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Try setting your texture quality to medium. If that still doesn't do it, try dropping shipset packs that you don't intend to use in that game. Alternatively, you could drop down to low texture quality if you must have them all at once yet but there will be a lot more visible loss of quality stepping down from medium.
You haven't given me a lot to work with so it's difficult to say what might be wrong. Did you also grab the Shipset Common Library? Did you enable it instead of the shipset by mistake? If you're seeing nothing in the shipset selection area when selecting a race to play then the shipset is somehow not active - or the copy of the mod on your hard drive is damaged.
I would try reducing it down to minimums and seeing if it loads. Enable just the Common Library and the Star Trek shipset with texture detail set to low. If it loads, start bumping up the texture detail until you reach your normal. Then try enabling the Faction Add-On. If that works, then the Star Wars shipset. If it starts crashing again with both shipsets enabled, start lowering texture detail again.
Yes. Just a shipset, or cosmetic as you call it. Perhaps playable races in time in DOF Main but I don't have any ETA for that.
thx, now it's working! :)
Did you also subscribe to the Shipset Common Library? That would be my first guess as to the cause.
What? The minimum size bug I commented about a while back? No. In the past I may have done that but with 2.0 it tends to break the AI since it may not be able create its inital small supports that it's scripted to make at the start of every game. That's why I removed all min-size restrictions since Heralds/2.0.
This is just a shipset. It's just a collection of models, textures and (in the Common Library, shaders). It does not make any modifications to the core game files and anything that has to do with saving and loading. It only adds new assets for use.
I doubt it would even affect a previously saved game. It certainly doesn't have anything in it that would prevent saving of a new game.