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Rapporter et oversættelsesproblem
Draco released a modpack that includes Apocalypse yet fixes the Multiplayer issue by removing the Level 101+ feature:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1317404700
[10:52:02] Open logfile: [Torchlight2] on [2021.11.13] at [10:52:02]
[10:53:15] Net WARNING [Client 1] Recieved unknown message type 46
[10:53:18] Net WARNING Received a message with flags 02 from unknown client at 192.168.1.101:49812, dropping!
ty
Unfortunately "Thrashers Armory" contests the drop rate too aggressively causing the original gems and other modded trinkets to be rarely seen or used.
If "Thrasher's Armory" ever fixes it's drop rates then we would be more than glad to accept it into this mod pack!
Synergies High loot is not compatible or are you referring to the earlier synergy compatibility question brought up by Wolf?
Would you like us to include the mod "Power Leveling"?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=837954866
It allows users in multiplayer and single-player to gain the same amount of experience regardless of the level their characters are currently at against a lower or higher dungeon level.
If it has other interferences with Synergies then it's best placed at the very bottom of the order.
= = =
Syn Add Ons
.
Other Mods
.
Synergies
BVG Spicy
= = =
Synergies will override a few features this way but at least Synergies should have all of it's own features accessible and working.
Although it would help us to know which features are being interfered so we can isolate which mods are at fault.
Noted on the dual wield and rifles.
if i intend to play a non-shotgun/pistol class, and thus benefit from your mod collection, what's the recommended mod load order with the synergiesMOD and synergiesMOD ADDONS?
Thank you... This confirms that the mod: "Dual Wield", is "not" good because it messes with skill requirements.
I will keep advising "danielmratlif21" to remove and not add mods that mess with this feature.
TL1 Rifles: Were classed as shotgonnes by the original author because Runic did not add true "Rifles" although this obviously restricts it from benefiting from Crossbow Skills.
1. what is the recommended load order? either way i load it, there's some interferences either with your mod, or synergies mod.
2. why the forced classification of shotgunnes as pistols and TL1 rifles as shotgunnes? it's entirely screwing up my passives. is there a workaround for this issue? i love this mod but this issue is stopping me from using it.
We will remove "Adventure Pack 2" from this pack and then we will see if that fixes the issue with the Ember Steps inside the Synergies Mod.
And we are grateful that both of you have enjoyed our mod pack so much!
It's important for us to know how others feel about the work that all of our fellow modders invested to make this game better.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=602430587
= = =
We now have to remove the recently added "Adventure Pack 2" which crashes multiplayer immediately on load.
Keep "Path of Torchlight".
Remove "Adventure Pack 2".
= = =
@ Bunnie: We both appreciate your thanks and yes, months of reading, testing and permissions have gone into the choices above although you would have to be patient with our attempts to fix multiplayer.
If you have any questions about the mods in this pack or if you would like to know of mods we did not include then feel free to ask.