Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

Evac (Soldier, 5 Areas, Custom Sprites)
24 Comments
tluishj 21 Jun, 2023 @ 7:50am 
Nice campaign, but where are the weapon mods?
Pgee.13 1 Feb, 2023 @ 3:54pm 
really good :TheRooster:
fredifink 19 Feb, 2017 @ 7:39am 
Very cool mission! I really liked the 'depressing' setting, as in the slightly darker vegetation around the map and rainy setting, I very much liked the custom sprites too!
Some Loser 8 Jan, 2017 @ 5:32pm 
Broken. When cbeating first area and go up through the room you get respawned out of the map and unable to finish the game.
emkaythriyatoo 18 Dec, 2016 @ 2:04pm 
This level is fucking gorgeous. I'd love to see a full campaign if you plan on making one, level was the right difficulty, and everything looked great. 11/10
小麻 15 Dec, 2016 @ 7:38pm 
I restart the game, BUG is gone.
maybe is my problem...
BroccoliWalkway  [author] 15 Dec, 2016 @ 7:36pm 
What things in particular did you encounter that were bugged?
小麻 15 Dec, 2016 @ 1:04am 
so many bugs...
BroccoliWalkway  [author] 14 Dec, 2016 @ 6:54pm 
The cutscenes were pretty straightforward to make if slightly time consuming. I used the walk to, attack, and change sprite commands. Make sure to use NPCs with attack animations, the friendly soldiers featured here for example are reskins of Ash and Pardo.
Flaming Doritos 14 Dec, 2016 @ 2:01pm 
And an another awesome level made by an another awesome person!
Danyboychan 14 Dec, 2016 @ 10:39am 
I love what you did here. It was fun just as it was engaging to play what with the cutscenes. It was towards the end that was a bit of a hurt as the soldiers shooting into the room was kind of pace killing when I die and have to see it every time by waiting a few seconds. Thats not a lot but to me it hurt the pacing just a little bit.

Other than that, loved it.
M. 14 Dec, 2016 @ 8:50am 
Its not too easy/too hard and looks great.
Awesome level, dude!
Zen Advent 14 Dec, 2016 @ 5:35am 
damn man this is really a good level have to ask was it hard to make the animated cutscenes and small animations of the other npc soldiers ( the one you rescue I mean not the enemy)
♥ Renée ♥ 13 Dec, 2016 @ 5:23pm 
That preview image though...
U.R.P.O 13 Dec, 2016 @ 10:58am 
So gud 10/snail:Burn:
BroccoliWalkway  [author] 12 Dec, 2016 @ 7:47pm 
I appreciate the feedback, everyone! While I don't plan on creating a campaign, I do have another soldier level in early production. It will probably be the last war themed level I make for a while, although I have some other things planned for after its release. As for the mods, I don't plan on making the props available until the next soldier level is released, but a link to the player and enemy mods has been added to the collection page.
Doctor Mobius 12 Dec, 2016 @ 4:43pm 
Excellent job!
Silharr 12 Dec, 2016 @ 1:40pm 
Possibly the best Soldier level ever (IMHO even better than the core game), and quite possibly one of the best custom levels made to this day. Great understanding of what makes this game fun, excellent work with the cutscenes, fun, challenging and really great looking. It'd be an atrocity not to play this one. I'm going to subscribe the hell out of you.
cato.bruno 12 Dec, 2016 @ 12:27pm 
One of the best I've played. Highly recommended.
Pears 12 Dec, 2016 @ 7:41am 
Fantastic stuff!
Partysnake 11 Dec, 2016 @ 8:46pm 
PLEASE MAKE A CAMPAIGN??!?! :D
polpotwasright 11 Dec, 2016 @ 3:23pm 
Can you release all the mods used in this?, i love it
mvfoley 11 Dec, 2016 @ 2:42pm 
As usual, outstanding work man. Great level design and enemy placement for the Soldier playstyle. I personally only like seeing the green walls for storage sections/outdoor areas, I saw you had them for the office space in the 3rd section I believe, white walls would probably look better there. The cutscene where you meet up with the squad in that room can be skipped as well (only option really is to red barrier the next area and do a Walk To for your player with the squad, idkk) Sorry for the paragraph. This level itself felt like part of a campaign, keep up your amazing work dude.