Portal 2

Portal 2

HCC Hammer Concept 06
61 Comments
BUG 23 Jan, 2024 @ 10:08am 
I enjoyed this test . I think I'll play it again just for fun.:steamthumbsup::steamhappy:
lumpus2000 13 Nov, 2023 @ 3:58am 
Oh Yes, Thanks again and again ..... the last Quest looks so horrible difficult, but if you know how its easy .... but you must find the "how" :-) :-) :steamhappy::steammocking:
Stan The Man 10 Oct, 2022 @ 10:03am 
Very nice, beautiful environment, fine combination of elements, nice to see Portal1 elements. Maybe a bit too easy, but still very pleasant to play.
By the way, seeing the dates of the comments, not many people are playing this series.... A pity, it's really worthwhile!
c4shurik 8 Sep, 2021 @ 8:00am 
Dark panel! I forgot that your cards are not only about minds, but also about attentiveness! =)
Soupster 3 Aug, 2021 @ 1:10pm 
nodraw leak :steamsad:
Chtack  [author] 30 Jul, 2021 @ 2:14pm 
@ KillCrazy
Merci, c'est vrai mais c'est con les premières maps le moniteur était réglé à 120 %
KillCrazy 27 Jul, 2021 @ 10:02am 
Another truly excellent map in this series, although a little dark in places.
Une autre carte vraiment excellente dans cette série, bien qu'un peu sombre par endroits.
Chtack  [author] 4 Jun, 2021 @ 2:35pm 
@ timothy.cizadlo
I had to find an excuse to place the lunar module on the map ...:steammocking:
Thanks for playing
timothy.cizadlo 4 Jun, 2021 @ 1:56pm 
While I have hated moon-landing deniers for years, this map's use of the lunar set has bemused me for a long time. I even started replaying this entire series in an effort to find the set up so I could grab a few screenshots.
Spider_Dawg 30 Oct, 2020 @ 10:41am 
Like @Calwin I spent a long time on the last room, for me it was because even with the brightness turned all the way up I still couldn't see the portalable surfaces. Eventually started shooting around in there until a portal appeared. Overall a fun adventure, thanks for creating.
johannes 25 Jul, 2020 @ 9:28am 
Nice puzzles. Had to scratch my head...
SpielSatzFail 1 Apr, 2020 @ 3:19pm 
Nice environments as always.
I was a little disappointed about the funnel/moon landing room as the puzzle wasn't a puzzle at all but only finding a small angle from the upper area to portal back to the cube :-/
I was also overcomplicating the final room, there's more potential.
henpitts 28 Oct, 2019 @ 6:29am 
Great maps but I keep missing portable walls.
Calwin 17 Oct, 2019 @ 11:27am 
For some retarded reason I thought the last puzzle didn't have portal plates in the 3 button room. I was thinking really hard how to get the two cubes over there. LOL I'm not even sure that would have been possible. After I realized that there actually was a wall to place a portal on, the whole thing was easy. Damn it I'm need to stop assuming the puzzle is harder than it is.
Winnie Wheatley 1 Jun, 2019 @ 3:27pm 
:theta: Great map and excellent adventure! :steamhappy:
Chtack  [author] 21 Jul, 2018 @ 5:04am 
@PR1NC355
:steamhappy::steamhappy::steamhappy:
Cakeface 20 Jul, 2018 @ 3:38pm 
For decades we were all wondering where the moon landing video stage was located. Now we know it was Aperture. But then, where did Cave Johnson get his moon rocks?!
Fireball19 7 Apr, 2018 @ 12:09pm 
Très bonne suite encore une fois et je vois que tu fais parti de ceux qui croit que l'homme n'est jamais allé sur la lune!!!! :steamhappy:
Ick Am Su 9 Feb, 2018 @ 8:44am 
Best one yet of the first 6. Loved all the detail and atmosphere.
Chtack  [author] 3 Jan, 2018 @ 1:43pm 
@Unowninator
Thank you for your observation, but it's a decor.
Unowninator 1 Jan, 2018 @ 8:56pm 
Is there a secret to find in this level? Or do you just mean the moon scene behind the glass ?
Gilles1946 12 Dec, 2017 @ 2:18pm 
Une autre belle map de passer. Merci.
GrottoLova 9 Dec, 2017 @ 1:57pm 
Wow, Had so much fun solving the puzzles that I WAY over complicated the exit. Thanks for making these and for posting walkthrus
CoolDudeClem 6 Dec, 2017 @ 7:31pm 
Good level and just about the right level of difficaulty, just one little nitpick though, I was a little confused at the end as I thought all 3 buttons near the exit door had to be activated in order to open the door, but I only had 2 cubes. I didnt realise at first that only 2 of those buttons were for the exit door, but it really looks like I needed all 3
EndOfPortal 18 Oct, 2017 @ 2:04pm 
Another exellent map.
dven1 3 Aug, 2017 @ 1:02pm 
Nice map, well made and sufficiently lit. Beautiful visuals once again, and again a little dark here and there but not so dark that I couldn't solve each puzzle. None of the puzzles was too hard but there was a nice variety of them to keep a player's interest. I have no complaints about the technical aspects of the map since I don't know enough to comment on that but I saw no glaring mistakes. I found the map to be a great deal of fun and look forward to the rest of the series. Thanks for your efforts.
Expat 2 Aug, 2017 @ 4:33am 
Had it solved, didn't realise it until much too long had passed. Sigh. Enjoyed it anyway, thanks for creating.
Chtack  [author] 4 Jan, 2017 @ 5:37pm 
@mark.allread
Super, soon the HCC 07 :steambored:
mark.allread 4 Jan, 2017 @ 11:51am 
Most Excellent,

Played them twice in succession and just enjoyed the ride.
Chtack  [author] 15 Dec, 2016 @ 1:19pm 
@jandlml
Yes, we had to find something, there is no func_ladder on portal.
Thank you
jandlml 14 Dec, 2016 @ 4:36pm 
very cool! i liked going up the ladder
Chtack  [author] 13 Dec, 2016 @ 1:21pm 
@dire.fcs
Yes I know, I have to make progress for the harder puzzles
wannacry 13 Dec, 2016 @ 8:29am 
@CHTACK
Thanks.
dire.fcs 13 Dec, 2016 @ 8:22am 
Nice work with hammering; the puzzles are easy, but much work in designing the whole map.
Chtack  [author] 13 Dec, 2016 @ 8:03am 
@Line
Yes I learned all by myself, but not speaking English it takes weeks ...
Google - Hammer editor valve
wannacry 13 Dec, 2016 @ 7:54am 
@CHTACK
Sorry for my carelessness.And i have one more question, is there any guides on Hammer?
I mean, you learned this on your own?
Chtack  [author] 13 Dec, 2016 @ 7:33am 
@Line
I'm not 24/24 on the computer ...
There is a portal surface to the left of the exit door to look for the cubes,
good luck.
wannacry 13 Dec, 2016 @ 6:52am 
Hey, why you are ignoring me?
wannacry 13 Dec, 2016 @ 5:02am 
The last chamber (with two cubes) is impossible.Can you help us a bit?
stetsdogg 10 Dec, 2016 @ 6:38pm 
I'm stuck on the last chamber. Any tips?
Chtack  [author] 10 Dec, 2016 @ 10:02am 
@Free Beer, @Sahar
Thank you for your remark
Chtack  [author] 10 Dec, 2016 @ 10:02am 
@WeaponsGradeHumanity
Hammer editot 4.0 in portal 2 Authoring Tools/SDK
Free Beer 10 Dec, 2016 @ 9:36am 
I really enjoy your maps. Excellent work!
Caxap 10 Dec, 2016 @ 6:21am 
oh, it's beautiful :steamhappy:
WeaponsGradeHumanity 9 Dec, 2016 @ 8:58pm 
Hi, what tool did you use to make these maps?
jp 9 Dec, 2016 @ 6:19pm 
@CHTACK
ok pas de souci c'est peut-être sur mon système, bonne continuation et j'attend le 07 alors ;-)
jp
Ainharjar 9 Dec, 2016 @ 7:37am 
much too long
Chtack  [author] 9 Dec, 2016 @ 4:01am 
@jp
J'ai tout essayé,une vingtaine de fois dans tous les sens pas de prob.
Peut-être un truc sur votre console (que le joueur revient où il à été tué au lieu du dernier autosave)
je suis sur HCC 07 en ce moment, mais merci beaucoup
jp 8 Dec, 2016 @ 5:32pm 
oups! je veux dire:
en principe on saute sur la passerelle... ;-)
jp 8 Dec, 2016 @ 5:29pm 
Oui je viens de retester: c'est pareil; j'ai eu une fois l'autosave du local; et après, plusieurs fois une boucle comme quoi je reviens toujours dans l'eau et donc c trop tard.. ça dure environ 1 sec.
Ca se passe si je laisse filer la plateforme sous mes pieds et que je ne fais rien (et donc je tombe dans l'eau).
Bien sur en principe on saute sur la plateforme...
Tu as peut-être un paramètre intempestif dans l'autosave, du genre dangerous timer?