RimWorld

RimWorld

Destroyed Towns
50 Comments
Big Cheese 16 May @ 1:12pm 
holy shit comments dating to 2017. At that point I was still on my Xbox 1 playing Minecraft with my group of 10
LNBalestra 28 Jun, 2022 @ 1:05pm 
dead mod xd
ErrorInC0de 30 Dec, 2017 @ 10:09am 
If I knew anything about modding or anything, I would make a updated version but as I said, I KNOW NOTHING ABOUT MODDING! But seriously somebody get on this.
Thundercraft 24 Dec, 2017 @ 7:05pm 
Will this get updated for 18...? Eventually...? Sometime in 2018? Maybe? Please?
mracobes 4 Aug, 2017 @ 5:57pm 
This mod great transmitting a post-apocalyptic atmosphere, and because that so sad what this one didn't update
ambi 27 Jul, 2017 @ 2:33pm 
Modder is dead? He was last online 111 days ago.
Mockadi 15 Jul, 2017 @ 5:04am 
could you update this mod to the currend game version please??
喜欢唱、跳、rap、篮球 7 Jul, 2017 @ 11:21pm 
update,please:steammocking:
brenai1 18 Apr, 2017 @ 7:13am 
This was my favorite mod. Please update for A16 and the upcoming 17.
[TG] error 3 Apr, 2017 @ 8:50am 
this look nice I will like to try this
Mauro Júnior 31 Mar, 2017 @ 1:05pm 
Please! Make your new MOD pro A16, compatible with EdB Prepare Carefully
SirMars 24 Mar, 2017 @ 9:34pm 
Can we get this updated please, seems cool AF.
Ghoiv 28 Feb, 2017 @ 4:15pm 
needs an update
DraconicKobold 21 Feb, 2017 @ 11:53am 
Basebuilding in a destroyed world? Sounds like Fallout 4 to me...
Nenvolk 12 Feb, 2017 @ 8:18am 
Will this be upgraded to 0.16?
I really like it but would like to use it in 0.16 :)
Gavitron 2 Feb, 2017 @ 9:06pm 
What happened to the Destroyed City mod? Says it's hidden.
тетеря, блин 1 Feb, 2017 @ 9:58am 
please, make a biome :3
TheAuraKing 1 Feb, 2017 @ 5:51am 
the updates blocked for me
RK Skuller  [author] 24 Jan, 2017 @ 9:40am 
Sorry everyone for the long delay I have been quite busy, however I have just uploaded a Destroyed city update Mod to give you the same effect as the original "Classic" with some minor tweaks. This current mod may not be updated due to save game corruption that would/ or could occur so all my mods will have to be redone and I may or may not have the time available to complete any new updates. I encourage anyone who has a great idea for a mod to try making one. This platform does not have as steep of a learning curve as some of the other games I have tinkered with.
TheAuraKing 20 Jan, 2017 @ 4:21am 
oh i dont thinks so on this mod skuller has mad several town mods have you checked them out?
Mason J. Caboose 18 Jan, 2017 @ 8:49pm 
I like the clean city generation, but i do not want anything else edited, no new items, no changed textures, ONLY the map generation.
Simply put, i dont like the changed textures. They, IMO, look bad.
If i can, by myself, remove these additions, then that would work as well, im just not sure if deleting stuff would cause issues
TheAuraKing 18 Jan, 2017 @ 8:35pm 
additions? what do you mean mason?
Mason J. Caboose 18 Jan, 2017 @ 5:50pm 
Is there a way that i can get this map gen wthout any other additions? That would be SUPERB.
тетеря, блин 8 Jan, 2017 @ 10:55am 
Town-like biome sounds really great.
Bazalisk 8 Jan, 2017 @ 3:31am 
Could this not be added as a biome tile on the world map? i'm concerned that whilst using caravans or the Make camp mod that every temp map will be a ruined city. I ask as i have seen at least one custom biome in the form of the Cave World mod that adds small single hex biomes dotted about the world, could this be done the same way for your mod?
Marbaus 4 Jan, 2017 @ 11:16am 
Glad to hear you are updating this mod. Thanks!
alemismun 4 Jan, 2017 @ 7:46am 
still dont have an answer rip
RK Skuller  [author] 4 Jan, 2017 @ 6:51am 
Sorry every one for being gone for so long. I have rebuilt my computer through winter break and was on a short vacation. I will be looking into updates and new content again for all my mods.
тетеря, блин 3 Jan, 2017 @ 8:29pm 
Worth updating. Urban fights seem refreshing for the game.
Red Rum 27 Dec, 2016 @ 7:45am 
if you could update this mod, it would be amazing
alemismun 19 Dec, 2016 @ 10:47am 
Please make a version that does not add any objects or changes textures (in my personal opinion the textures dont fit the game art style)
I love how buildings spawn and theres many dangers.
Also what does urban fight dificulty do???
yakwak 14 Dec, 2016 @ 5:26am 
I love this mod and I play several times.
There is a problem on chairs with me, too.
And the ratio of the construction of mechanoids is also different from vanilla.There are a lot more scyther and don't have much centipede at all.
RK Skuller  [author] 6 Dec, 2016 @ 9:03am 
can you guys tell me what mods you have on, i have not made any changes to chairs stools and torches to warrant an issue, does this happen on other buildings too
bonkle 5 Dec, 2016 @ 11:24am 
I suppose I should throw in with Hydra and Traigen and say I too have this issue
Crip John Wick 4 Dec, 2016 @ 4:25pm 
I have the same problem as Hydra Shaftoe.
Lucifer 4 Dec, 2016 @ 12:46pm 
I've isolated an issue where chairs, stools, and torches will not build with this mod installed. They go through the build cycle then vanish.
HeckSoul 4 Dec, 2016 @ 7:59am 
I find it odd that the "tilted soil" (the mod for basically placeable rich soil) mod doesn't work on your dirt texture lol, I'm unable to put down tilted soil on dirt :o
听风君 1 Dec, 2016 @ 4:46am 
让 我们一起策马奔腾 一起当原始人
Wretched Boy-King 30 Nov, 2016 @ 6:59pm 
Excellent
Nuclear Option (Morris) 30 Nov, 2016 @ 6:31pm 
Destroyed city, zombie apocolypse, darker light = whole new game. recommend all 3
Apricot 29 Nov, 2016 @ 7:53am 
Love this mod. it is a great mod if you want a chalenging game experense with the horde affect. If their's one thing i could recomend is that try and make the world generation a bit different so that it checks for if their is lets say slate chuncks about 3 tiles away it will not generate any closer because the towns keep generating in a mountain with no roads. im like who would Ever live there. lol But keep up the good work and will love to see this in later updates when the world is alot bigger.
𝔊𝔲𝔱𝔰 29 Nov, 2016 @ 7:34am 
this mod is...ok I guess?
Ryoma 29 Nov, 2016 @ 4:59am 
I haven't downloaded the mod yet, because I am very busy working on my own mods, but I want to say I support modders like you. This is a great idea. I love the idea of taking over destroyed towns. However, did you really change default textures? Was it not possible to do map gen with new textures? I'll probably check out your mod sometime, because it would be fun to build a cutlist city atop of a destroyed town's remains.
Spezia66 28 Nov, 2016 @ 8:39pm 
@ MPXH for RPing
g 28 Nov, 2016 @ 6:40pm 
i don't understand the appeal to these mods. it's literally having stuff pre-made for u. not to hate tho
KUMA42 28 Nov, 2016 @ 4:20pm 
nice
Dievorhut 26 Nov, 2016 @ 3:53am 
I like this a lot. Going to be nice having buildings be less chaotic and easier to organise. Looks pretty too.
eye81 25 Nov, 2016 @ 5:54pm 
this sounds really cool. maybe you could add a new event where a survivor comes back or a scavenger faction
8beater 25 Nov, 2016 @ 8:19am 
"Then" should be "than."
FlafiG 25 Nov, 2016 @ 5:20am 
:ss13ok: