Transport Fever

Transport Fever

Cliffs & Terraces [L]
10 Comments
𝓕𝔁  [author] 16 Apr, 2018 @ 2:30pm 
@Milorde, No need to apologise, I honestly didn't take it as rude and actually do agree. :steamhappy:
Milo 16 Apr, 2018 @ 1:58pm 
Thanks, reading my previous comment I really don't know why I was so rude :( I'm really sorry. Thanks for the creator. For better feedback, Auto-generated industries cut into your clifs and terraces terraforming work. And with the in game tools at the time, this was un-repairable. The frequency of which industries are placed meant that the map's terrain would be cut into in multiple places each load.
Pre-placing fixes this. It's a trully stunning map, instead of giving such bad feeback i should have instead complimented you on your work. I hope this rectifies whatever past me said at the time, I must have been in a foul mood, I've thumbs-upped your work, as I should have at the time :)
𝓕𝔁  [author] 20 Aug, 2017 @ 2:24pm 
@Milorde - Ive taken a long(ish) break from this game, but will come back to it soon.

You can upload the heightmap here:
https://www.transportfevermods.com/en/mapcreator.html

Place your own industries etc etc and if you wish, you can publish it on the workshop, I honestly wouldn't mind.
Milo 20 Aug, 2017 @ 2:18pm 
Honestly this map is fantastic and looks like it took so long to do. But it's utterly ruined by auto-generated industries. utterly ruined.
Valkyrie 30 Mar, 2017 @ 5:01am 
There should cities along the coastline. :/
Grimfield 28 Mar, 2017 @ 7:25am 
looking forward to a medium or even a small version
Antonio MS 14 Feb, 2017 @ 10:56am 
Thank you very much for the map. For me it is ideal for using air transport. Thanks, again.
Glenn Muskk 10 Feb, 2017 @ 5:43pm 
you should be a designer, this map is epic
𝓕𝔁  [author] 21 Nov, 2016 @ 5:23am 
@Baleur - Part generated, part hand made, all using L3DT.
Baleur 21 Nov, 2016 @ 5:13am 
Map script or hand made? xD
Looks amazing