Starbound
Ships aren't safe
44 件のコメント
TeddyTweaker 2024年5月15日 18時03分 
FYI don't use this if you have Supper's Combat Overhaul. Anything that generates healing numbers will damage you while in your ship if you have this mod on.
Morges 2024年5月8日 22時19分 
The mod was what I was looking for but it has a bug that means you can't heal inside the ship...
Apart from that, I still haven't tried it completely and I don't know when or who is going to invade me but hey... thanks for the mod.
Hazy Skies 2021年4月30日 23時28分 
Finally, a mod that fixes this!
I too have always found it dumb that you can sit in a literal pool of lava or poison and not be affected solely because "it's my ship, you have no power here", so thank you for the fix :ponyisland:
jenthelass 2020年9月19日 15時08分 
hehe penguin club go BRRAT BRRAT
Fllo 2019年11月20日 14時43分 
Okay
bk3000  [作成者] 2019年11月16日 20時13分 
We don't talk about Penguin Club
Fllo 2019年11月16日 13時07分 
hey quick question what's with the penguins
Illusia 2019年9月21日 6時56分 
I distinctly remember falling to my death several times over on ships before... I guess that was during early access.
Awesomeexplorer 2019年4月28日 11時28分 
Seperate mod that applies this to The Ark?
Xis10t 2019年3月22日 3時05分 
The Ark is still safe
gymnoitan 2019年2月22日 23時01分 
It actually is possible to die on your ship without this mod on two conditions:

1) Touch the "Core" (very bottom of the world) in non-admin mode.
This normally is impossible simply because of the fact that the MM simply can not destroy the ship. I only found this fact out because of your Shipyards Rebuilt mod. (Special thanks to bk3000 for making the mod.)

2) Drown while in bed in healing water.
I found out the hard way that a level 4 ship with a medic, Regeneration 1 (healing water), and a Titanium bed isn't enough to cancel the health loss from lack of oxygen.

Why anyone would ever do these things is beyond me, but then again, I did them, so, who knows?

I don't use this, but keep up the good work, bk3k!
Alb 2019年1月14日 22時14分 
I don't know if this has been mentioned before yet, but this mod also makes the beneficial traps (the gas trap things that give you a jump boost, speed boost and the like) work on your ship.

Normally, if you managed to acquire said beneficial trap things and set them on your ship, they wouldn't work. This mod makes them work.
IOI 2018年10月11日 15時27分 
@BK3000 Awesome,love it.
bk3000  [作成者] 2018年10月11日 14時55分 
This mod does not add invasions though. It enables another mod to do so, but it doesn't seem anyone has made one. An invasion mod would be without danger when you can't ordinarily take damage.

I can think about making an ship invasion mod.
IOI 2018年10月11日 13時34分 
@bk3000 , I hope to have a hint when an invasion occurs.
For example: [random monster name] will land in your spaceship after five minutes.
If the player's defense fails, the intruder will plunder the player's resources. This will be better :)
IOI 2018年10月11日 12時36分 
This is a great mod.
Thanks.
bk3000  [作成者] 2018年9月10日 17時13分 
I don't think there is a mod for this, but you could just patch instance_worlds.config
[{
"op" : "replace",
"path" : "/outpost/worldProperties/nonCombat",
"value" : false
}]
Awesomeexplorer 2018年9月10日 16時07分 
Thanks. Your reply was a bit confusing at first, but I eventually got what you meant. I would also like to know if you or another modder has made or is planning to make a seperate one for the outpost, like I mentioned last time. If you think there isn't one added to prevent abuse in multiplayer if a non-host uses this mod, then why not have this only apply to NPCs and the mod user? This will also make for a, well, "interesting" atmosphere for the outpost, and will further represent the torment all the playable races have gotten and are getting ever since earth was destroyed. The fact you take time to reply to comments makes me think you either aren't making/updating mods often, or are a really busy person, either way, consider making a seperate mod for the outpost?
bk3000  [作成者] 2018年9月10日 14時18分 
@Awesomeexplorer
That isn't built in. The modified function I use would also affect the Outpost if not for the fact I test if you're in a shipworld first thing and run the regular function if not in a ship.
Awesomeexplorer 2018年9月8日 19時16分 
Hey, is there a mod where this applies to the outpost/the ark, or is that built in with this?
NovaGamingBird 2018年2月21日 21時57分 
this mod wold be perfect for my secerity system so it makes it more effective dont ask why i build a leathl system :P
bk3000  [作成者] 2017年12月2日 21時01分 
Well a mod like that - it would depend if they hooked the player scripts really. This has a player script hook and should work with whatever also does so properly.

If they're completely replacing something like /stats/player_primary.lua then they could break this mod... if their mod loaded after mine. It could break a lot of mods if they do that because a lot of mods hook the player scripts.

Now supposing you report back that you're using both and this doesn't work... I'd want to know what mod so I can resolve the matter. The fix would be easy - I can set this mod to always load after their mod (when present).

The next thing I guess would be showing them how to hook their scripts (if they aren't already doing so).
ScrambieBambie 2017年12月2日 20時47分 
Nope, i just found one mod that prevented player from death on fall keeping 1 las HP, and in description warned how uncompatible it is, so i figured its not bad idea to ask if this mod make such obvious change. For now i'm gathering mods for FU playthrough.
bk3000  [作成者] 2017年12月2日 20時44分 
@ScarabParamit
where you having some?

I think I might having some very minor update for this on my PC, but it doesn't amount to much besides minor tinkering of code.
ScrambieBambie 2017年12月2日 20時22分 
Compatibility problems?
Super Brasilis 2017年8月17日 12時14分 
I banned some ''crew member'' that don't help and not talkeable with lava it works!!!
Insert Multiple Insults 2017年6月19日 19時06分 
yeah :3
bk3000  [作成者] 2017年6月19日 19時04分 
With the space travel, invasion events need to happen more than ever.
Insert Multiple Insults 2017年6月19日 13時22分 
Yay! now i can punish people for trying to get in my room!
bk3000  [作成者] 2017年1月14日 0時23分 
Indeed they do not. The suffocation is their addition rather than this mod. I do use their mod with my own mods(fits naturally with this one). But he isn't adding it to NPCs sadly. Neither is he adding it to asteroid belts.

I might consider checking for that mod being present(I do this already in another mod) and run some of his functions if so. But it would seem more natural for them to add that to their mod directly(pending them liking the idea).

Also noteworthy is there is a mod for NPCs taking fall damage, and that apparently has also been incorporated into FU as well. But they don't add suffocation damage.
zekrom_vale 2017年1月13日 17時04分 
NPC's don't suffocate when using MadTulips Spaceship Mod.
bk3000  [作成者] 2017年1月6日 5時44分 
@ Iaeyan Elyuex
A shield generator etc would be better. I don't know why they don't have such an option to simply turn such a thing on in S.A.I.L anyhow. Only let you change it when this is your ship(easy to determine BTW). After all griefers can do more than simply making your ship dangerous. Shielding + locked doors can prevent all of it.

Perhaps I should fix that oversight as well(as a separate mod of course).
Naii Starwing 2017年1月6日 3時21分 
It's to prevent jerks from griefing your ship and ruining it so you keep dying.
bk3000  [作成者] 2016年12月9日 6時28分 
I made the mod compatible with the new nightly(pre-1.2.0 update) while staying compatible with the current stable release(1.1.1). Well that might not matter for the workshop users yet, but should matter once 1.2.0 hits stable.

Out of all the mods that will be broken by 1.2.0, my mods should not be among them. Now all my my mods(on the workshop anyhow) are compatible with 1.2.0. This was the only one that needed adjustment.
bk3000  [作成者] 2016年12月1日 19時12分 
Now you say there is a no fall damage mod? But it doesn't work predictably? Maybe I could take a look to help fix it.

I'm not going to use it myself. If anything, I'd want to add damage from any collision at high speed(not just downward).
bk3000  [作成者] 2016年12月1日 11時49分 
@mattstat716
Based upon the code saw, they definitely intended to nullify all damage. It was an intentional design decision, but one I don't agree with. Well it is their game, (not mine) but that's what modding is for.

The fall damage thing is more obvious with ship mods that give you large shipworlds like my own Shiyard, but notably also Uros IV. I think Uros IV actually has lava, but their is no danger to it at all. If he wanted a boss you could uncover there... pointless with no damage.

Likewise if I wanted at station invasion event... pointless without damage. Of course I get this mod isn't for everyone and that's fine.
MattisticStatistic 2016年12月1日 4時06分 
... I think they meant to put no fall damage, and just let you jump around your ship in peace.

I mean, I'm not going to get this because I already have a no fall damage mod (unpredictable as ever), but I could see it being used in a hardcore pack situation.
Iradicate 2016年11月25日 4時18分 
Yeah! I love having more ways to die!
bk3000  [作成者] 2016年11月24日 20時44分 
I could... but what would I screenshot?

I admit this mod doesn't DO much on its own. You simply loose the invincibility you otherwise had while on ship. So that means your ship's lava bath is less of a good idea. As is jumping from heights.

Actually I like that idea. A lava bath on a ship... it would make a good picture to drive the point.

The main point is - being invincible on ship is silly and immersion breaking. But more so this opens up the possibility of modders adding events in space. Or I should say... events with real danger.

For now you'd mostly notice this on larger ships - especially modded ships like my Shipyard, Uros IV, possibly something you built with Mad Tulip's ship mod(and they added ways to die in vacuum), etc.
All-Seeing 2016年11月24日 10時14分 
Screenshot ?
Alespill 2016年11月24日 10時05分 
I think that was me who brought up that issue... And thanks! That was exactly what I was looking for! ;D
bk3000  [作成者] 2016年11月23日 18時24分 
had a typo, now I don't
bk3000  [作成者] 2016年11月23日 15時53分 
@Seeko
Thanks. But I don't intend to have a flame war here. Not that he needed any help in that area.
bk3000  [作成者] 2016年11月23日 15時52分 
@The Citizen Soldier
You misread a description which was written in plain English but rather than accept that and move on you must double/triple/quadruple down.

Goodbye.