cut off the end of super-long building names? the vertical area would remain the same if you just added more icons in the same line, since they wouldn't have to be bigger than the yield icons (basically a similar set right? at least minerals and energy are the same icons). also maybe look into the 'smalled yield icons' mod made for the galaxy map for art assets, if those aren't scaling properly for those purposes. maybe if you made the cost icons small it would help. maybe also cost icons could just be color-coded numbers to save space and not even need icons. (red for minerals, yellow for energy, so on).
folk  [ophavsmand] 10. maj 2017 kl. 11:50 
I don't understand how you can say "it seems like it wouldn't take up any extra vertical space", because it most certainly would, unless I severely restrict the available space for the building names. Or unless I move things in such a way as to place it above/below the production numbers, which would make it very clamped and not aesthetically pleasing.

I could add it horizontally, but then the window would have to be made wider to accomodate it. And I don't want to do that, because it requires changing a lot more of the vanilla user interface.

The mod is made to have low impact on the rest of the games code. This makes it easy to keep up to date, not to mention that it makes it exceptionally compatible with other addons on the workshop. Specifically, making it wider would require me to overwrite more of the planet_view.gui components.

You're welcome to make your own addon that adds it.
eristik 7. maj 2017 kl. 18:28 
well, i use the mod in the early game also rather than only enabling it in the later game, and also even in the later game i tend to run out of minerals easily and need to keep track (i've been told i'm very efficient with using minerals asap). regardless, it seems like it wouldn't take up any extra (vertical) space, so it'd still be a nice addition.
Peter34 7. maj 2017 kl. 4:08 
That's how I see it too.
Arakhor 7. maj 2017 kl. 3:19 
By the time it gets to the point where I *need* this mod to spare my scrolling finger, the cost of buildings is almost immaterial.
eristik 6. maj 2017 kl. 21:31 
yeah of course i wouldn't want to make the lines taller, but it seems there's plenty of space to add some more data next to the existing stuff (like by where it has the production yields).
Peter34 6. maj 2017 kl. 19:15 
Frankly, that problem occurs quite rarely. But if the cost of the buildings can be added in, *without* making each line taller, then it's fine by me.
eristik 6. maj 2017 kl. 15:31 
great mod, but i'm curious if you could add the cost of buildings to the list so you don't need to mouseover to see them. sometimes it's annoying trying to plan buildings without seeing their costs, especially when you need to compare 3+ buildings' costs at once.
Zanitos 1. maj 2017 kl. 10:42 
A thousand thanks!!
Chaos Rising 12. apr. 2017 kl. 10:30 
folk, you are amazing solely in that you strive to enrich our, the players, enviroment while not reaping the rewards yourself, i.e. playing the game. More power to you brother.
Peter34 10. apr. 2017 kl. 22:45 
I use this mod combined with the 1080p mod. It works fine.
HaoSheep 10. apr. 2017 kl. 21:07 
Is it compatiable with UI 1080P?
Kill3rCat [1st FORECON] 10. apr. 2017 kl. 8:08 
Does this change the checksum?