Crusader Kings II

Crusader Kings II

-Les Trois Tours/The 3 Towers- an economical and medieval flavour mod
96 Comments
Chariots of the Gods 9 Aug, 2019 @ 10:19am 
Hello, maybe it is your mod, when the whoever i believe offers you a book or something that supposedly increases stats via the event it triggers. it looks like it is backwards. i got postitive or + bonuses if i ignore the offer rather than picking a book and getting say martial and diplo points or say a other book for steward and intrigue.
anonymousanonymous 5 Aug, 2019 @ 9:58pm 
is this savegame compatible?
ArKo  [author] 15 Apr, 2019 @ 1:45am 
HIP was released earlier today (15th april)
Btw when is the patch compatible with HIP?
Hooray!!! :)
ArKo  [author] 3 Apr, 2019 @ 10:36am 
hey sorry about the delay I've a bit ambitious with the additions i wanted to bring and got a remaining issue ATM. And well, game patch just hit yesterday.
Good news is that it willbe richer than expected ! https://forum.paradoxplaza.com/forum/index.php?threads/mod-les-trois-tours-the-three-towers-an-economical-and-medieval-flavour-mod.788554/page-34#post-25267851
So release time will hit soon ;)
dedjustded 1 Apr, 2019 @ 1:12pm 
ITS APRIL! XD
ArKo  [author] 21 Jan, 2019 @ 10:01am 
likely in march
Mouchi  [author] 29 Dec, 2018 @ 2:03am 
The mod will be updated.
Arko is currently working in the ArkoPack, a part of HIP (Historical Immersion Project), so this mod will be updated after.
dedjustded 28 Dec, 2018 @ 11:39am 
Soooooooo, any plans on actually updating this?
Endovelicus 28 Nov, 2018 @ 8:58pm 
WTWSMS compatible?
ArKo  [author] 16 Nov, 2018 @ 10:26am 
You'd need to use the version available on the forums, it works for 2.8.3 ATM
Will update for 3.0 later on.
dedjustded 16 Nov, 2018 @ 10:11am 
Any plans for an update? This mod is crashing at the startup of the game
Mouchi  [author] 30 Apr, 2018 @ 11:16am 
Bonjour,
Steam rend le mod injouable, c'est pour cela qu'il faut le télécharger sur le forum Paradox : https://forum.paradoxplaza.com/forum/index.php?threads/mod-les-trois-tours-the-three-towers-an-economical-and-medieval-flavour-mod.788554/

Il est à jour avec la dernière version (2.8.X)
Varl 30 Apr, 2018 @ 12:07am 
Bonjour, est-il possible de mettre à jour le mod?
Il a l'air super , hâte de pouvoir le tester !
Mouchi  [author] 13 Jan, 2018 @ 3:11am 
We have no list of features which described the contents of a "completed" status of the mod.

We always have some new ideas to complete the existing features or add new ones (like in the new available version [forum.paradoxplaza.com]).
So when we update the mods with a new Paradox version, we try to add some additionnal contents in the time we have.
In other words the version of the mod compatible with the 2.8 versions is 100% completed

The beta status is also for the fact that some behaviors can be unbalanced.
But you can already have fun with the mod.
Jet 13 Jan, 2018 @ 2:02am 
is this mod complete? 80% maybe or more planned?
nokoments 24 Sep, 2017 @ 1:28pm 
Thank you very very much for being so responsive Mouchi, you guys are a fantastic team! All works for me now - with and without the mod, I'll be checking if it works proprely (in terms of balance, etc) for the next few weeks and let you guys know. :)
Mouchi  [author] 23 Sep, 2017 @ 9:20am 
Yes the cause was the latest version of the mod is for the 2.7.1/2.7.2.
If someone else needs also a 2.6.2 mod version, Arko gives it a link to have a 2.6.2 mod version [forum.paradoxplaza.com].

I have heard that some people plays with history generator mod and -Les Trois Tours/The 3 Towers-.
I have never tested it, so I cannot say it they are compatible and even balanced.
-Les Trois Tours/The 3 Towers- is mostly uncompatible with mods which modify events.
nokoments 22 Sep, 2017 @ 2:15pm 
Also, I'm running 2.6.2 version of the game - could this have an impact as well?
nokoments 22 Sep, 2017 @ 2:02pm 
I keep getting those blank messages that pause the game, and I can't close them, is this a common issue?

Is this mod compatibile with history generator mod? Because I'm playing on a Vanilla Map, but with mixed up cultures and relifions from history generator. Would be superb to combine those two mods... please let me know, thank you!
Mouchi  [author] 22 Apr, 2017 @ 12:35pm 
You need to register your game in the Paradox forum or link your Steam account with it [forum.paradoxplaza.com] in order to have access to mod section in the Paradox forum.
jpeithman17 22 Apr, 2017 @ 6:16am 
I cannot download your mod from the paradox forums. It says I do not have the permissions to even go to the page. Is there anywhere else that I can get a copy?
Mouchi  [author] 22 Apr, 2017 @ 12:15am 
We have not work with EUIV Converter (personnally I haven't got it).
So maybe the mod is compatible or not.
If it is compatible, it will be a conversion like a Vanilla game : in EUIV there will be no feature related to the mod.
WulfDrake 21 Apr, 2017 @ 8:06pm 
Hey, first I want to mention that this is an incredible mod with, imo, great scope. Thank you for the time and effort that was put into the mod!

As a quick question, is this mod compatible with the EUIV Converter dlc or will there be any seen/unforseen issues with games imported to EUIV?
Mouchi  [author] 17 Apr, 2017 @ 3:06am 
The mod is up to date to the next release. [forum.paradoxplaza.com]
This new version is called Easter1 because it is Easter and the mod adds Easter eggs hunting.
Monstre Clerical 13 Apr, 2017 @ 2:13pm 
Super ça fonctionne :) un grand merci pour le retour Mouchi (et le boulot de fait pour ce MOD). C'est parfait !
Mouchi  [author] 13 Apr, 2017 @ 10:53am 
Content que le mod te plaise.

En effet, l'action est désactivée pour plus d'historicité.

Si tu veux quand même l'activer, il faut ouvrir le fichier common/defines/L3T.lua (avec un éditeur de texte, par exemple Notepad++) et supprimer la ligne 15 (NDefines.NDiplomacy.TRANSFER_VASSAL_INTERACTION_ENABLED = 0)
Monstre Clerical 13 Apr, 2017 @ 8:26am 
c'est un super mod un grand merci ! Je l'ai essayé ces deux derniers jours (téléchargé sur le forum Paradox) et ça ajoute pas mal de choses vraiment sympa, j'en suis accro. Donc déjà, bravo au créateur :)

Par contre j'aurais juste une petite question. Quand je joue sans le mod, je peux transférer un vassal. Quand je joue avec, je ne peux plus. Ca modifie quelque chose dans ce domaine ?
ArKo  [author] 9 Mar, 2017 @ 8:41am 
@kana35 oui il sera mis à jour mais pas sur steam.
Kana35 9 Mar, 2017 @ 4:10am 
Salut salut ! Je voulais savoir si ce mod était toujours d'actualité , merci bien :D
ArKo  [author] 11 Feb, 2017 @ 12:46pm 
@sequestrer, no it's not
Sequester Grundleplith MD 11 Feb, 2017 @ 12:18pm 
Didnt see it explicitly on the forum, but is this compatible w/ CK2+?
Mouchi  [author] 6 Feb, 2017 @ 10:11am 
A new version (v0.93 // Balrog 2) is available on the Paradox Forum [forum.paradoxplaza.com]
Mouchi  [author] 14 Jan, 2017 @ 6:49am 
Je ne suis pas bien sûr de comprendre ton problème, donc corriges moi si je me trompe.

Tu as joué, et notamment construit des bâtiments, et enfin tu as sauvegardé ta partie.
Tu as réinstallé le mod. (As-tu pris la version sur le forum Paradox, elle est moins bugguée?)
Tu as rechargé cette sauvegarde (c'est bien cela, tu n'as pas recommencé une nouvelle partie?).
Tous les bâtiments que tu avais constuits ont disparu.

Sauf si tu jouais avec d'autres mods, ta sauvegarde se trouve dans Documents/Paradox Interactive/Crusader Kings II/save games, tu peux l'ouvrir avec un éditeur de texte mais cela va être dur de trouver d'où vient le problème
Prime 14 Jan, 2017 @ 5:03am 
J'ai réinstallé manuellement la version du mois novembre 2016, mais une fois dans le jeu, toutes les constructions sont à refaire :(

Existe-il un moyen pour récupérer ma save tel qu'elle était ?
Mouchi  [author] 11 Jan, 2017 @ 12:06pm 
For people who wants to follow the mod development, a Dev Diary has been published here [forum.paradoxplaza.com]
PV=nRT 2 Jan, 2017 @ 5:17pm 
Finally it works! The file that is automatically downloaded on steam seems corrupted, i went to paradox plaza and it worked. Thx!
Mouchi  [author] 23 Dec, 2016 @ 11:46am 
Saving works normally for me.
Have you tried with autosaves?
PV=nRT 22 Dec, 2016 @ 1:01am 
does saving work with this mode? nothing showed up after I loaded from save file
ArKo  [author] 14 Dec, 2016 @ 10:34am 
@m.kublicki
It is, if you don't install EMF from HIP
Doc Wufie 14 Dec, 2016 @ 8:18am 
looks interesting, will it be compatible with HIP? I'm really enjoying the latter and would prefer not to roll back to vanilla.
ArKo  [author] 11 Dec, 2016 @ 2:30am 
@Rakrak sorry my answer was a bit too short lol. yes i have more than an idea, it won't be compatible ;)
Rakrak 11 Dec, 2016 @ 1:38am 
@ArKo ill test it out then.
ArKo  [author] 11 Dec, 2016 @ 12:27am 
@Rakrak no
Rakrak 10 Dec, 2016 @ 12:15pm 
have an idea if this will work with " ck 2 plus"?
ArKo  [author] 10 Dec, 2016 @ 8:26am 
@all I've uploaded a new version here with some tweaks that I hope will fix the modifiers' icons issue.
Please let me know.