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Great
I am making addons specificly for germans.
Sorry - no english version :/
Davor habe ich auch nur Management & Coding gemacht anstatt gezockt
Dadurch das du die Original NoDraw() funktion nutzt sorgt dein Tarnmodul (wie das originale auch) dafür das man bei /sleep oder !ragdoll oder stungun zwei Models sieht einmal das ragdoll auf dem Boden und in der Luft der eigentliche Player.
Hier ein fix für das Problem, alle anderen optionen funktionieren noch
{LINK REMOVED}https://pastebin.com/wFCJFdSw
im großen und ganzen Nodraw() hiermit ausgetauscht:
v:DrawShadow( false )
v:SetMaterial( "models/effects/vol_light001" )
v:SetRenderMode( RENDERMODE_TRANSALPHA )
v:Fire( "alpha", visibility, 0 )
v:GetTable().invis = { vis=visibility, wep=v:GetActiveWeapon() }
v:DrawWorldModel( false )
ansonsten sollten die user selber die weapon_camo.lua modifizieren.
Like in the original everytime you move you can see something like "outer lines" and in this one, you are only transparent visible if you run or walk, if you crouch and go forward then you are 100% invincible.
Ah, okay. I found out how to use it anyways, so thanks for the reply!
I also found a bug. If you're sprinting and you have your slowwalk bound to a key, you can hold it and the fade will disappear. Meaning you can go invisible while sprinting.
1. Sorry but I am German (from Austria) and ported it to german + little edit because there not really much things in German in the Workshop.. Maybe when I make an 100% new addon in English + German version... but Let's see ^^
My Coding has just began ^^
1. Is there any way you could make an American English version?
2. How do I enable it currently?
But I can say it for you in English:
When you activate the swep, it takes 4 seconds until you are 100% invisible.
When you go slowly or duck while going you are invisible
But when you run or Sprint you get a little "Fade" on your character.