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SIDONIA!!
Sorry to hear you didn't like the redesign! I thought the Space Moles guys did an excellent job, but I can see where some might find it a bit impractical.
An I didn't like this redesigned version at all :D
Can someone send me a excellent GPU Card because im running on Top-Of-The-Line Robotic Potato Cards...
I bet it does! So much eye candy in one spot, I bet that was quite a site!
Was this based off of the Big Red Boomer from Space engineers or does it weirdly look like it?
http://pcgamehaven.com/wp-content/uploads/2015/07/space-engineers-red-ship.jpg
http://6images.cgames.de/images/idgwpgsgp/bdb/2421871/617x.jpg
great work
That being said, you're more than welcome to join my project and help keep these ships in one combined collection, and I'd be happy to edit the title/description to reflect that. If you'd like, you can also take your discussion over there, too!
JRS86 Shipyards (High-Detail Sci-Fi Recreations) OPEN TO REQUESTS!!!
But base armour would only be 2 layers, probably use harden steel for internals unless asked otherwise.
It'll follow similar lines to this: https://www.flickr.com/photos/steebles1908/21229592014/
I'll use a system of bulkheads to section it up, with a good deal of internal space for the hanger. Top mounted double hanger door entrance, with 2 exits either side located in the belt armour, Probably chuck the core in the centre of the build, and it'll have a heavily reinforced top bridge with an internal and heavily armoured CIC with pilot's seats.
Could also whip up something smaller since that's just as possible, but you'll need to layout some specifications for me to adhere to since I can go a bit nuts...
Otherwise it's all practice, checking out stuff on other builds and from other games/media to get ideas and iteration, iteration and iteration :P
The Mercury-class ship, however, I would definitely consider! I have a pretty full plate right now, so it's gonna be at least a couple/few weeks before I would even look into it. I guess that kinda works though, because apparently there are some more new blocks on the way??? :D
Anyway, I'll add it to the list for now.
http://empyriononline.com/threads/challenge-civilian-buildings.8053/page-9#post-85258
I hope you join the rest of us builders taking Empyrion to the next level!
As for the hangar, there IS one, and it is in fact clearly visible from outside of the ship; nothing is even hiding it. It is actually depicted twice in the screenshots above, so be sure to look on the underside of the ship, near the front. The hangar isn't very large, but it can still hold a couple small SVs.
I do agree 100% that this ship needs better signage throughout to help indicate where everything is located, and for that I sincerely apologize. An update is already in the works, and while that doesn't help you any if you've already subbed to and spawned the ship, it'll be here if you decide to revisit this in the future.
Also, in the reactor room elevator, it is written that a hangar does exist and I went through the whole ship - there is no hangar, except for an empty corridor at the top of the ship that has no doors for ships to come in and out.
Please, put proper guide signs in each corridor, mount upward thruster and put a hangar(or take care of that empty corridor)
@Tigercat: Yes, you are correct. This ship isn't actually from the Homeworld series, the original artist (info in ship description above) mentioned that it was just inspired by the game. If I had to guess though, I'd say that the Vaygr ships were probably the biggest source of inspiration.
@ZipSnipe: Glad you like it so much! I did have landing gear on it at one point, but it looked a bit 'off', and didn't fall in line with the original design I was recreating; they can be re-added easily, but you'll also need roughly 10 downward-firing medium thrusters as well, to help lift it off the planet. As for the extra thrusters/generators, I recommend having a look in the empty cargo room in the top/front of the ship, and directly under it, there's a room that has some extra RCS modules. Might take some rearranging, but there should be lots of room to add in some backups here :)
Thanks for the comments, and for an interesting point of view on design :)