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I also want to mention a design problem in this map that exists with just about every ctf map is respawn location. Spawn is too close to the capture zone which(like every other ctf map) can make capturing painfully difficult if both teams are equaly skilled. I've played even matches on landfall which has the same spawn placement as this map an game went on forever because neither team could reach the objective with enemies constantly flowing over the objective straight out of the respawn. Especially when engineers drop a sentry down covering point and build it to lvl 3 fast right from the door
It's not three years ago anymore.
I'm disappointed in y'all.
THATS A LOT YO ,_,