Cities: Skylines

Cities: Skylines

Traffic Report Mod: Updated
154 Comments
alf810 22 Sep, 2023 @ 11:53am 
Sad to see this mod doesn't have more love, I've been using it forever and consider it vital when I make complex intersections and knowing how much of the traffic is turning right, left or going through all sides of the intersection. I can't even imagine road building and planning without it
SkittleKicks Plays 17 Aug, 2023 @ 8:41pm 
Sadly another mod gone the way of the Dodo.
AverageEuropeanTramEnjoyer 14 Sep, 2022 @ 7:57am 
@Siberian Frontier
The mod is named "Traffic Report Mod", so you know what it is, C:S doens't have that, as it doens't report backed up traffic.
Siberian Frontier 24 Jul, 2022 @ 2:45pm 
Is this absolote since game has its own "Routes" map mode? What's the difference between them?
makoaluveaux 2 Feb, 2022 @ 6:09pm 
Doesnt show underground routes.
Gerishnakov 1 Nov, 2021 @ 5:38pm 
This is slightly borked but it does basically work.
MK-HATERS 25 Jun, 2021 @ 10:07am 
whelp it still works and better alternative and i some how stopped it from auto opening
Ronjoe 13 May, 2021 @ 11:09am 
It seems to me that LisaLionheart and Traffic Report tool 2.0 have disappeared... What's the gameplan?
macluk 13 Jun, 2020 @ 5:21am 
this tool as the only tool shows where the vehicles the just left a building, where they are going. vanilla tool ignores them completely.

and yes, unfortunatelly , the game starts in traffic infoview with this mod active. minor bugger.
Bunnicula8610 10 Jun, 2020 @ 4:42pm 
This tool has the percentages for each vehicle that goes through it. It prevents guessing where all the traffic is in Vanilla, so counting arrows or flipping through different views in the Routes tab doesn't happen. I would still use the Vanilla Routes to know where vehicles are going, roughly, but this tool is better to show how many.
macluk 10 Jun, 2020 @ 9:50am 
a lot different and a lot better... but it has its quirks too.
Krzeszny 8 Jun, 2020 @ 7:48am 
Is this different from the vanilla routes tool?
QCAlex 25 Apr, 2020 @ 5:39am 
Game starts in traffic info view for me too.
NOiZE 24 Apr, 2020 @ 10:26am 
I think this mod causes the game to start in the traffic info view, not a biggie though..
NOiZE 19 Apr, 2020 @ 10:20pm 
On some invisible roads the routes don't show
rod_gb 19 Apr, 2020 @ 2:58pm 
How does this differ from the vanilla Routes tool?
leftbehind 11 Apr, 2020 @ 9:09am 
Mod checker updated to show this as now compatible. :)

@ YouKnowWho: It's because you are using outdated version of Traffic Manager. Update to TM:PE v11 STABLE (remember to unsub old version first though).
YouKnowWho 10 Apr, 2020 @ 12:20am 
i got the following error when i load the game...

Field '.PathUnit.m_vehicleTypes' not found. [System.MissingFieldException]

Details:
No details
MetroMapFinalRender.svg 9 Apr, 2020 @ 9:33pm 
mod checker reports that the mod is broken for sunset harbour DLC
Silver 3 Apr, 2020 @ 4:31am 
@tony56a,

The issue reported has been fixed. Thank you so much for you prompt action. Now i can go back and fix my traffic in peace. lol

QCAlex 2 Apr, 2020 @ 7:00am 
Thanks! @tony56a
macluk 2 Apr, 2020 @ 12:46am 
It's working great! Wonderful.
I can't remember now but i thought there was a possibility before Harbor DLC to click on a district name and get all traffic in and out displayed as if it was a building. If it was here before, it's not anymore.
macluk 1 Apr, 2020 @ 11:26pm 
I don't use toggles whitness mod - i don't even know what it does anymore, it seems that game has the same options as that mod so i found it useless. I tried it 2 days ago, there was no difference whatsoever in using vanilla game and that mod. i got rid of that mod so it's not toggled whitness causing it... that's what i think.
I can give you a list of my current mods [www.dropbox.com] if you want to have a look...

tony56a  [author] 1 Apr, 2020 @ 6:11pm 
@QCAlex
There might be some issues with MOM as well, but since there's more then 1 report, I'll take a look when I can
QCAlex 1 Apr, 2020 @ 5:38pm 
I have toggle Witheness mod too, it may be related ?
QCAlex 1 Apr, 2020 @ 5:36pm 
Maybe the bug isn't related to this mod, it's because I saw someone with the same bug in the comments down below and your mod was recently updated and is related to traffic view so I made 1+1=2 lol.
tony56a  [author] 1 Apr, 2020 @ 4:57pm 
@QCAlex :
Unforunately, I am not able to reproduce the issue on my end(nor did the recent update intend to fix it), can you send me your output_log.txt?
EmeraldMoth 1 Apr, 2020 @ 4:45pm 
Your mod is really helpful, and I really appreciate the work that you put into it! :cozyjunimogreen:
You should also put one of those "works in Sunset Harbor" Banners that other updated mods use. (If it is available for any modders) Great Work! :cozyjunimogreen:
QCAlex 1 Apr, 2020 @ 4:41pm 
I'm affraid that the issue isn't fixed. My traffic info view is on upon loading.
macluk 1 Apr, 2020 @ 4:17pm 
QCAlex has described that 2nd issue a lot better than me :) It's not a huge issue - traffic infor view when starting a game is just a weird addition :) it might be Klyte's mod... but i didn't have that issue for a long time until this update here :)
I'll check the more important one tomorrow morning.
tony56a  [author] 1 Apr, 2020 @ 4:08pm 
@macluk
I think the issue with the view being stuck should be fixed now, but for the other issue, I can't reproduce it, but I'm also missing a bunch of mods that also seem to have issues based on the logging (ToggleIt, Skylines-CampusPark, TLM(?)[dunno, it's a mod using klyte's libraries])
QCAlex 1 Apr, 2020 @ 4:07pm 
+1 for traffic info view on when starting the game. Look like you've just made an update, I'll see if it's fixed.
macluk 1 Apr, 2020 @ 2:20pm 
No worries.
If you can find out also what causes, after your mod's last update, to have a traffic info view on when starting a game, instead of none info view screen (simply a city view), if it's actually this mod or something else, that would be great. but it's not a major issue. i remember it kept happening before but it went away somehow i think.
tony56a  [author] 1 Apr, 2020 @ 2:02pm 
@macluk

Yep, see the issue in there, I'll push another update shortly, sorry about that!
macluk 1 Apr, 2020 @ 1:50pm 
@tony56a - I have a similar problem to Greydragon - I just chosen a fishing port to see what traffic is in and out - showed me only fishing boats but the panel got stuck on previously selected building and can't change that or even close it :)
Do you think it's gonna be in the output log?
here is a link to that file [www.dropbox.com]
tony56a  [author] 1 Apr, 2020 @ 1:20pm 
@Greydragon:

Would it be possible to get the output_log.txt? Seems to be working fine on my PC ATM
macluk 1 Apr, 2020 @ 4:39am 
WOW! an update :)
Thank you!!!! :)
Global Fish 1 Apr, 2020 @ 12:17am 
Thank you, Sir!
Silver 1 Apr, 2020 @ 12:14am 
Hi Tony56a, there seems to be a bug. The first time i examined a road segment, it worked fine. But after that, the "Selected" Chart panel froze and i couldn't turn it off or select any other segments.
Hope my info could help you :)
To be honest i cannot play the game without you mod. lol
tony56a  [author] 31 Mar, 2020 @ 9:53pm 
@Anyone using this:
I've pushed an update out that should resolve the latest patch issues, as well as add some new vehicle types(not all of them though ATM, these are configured manually apparently lol)
RubeusMarten 31 Mar, 2020 @ 12:16am 
It's really appreciated that you're taking time to do this at all. Thank you very much :D
slimthrull 30 Mar, 2020 @ 9:02pm 
@Tony56a Thank you so much for taking the time to update it. Your mod is incredibly helpful to figure out how to streamline traffic.
tony56a  [author] 30 Mar, 2020 @ 7:54pm 
@Everyone seeing issues:

Taking a look, please keep in mind that I'm reinstalling C:S and all the development tools on my new computer ATM, so the fix(+ vehicle types from all the expansions I guess) will take a day or 2. Thanks for all your patience!
RubeusMarten 29 Mar, 2020 @ 5:18am 
I really hope someone will pick this up to update, the vanilla report tool doesn't give you any concrete numbers like this mod does.
Nawaffle 28 Mar, 2020 @ 11:39am 
It doesn't work with the new update. (March 26)
EmeraldMoth 28 Mar, 2020 @ 6:08am 
This mod doesn't work anymore after the new DLC/update (Sunset Harbor).
macluk 27 Mar, 2020 @ 5:09am 
@dominic.hoffmann84 - it's a lot better than the info view in-game, which doesn't give you full information; it's got its own quirks and doesn't update when the game is unpaused but it's still a lot better as it tells you where are vehicles that just left the building that you're checking on, not just those on the way back to the building.
I'm using TMPE and have no problems - maybe because i avoid as much as possible using line connectors - there simply are arrows/road rules that work in most cases.
jakeroot 26 Mar, 2020 @ 4:05pm 
Seconding/thirding those below me. Icon is there and you can click, but no data shows up. Damn sunset harbour!
FlameWar 26 Mar, 2020 @ 10:11am 
Sadly it doesn't seme to work properly with Sunset Harbor. You still get the button ingame and can clic kstuff, but the path and the number sinfo box don't appear any more.