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Many thanks on all your mods!
Just to say, it crashes WotC on launch. Would be amazing if it was updated, hopes it isn't too much hassle.
That's probably the AI doing its move calculations.
No idea, but really should be.
Sure, just copy the line and replace the path with
"SoundMissionSoundtrack.Advent_Pod_Reveal_Cue"
You can, I left a comment in the other mod's section explaining how to do so
In the description, I said it doesn't break anything. What I meant was that the cinematic maps contain the specific vanilla reveal event over 500 times combined, so I had to find a way of removing it from all those places in the game dynamically.
But everything your hear in XCOM 2 is driven by AkEvents ;)
The sound was actually still in there, but unused. In order to make it louder, I have to extract this whole thing...
Was my first thought too :)
Still, good job mate!