Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The mod is named "Traffic Report Mod", so you know what it is, C:S doens't have that, as it doens't report backed up traffic.
and yes, unfortunatelly , the game starts in traffic infoview with this mod active. minor bugger.
@ YouKnowWho: It's because you are using outdated version of Traffic Manager. Update to TM:PE v11 STABLE (remember to unsub old version first though).
Field '.PathUnit.m_vehicleTypes' not found. [System.MissingFieldException]
Details:
No details
The issue reported has been fixed. Thank you so much for you prompt action. Now i can go back and fix my traffic in peace. lol
I can't remember now but i thought there was a possibility before Harbor DLC to click on a district name and get all traffic in and out displayed as if it was a building. If it was here before, it's not anymore.
I can give you a list of my current mods [www.dropbox.com] if you want to have a look...
There might be some issues with MOM as well, but since there's more then 1 report, I'll take a look when I can
https://drive.google.com/file/d/1ZGmYPFAGp4vVoB8Rr5PoJoXWan0iPRql/view?usp=sharing
Unforunately, I am not able to reproduce the issue on my end(nor did the recent update intend to fix it), can you send me your output_log.txt?
You should also put one of those "works in Sunset Harbor" Banners that other updated mods use. (If it is available for any modders) Great Work!
I'll check the more important one tomorrow morning.
I think the issue with the view being stuck should be fixed now, but for the other issue, I can't reproduce it, but I'm also missing a bunch of mods that also seem to have issues based on the logging (ToggleIt, Skylines-CampusPark, TLM(?)[dunno, it's a mod using klyte's libraries])
If you can find out also what causes, after your mod's last update, to have a traffic info view on when starting a game, instead of none info view screen (simply a city view), if it's actually this mod or something else, that would be great. but it's not a major issue. i remember it kept happening before but it went away somehow i think.
Yep, see the issue in there, I'll push another update shortly, sorry about that!
Do you think it's gonna be in the output log?
here is a link to that file [www.dropbox.com]
Would it be possible to get the output_log.txt? Seems to be working fine on my PC ATM
Thank you!!!! :)
Hope my info could help you :)
To be honest i cannot play the game without you mod. lol
I've pushed an update out that should resolve the latest patch issues, as well as add some new vehicle types(not all of them though ATM, these are configured manually apparently lol)
Taking a look, please keep in mind that I'm reinstalling C:S and all the development tools on my new computer ATM, so the fix(+ vehicle types from all the expansions I guess) will take a day or 2. Thanks for all your patience!
I'm using TMPE and have no problems - maybe because i avoid as much as possible using line connectors - there simply are arrows/road rules that work in most cases.