The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Breezehome Enhanced
228 Comments
Bucky 11 May @ 3:06am 
The house will reset to the base model when reopening the game losing everything in the storage room and things stored on the enchanting table lockbox, use this mod at your own risk
Atréju 12 May, 2023 @ 7:26am 
Doesn't work with SE over steam. Why use stupid nexusmods which requires an account and a whole nother installation :steamthumbsdown:
Echo 22 Sep, 2018 @ 1:53am 
is this adoption child friendly?
Moonchild 20 Mar, 2017 @ 11:05am 
I've got two overlapping enchanter's boxes on the enchanting table. Makes it really difficult to access items inside them.
ricadams 1 Mar, 2017 @ 6:52pm 
Breezehome Enhanced SE now availablefor Skyrim Special Edition on NMM: http://www.nexusmods.com/skyrimspecialedition/mods/8638/?
Savan  [author] 23 Feb, 2017 @ 4:40pm 
ricadams, you have my permission to upload the conversion with refference.
ricadams 15 Feb, 2017 @ 6:03am 
I have successfully converted this mod over to work with Skyrim SE would like your permission to upload the conversion I will be happy to referance you as the original mod author.
Fiddlersreach 4 Feb, 2017 @ 5:44pm 
I like this mod, however I just discovered my armor cannot be removed from the mennekin.
Any help would be appreciated, and going back to an old save is no good.
Thanks,
BiggJohn 19 May, 2016 @ 12:09am 
Same as Drunken Pirate.
Sophia_Forever 12 Feb, 2016 @ 7:10pm 
Love the mod. Got it for the enchanting table but am now using the storage room to show off my daedric artifacts.

Possible Bug: The Ebony Blade won't sit on the weapon's rack.
Balloon Dog 19 Nov, 2015 @ 7:07pm 
BUG was unable to purchase breezehome with this mod installed, only player home mod i have in my mod list once disabled i could then buy breeze home. Everything worked as expected ie dialogue except money never changed hands and key was never given. I tried to buy several times with same result transaction never occured.
PapiwA 12 Sep, 2015 @ 6:29pm 
Does this add an alchemy lad, allowing my daughter to keep her room? Because when I go to buy a lab the options says "Replace Child's Room?" . I would like a lab additionally not replaceably. Are the bugs fixed with this mod?
Lurtle 23 Jul, 2015 @ 12:59pm 
Only problem is loose items I place inside on the floor or on top of the cabinet in the new storage room will show up elsewhere in the house if I leave and come back. This happens a lot normally on the base parts of the home, but not all the time like the storage room.
Lurtle 20 Jun, 2015 @ 7:49pm 
I would definitely give this mod 5 stars.
It is exactly what I needed -an arcane enchanter, and the storage room is perfect. I now have more containers and shelves to store all my items.
Thank the author!
moongrumpy 11 May, 2015 @ 2:41am 
this mod delete nevmesh
Big Nicholassfsfsfffs 4 Jan, 2014 @ 8:37pm 
can any one tell me if theres an added room on the outside or anything?
Zefram Cochrane 21 Nov, 2013 @ 6:55pm 
@Sgt.Hammershots - it hasn't been updated since 2012 its not Hearthfire compatible
Sir Hammershots 26 Oct, 2013 @ 1:29am 
can you still purchase the childrens room or is tht gone cuz its not happening for me
carycarycary 30 Aug, 2013 @ 11:34am 
(I got this message while cleaning my mods) This file contains 2 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author.
Blaank 31 Jul, 2013 @ 8:19pm 
Fixes the top step of the stairs to ma- *+Subscribe* *upvote*
Dragon32 6 May, 2013 @ 8:10am 
why the one night table near the door (the new door behind the bed) is in wrong position ?
RossWild 22 Apr, 2013 @ 4:37pm 
Got this in Boss:Warning: This file contains 2 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
Haekel 16 Mar, 2013 @ 6:40am 
Just here to say that the double redundancy for getting the storage room is pretty awesome ;)
Cruxiuz 6 Feb, 2013 @ 10:40pm 
Seem to be having a lighting issue in that room now. Doesnt hinder gameplay, but makes the lighting flash.
Doktah 16 Dec, 2012 @ 2:27pm 
There a reason why the housecarl's room (Lydia) disappears? Also this mod makes it so that you cannot have the option to change the alchemy station room into extra bedroom for adopted children. Normally I don't care about the extra bedroom but completely breaking the 2nd floor where Lydia is supposed to be looks really bad.
Skuldure 1 Dec, 2012 @ 2:32pm 
It's a shame I can't add rooms for my adopted kids on the DLC because of this mod. I liked it too.
MaNe 25 Nov, 2012 @ 3:14pm 
Having problems with the labaratory is related to the Dawnguard DLC, not to this mod. Search on youtube for a solution via console
Rat Snacks 23 Oct, 2012 @ 7:12pm 
so i've tried buying the enchantment room stuff several times, and it simply isn't there. any idea?
AlexisInChains 6 Aug, 2012 @ 10:30am 
I just needed an enchanment table. Its a pain having to move all your enchanted items you want to break, all the way to the castle while your inventory is overpacked, making you slow as anything.
Fruit 16 Jul, 2012 @ 3:39am 
Wait, big problem just came up, the weapon rack in the storage room, the one on the left is broken, went back to whiterun to notice one of the weapons missing! please fix this soon!
Fruit 15 Jul, 2012 @ 1:05am 
Works brilliantly and no common bugs for me. IMPORTANT NOTE: you must clear the weapon and shield rack above the master bed or the game crashes! So please clear the rack, save and then load the mod.
Sgt. Peppercorn 14 Jul, 2012 @ 5:37am 
Very helpful
horusra1 13 Jul, 2012 @ 8:24am 
Savan, I loaded your mod and love it. I stored all my stuff on myself and Lydia before evoking the mod. I found the Armor maniq. floating around and looked at the posts and fixed that. I now have all extra weapons and armor stored. I like that there is a blacksmith shop in the lower level and have stored all my heavy ass material in the ideally located chests. My character then went to his wife (Lydia) and sold her the extra poundage so I could run again. I went to exit breeze home and the game crashes. I found the info on this problem "coc whiterun reset........" but I get a message in the console about ending the line and not compile not saved. how can I fix the problem with out going back and putting over 6000 lbs of stuff in character inventory. Thanks JR
Savan  [author] 12 Jul, 2012 @ 9:52pm 
I never noticed crashes near Riverwood, and I wouldnt expect lighting conflicts to cause any kinds of crashes. All it would do is cause flickering inside the house if you have a mod that adds any more dynamic lighting than is already there. But then again, this is a Bethesda game and once you start adding mods wierd conflicts start to pop up. I know there is a location near Falconreath that I cant go near because it will cause a crash. Never bothered to track it down, but I do use RCRN Legacy as well, so there may be some sort of conflict there somewhere. Unfortunately I have NO idea where to even start in tracking something like that down, so I'm going to have to give you my standard advice. Try to work arround it, cuz I got no idea.
Tom 10 Jul, 2012 @ 9:50am 
Also the 'Original' version works fine and the crashes didn't start happening when I downloaded the mod, it was a few hours of playtime after.
Tom 10 Jul, 2012 @ 9:40am 
Should the lighting conflicts cause Skyrim to crash? Every time I load up my save it crashes after about 2 or 3 seconds and this only happens when both RCRN Legacy and this mod are running, separately they both work fine. Also I'm just outside Riverwood on the save so I would have thought this mod shouldn't be affecting anything as I'm nowhere near the house
Katastrophe 1 Jul, 2012 @ 1:23am 
Actually, I'm about 50 hours into this game :(.
Savan  [author] 30 Jun, 2012 @ 7:53pm 
There is no way to activate the upgrades with console commands that I know of, and I've tried just about everyting I can think of. I'm a little surpirsed they dont show up. I havent heard of anyone experiencing that problem before. Best I can suggest is if you havent progressed too far into the game since you purchased them is to load a previous save b4 the purchase and continue from there.
Katastrophe 30 Jun, 2012 @ 1:39am 
May have run into a bit of a problem here. I purchased a few upgrades before installing this mod, and now with the mod, they don't show up. Is there any way I can obtain the upgrades again, perhaps with a console command?
TastyTetleyTbag 29 Jun, 2012 @ 10:34am 
thank you! i no longer have to fast travel to dragonsreach to use the enchanting table there.
you did say you added navmesh to the house again but when i go into the store room, my thane tends to run around looking for me and exiting and reentering the house. please make a fix cause it gets annoying.
a useful mod though :)
Gol Zin Viing 24 Jun, 2012 @ 11:33pm 
A bed is a bed etc. the thanes bed just looks a lil nicer is all NP get to it when you can.
Savan  [author] 24 Jun, 2012 @ 10:17am 
Hey everyone, I'm glad you like the mod. I intend to make the bed upgradeable to the thanes bed, but my previous attempts to get it to work have failed. I dont have much time to do it these days, but I will get around to it eventually. For now just hang in there
Girly Teengirl from Farawayville 23 Jun, 2012 @ 10:39am 
Great mod, but if you can upgrade the straw beds in both room into a thane's bed that would make the mod perfect
Gol Zin Viing 18 Jun, 2012 @ 7:52pm 
One of my favorite mods. With Warmaidens right next door using their crafting tools is a big plus
Elunaris 17 Jun, 2012 @ 9:15am 
I like the mod a lot! <3 , but I think I have the same problem as Warsun99. The mod does everything it should, but with "Thane's Bed", it won't move the bed to the right. So it'd be very cool, if you could a) make Thane's Bed work with your mod or b) include a nicer bed version into your own mod.
Eldestclock 15 Jun, 2012 @ 7:06am 
Love the mod thanks, nice and simple which is just what I was after. Only thing is Lydia does sometimes get stuck in a loop going in and out the door over and over
76561198058808442 4 Jun, 2012 @ 5:58am 
This mod is amazing, I have been trying it for a week now and so far very good.
Just want to mention 3 things that could make it even better:
After upgrading to this mod my character, companion and spouse do not project any shadows while at the first floor. It is ok on the ground floor.
The chair in front of the enchanting table can sometimes be a problem when a companion or spouse is standing close to my character. Nice as it looks, that chair position can be a pain very often.
Maybe an extra mannequin or two?
I prefer Breezehome to any of my other homes and this mod just makes it perfect.
IIFlippy 21 May, 2012 @ 8:01pm 
Having a strange green clipping on the steps and on the roof by the steps. It only happens when you look from the entrance, but its very annoying nonetheless. Takes me right out of the immersion.
[BHA] Oker 15 May, 2012 @ 10:37am 
Really love this mod, is there any chance however of getting another Manaquinn or 2 in the storage room? I'd love to be able to display more than 1 armour set.
Warsun 9 May, 2012 @ 1:15am 
@Savan Excuse me but we are having issues with your mod compatibility wise with the mod :Breezehome Thane's Bed.Can you make yours a little more compatible please?