Don't Starve Together

Don't Starve Together

Don't Starve Mobs Health
52 Comments
Foovvv 6 May, 2024 @ 3:21am 
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МГЕ Sandwich 2 Oct, 2023 @ 2:32am 
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kerfus 27 Jun, 2022 @ 11:57pm 
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░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
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Xaleandr 15 Jun, 2022 @ 8:13am 
помогает
Communist-Comrade 10 Apr, 2021 @ 7:16am 
░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Help
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█ Doge
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ Take
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Over
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Boreas The North 11 Jan, 2021 @ 5:19am 
Is there a plan to adapt this to Return of Them or does anyone know of a health mod that might effect those mobs?
VoxP  [author] 7 Dec, 2020 @ 11:26pm 
@Rhobarius
Hi rhorbarius, thank you for your kind feedback. It's been so long since i updated this mod, good to know that it's still working. Sadly, i have to say that i probably will not be updating this mod any further since i already lost interest in the game altogether & i'm also kind of swamped w/ college right now.

As for donation, unfortunately I don't have ko-fi, patreon or the sorts. The closest thing i can give you is a paypal donation link
https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=axandraalex@gmail.com&lc=GB&item_name=non-profit%20donation&currency_code=USD&no_note=0&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHostedGuest
Rhorbarius 7 Dec, 2020 @ 8:32am 
This is one of my favorite mods for playing a solo world. I think it's one of the best QOL mods out there. I would love to use this in Return of Them. Also do you have a ko-fi or something for tipping you or donating?
VoxP  [author] 26 May, 2019 @ 1:29am 
@Tensky
It's been years since i check on this, so i'm not quite sure. I believe DST has some additional mobs that aren't existing in the original DS which are written in this mod code and might potentially cause problem or errors in the original game. You'll probably need to re-write/remove line of code of those not existing mob and/or their traits/feature that are only available in DST.
Tensky 26 May, 2019 @ 1:05am 
Is it possible for this to work on DS as well?
Crabe d'hèdron 25 Aug, 2018 @ 7:16am 
Good ! THX
memphysxione 19 Mar, 2018 @ 5:43pm 
Great
E100 3 Jul, 2017 @ 9:36am 
1. I was interested in amount of damage Dragonfly needs to be stunned in this mod (before I actually go up against it). modmain.lua lists "TUNING.DRAGONFLY_STUN = 650". Is there a reason why this is not a percentage?

2. IMHO tooltips for "easy","hard" etc. are misleading - I thought at first that multiplier applies to either DST or DS standard values, when really it's neither of those, since you use a more complex formula.

3. Minor suggestion. There are a couple of typos in tooltips.
Mobs Health: "Will multipl ies ..." -> "Will multipl y ..."
Damage Nerf: "...the mobs ha s ..." -> "...the mobs ha ve ..."

Thank you for the mod, I mostly play alone, and less tedious combat practically breathed new life into the game for me. Huge thank you for this.
VoxP  [author] 23 Jun, 2017 @ 5:59pm 
@Squiddy La FreSH, No, it's another mod called "Tell Me" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=666155465 which i found to be able to display the HP of most new mobs atm.
Xplosion 23 Jun, 2017 @ 5:42pm 
Does this mod also display the health values as in the images, or is that another mod?
Ducky! 9 Jun, 2017 @ 8:39pm 
Finally I can actually kill Dragonfly again!
Explodiatr 13 May, 2017 @ 12:38pm 
thank the heavens this mod exists for people with no friends.
finkultur 26 Apr, 2017 @ 5:24am 
I am not getting any health info for the antlion?
the number yellow 23 Apr, 2017 @ 2:24am 
Thanks a lot. Using this mod ever since after my cooppartners stoped playing. Playing DST solo as Maxwell is just too tedious otherwise
VoxP  [author] 23 Apr, 2017 @ 12:12am 
Fixed syntax errors & added support for the recent "A New Reign Update"
the number yellow 22 Apr, 2017 @ 1:02pm 
So, is this getting fixed? ( ͡° ͜ʖ ͡°)
Velaana 18 Apr, 2017 @ 9:01am 
So, is this getting updated?
Apallo 20 Mar, 2017 @ 5:10am 
я русская а другие англичаны :(
BIT Bear 20 Feb, 2017 @ 4:08am 
lol @ "TheHateIn". We used to call all npc's in WoW mobs aswell and that game been out for more then a decade ago.
Jakovazor 9 Feb, 2017 @ 12:25am 
Hello i subscribe your mod but nothing in the game (mod option). I need to do something to activate it?
Mister Sam 5 Feb, 2017 @ 11:42pm 
THANK YOU VERY MUCH
Alicia 24 Jan, 2017 @ 7:05pm 
朋友说,你玩这个游戏,,或者你只是吸?受挫时大量健康暴徒和整体感觉冗余?不再担心因为这个国防部将帮助你减轻你的负担。
你可能会问什么国防部?很明显不是吗?它将删除多人暴徒嫩洋葱中实现DST(默认),你可以更低!为你简单Peasy !或者你可以增加更多的荒谬的挑战,与朋友!如果你有更多的离岸金融中心。
暴徒支持什么?
巨人的统治
洞穴的暴徒
一个新的统治:1 & 2部分
香草暴徒
冬天的节日/新的β暴民统治
Alicia 24 Jan, 2017 @ 7:05pm 
特性
不要饿死暴徒健康调整配置。
不要饿死暴徒破坏调整配置(只有aplies几族)。
不要饿死盔甲耐久性调整配置。(默认情况下禁用)。
老板助理调整。
(10/12/16)快速修复和更新
修正一些错误,一些暴徒没有检测到人工智能。
添加更多的暴徒(老板助理& Beta分支)。
增加了对阴影的支持与不同级别程序块。
修复高鸟中没有检测到人工智能。
(11/12/16)更新和修复
添加窄健康嫩洋葱间隔配置。
添加不饿死盔甲耐久性和伤害减免标准配置(默认启用)
回顾了所有公式用于嫩洋葱和固定的错误做了一些破碎的人工智能。
增加伤害削弱选项配置设置(默认启用)。
要做
分离暴徒classicfication更具体的可配置的设置
-shhfiftyfive 8 Jan, 2017 @ 11:08pm 
wow... this guy thinks minecraft invented the term mobs...

no.

and you're mad people use the term? that's like being mad that a person called a horse a horse, instead of a mammal...

because... all horses are mammals, but not all mammals are horses... just like all mobs are npc's but not all npc's are mobs... and typically, you call a horse a horse, just like you call a mob a mob...

"mob" is a universal term in gaming to describe enemy npc(s), those with primary capability and function to fight you and be killed by you.

just plain "npc" is a term more typically used to describe the friendly or neutral non player, not currently hostile to the player. like a quest giver, vendor, etc.

it is easier to say "npc" than explain in more detail who that npc is you're referring to, etc. so non-enemies are generalized as npc's for short.

there is no reason to generalize a mob as "enemy npc" and certainly not just plain "npc". a mob is a mob.
??? 8 Jan, 2017 @ 3:35pm 
mobs would generally mean monsters, monsters are things that are usually depicted as a enemy. enemy = bad/good thing against you, mob = enemy. stop being such a picky sensitive fool over such a tiny easily dismissable concept. they are mobs.
ApparentEcho 8 Jan, 2017 @ 10:03am 
Just wanted to point out, Enemys are not called "mobs" thats a minecraft thing. they are called npc's which is not as childish. Seriously is pisses me off when people call normal enemys "MOBS"
VoxP  [author] 1 Jan, 2017 @ 10:54pm 
@kevin6seb, can you provide more information on why it doesn't work in your case? Because, i just tested it and it's still working just fine.
kevin6seb 1 Jan, 2017 @ 8:18pm 
it doesen't work in dont starve together
lauramiller 18 Dec, 2016 @ 7:35am 
Smouldering does occur in single-player, as long as you're playing Reign of Giants. There's no summer in Vanilla single-player, so no smouldering.

-shhfiftyfive 12 Dec, 2016 @ 4:59pm 
most of these giants in DST do not agro your base, so it is fine if it takes several days to kill Bearger, for example..

so i think their DST values are fine. the DS values were easy. i'm fine with the DST enemies hp, even solo, except dragonfly...

i'd like a mod option to leave all DST values alone EXCEPT dragonfly...

rather than a mod like this only have option to revert ALL back to DS (which was too easy), i'd rather the option to tweak each individually, or at the very least allow to nerf dragonfly only.

and i'd particularly be interested in an option to increase hp for NG+ teleportato worldjump purposes. say 10% more hp each time you world jump. and 10% less resources, etc.
Grundlator 11 Dec, 2016 @ 8:56pm 
I didn't even realize ithe health is different. Turns out it increases the dragonfly's hp from 2750 to 27500... I've tried killing that thing solo like ten times and always failed. No wonder...
JustBanana 11 Dec, 2016 @ 10:01am 
You know about that smoldring effect that occurs in DST but not in DS. well maybe someone can make a mood for that
VoxP  [author] 11 Dec, 2016 @ 9:26am 
@cortes-e
Yeah, sure thing. Thanks for your suggestion. I just dive into the base game scripts tuning and noticed that the value of the multiplayer modifier of those are 1, which is pointless to add anyway xD
i'll take those off.
cortes-e 11 Dec, 2016 @ 8:09am 
Cool, thanks! So more or less all DST exclusive bosses will have their health between 2000-4000 (maybe the toadstool has much more, but I havent faced him yet and I dont know the formulas you used), while minor mobs like the no-eye deer will be around 350 and 600, this all for "DS standard" option, for easy I am guessing half of that (so the Bee Queen would be around 1125 HP and the goats around 175 HP) while hell I guess is roughly twice or more of the "DST Standard" option due to the name. BTW, maybe you are adding too many options to this mod. I mean, nerfing damage and health of mobs is what this mod calls to do. But also tweaking armor and tools durability seem to be better off in another mod. Just a suggestion of course ;)
VoxP  [author] 11 Dec, 2016 @ 7:34am 
@cortes-e
I don't mind at all. :)
I use similar mobs stats info from wiki as criterion to adjust them.
There's a formula on each mob and the options basically act as the variables value which will decide the outcome.
It actually tells you how much will it be when you hover your pointer at the option, you can check the formula by opening "modmain.lua" file in the mod directory folder
As for now, Klaus has 2000 health (5400+ w/ 64% armor when enraged) & Bee Queen has 2250 on DS Standard.
cortes-e 11 Dec, 2016 @ 5:35am 
Sorry to bother, but can we know how this mod scales the health of mobs not available in DS "alone" like the Bee Queen and Klaus? I mean, how much health they have on Easy, DS Standard and Hell
EvangelionEHK_TTV 11 Dec, 2016 @ 5:11am 
@Delabeca49
no problem i feel happy to help with so good mod
VoxP  [author] 11 Dec, 2016 @ 5:09am 
@Gabriell
Thanks for letting me know once again. I've reviewed the whole script and fixed all the problems with the AI. Sorry, hopefully it won't happen again at current state.
EvangelionEHK_TTV 11 Dec, 2016 @ 4:06am 
ok thanks man btw koelefant need to be repaird
EvangelionEHK_TTV 11 Dec, 2016 @ 3:00am 
hey man if you realy wont to make the game better than you forgot one, meaby health is in down but mobs still have higher dmg than in normal ds
CutChemist 10 Dec, 2016 @ 2:44pm 
@Delabeca49 cool thanks brotha
EvangelionEHK_TTV 10 Dec, 2016 @ 9:54am 
no problem man thanks to your mod i can play alone without any problems
VoxP  [author] 10 Dec, 2016 @ 9:38am 
@Gabriell
I just fixed it. Thanks for the heads up! ;)
And sorry for your inconvenience :(
EvangelionEHK_TTV 10 Dec, 2016 @ 9:11am 
man tallbirds are broken
VoxP  [author] 10 Dec, 2016 @ 3:46am 
@CutChemist
That reminds me, well not yet. i haven't opt-in the beta branches yet.
i'll be looking forward towards it ;)