ARK: Survival Evolved

ARK: Survival Evolved

GateMod [Discontinued]
111 Comments
DiamondViper88 2 Jul, 2024 @ 5:46am 
This mod is amazing! Should definitely be in base game and you should port it to ascended. Lol I'm still stuck on evolved. Great mod!
AlphaGodith 22 Jun, 2020 @ 6:58pm 
still works just fine
LordTaco 25 Mar, 2020 @ 11:52am 
Hi, is there any way to make this mod work currently? Or is there a working version?

I realize its discontinued, just checking for options, thanks! (:
SeñorMedusa 6 Aug, 2018 @ 1:34am 
I don't know why but i can't find any bigger gates than the "Big Dino Gates". Ain't there a bigger size like behemoth gates in this mod? So I can pass with a bronto?
Ambubaia 18 Mar, 2018 @ 7:48am 
Thank god!!! No more ugly Behemoth gates on our server xD
JD  [author] 14 Jan, 2018 @ 7:51pm 
@Retorik hey! You sure can
Retorik 14 Jan, 2018 @ 8:53am 
Hey there! I use this mod on my private server and I'm a streamer on Twitch and would like to stream my game. May I link your mod in my description for my stream?
Etsche 3 Oct, 2017 @ 10:00pm 
do you plan an update where the bridges get a kind of switch to open them from both sides? Remote key pad does not work either :-(
winterfalk 4 Sep, 2017 @ 6:55am 
@Agathorn if you are looking for smaller gates, you might wanna take a look at ecos stable decor mod. There are also smaller gates, but only wooden material if I remember right. But it's a lot of ranch structures, so you may find, what you're looking for. =)

About this mod: very nice, thanks for re-uploading this! =)
Agathorn (SH) 3 Sep, 2017 @ 8:38am 
ok thanks.
JD  [author] 3 Sep, 2017 @ 5:25am 
@Agathorn currently there isn’t one of those but I’ll probably get one into the mod eventually
Agathorn (SH) 2 Sep, 2017 @ 7:48am 
Does this include a half height gate? What I mean is I am looking for a gate similiar to the height of a railing. Been scouring the Workshop and can't find anything and a little surprised :) Basically I am looking for something like what you might see at a ranch.
Kedria 20 Aug, 2017 @ 9:46pm 
Is it possible to have a pinned thread with the images of different things in this mod?
Rossomak 14 Aug, 2017 @ 11:32pm 
Could you add shorter gates that don't have the top part of the frame?
JD  [author] 11 Aug, 2017 @ 5:37am 
Working on a large update which will include tek gates, adobe gates and more sizes for other gates, engrams for all the gates and more!
JD  [author] 11 Aug, 2017 @ 1:43am 
I just created a discord channel, anyone can join it! https://discord.gg/xaZEftR
JD  [author] 11 Aug, 2017 @ 1:10am 
@Ahven I'm working on an update which will include some different tek gates
Ahven 7 Aug, 2017 @ 1:11pm 
would be awsome if you could make difrent size tek gates
TrevorJD 27 Jul, 2017 @ 5:31am 
Hi, thanks for picking this mod up. A couple of suggestions, if I may.
1. Add keypad functionality to gates
2. Rename "Auto-door" to "Auto-close"
3. Have the timer for auto-close selectable via a sub-menu, rather than decrement-by-5. Pretty tedious with the current system!
Critor 24 Jul, 2017 @ 3:52am 
@JD Is it possible to make it so that the pick up gate is not on the E tap, and is in the E rotar menun instead. This is really annoying when people visit my base and tap E to open a door, but instead remove the gate/Wall instead.
Xer0n_ 21 May, 2017 @ 11:29am 
X-Gaming PVE Mature - TC - 10xXP,8xH,15xT/B (Max Level: 100 / Dino Level: 150)
X-Gaming PVE Mature - SE - 10xXP,8xH,15xT/B (Max Level: 100 / Dino Level: 150)

X-Gaming Clustered Servers were formed 4/21/17 and are awaiting new players! We hold events on the weekends on TheCenter to kill bosses to unlock engrams and give a weekly dose of element to ensure you and your base are powered and protected. Our Scorched Earth server was brought on board early this month and is set up identical to our TheCenter server. The only difference is that SE has (Castles, Keeps, and Forts Medieval Architecture) and TC does not.

Mods: ACM, Structures Plus (S+), Resource Stacks, Classic Flyers, Death Recovery Mod, Upgrade Station, eco's RP Decor, Metal Cages Mod v2.0, Reusable Plus, Super Spyglass, GateMod Remake and Platforms Plus.

Our Server IP's and information can be found at http://www.tehbuildbox.com . We are looking for good playersm and staff, come join us today!
Virsa 9 May, 2017 @ 4:08pm 
will you add tek versions of all the different gate sizes?
Mrs.Muteman 30 Mar, 2017 @ 4:17am 
okay thank you
JD  [author] 29 Mar, 2017 @ 10:07pm 
@Mrs.Muteman its just a gate smithy, the original author made it but its not really finished
Mrs.Muteman 29 Mar, 2017 @ 4:49pm 
what is the big smithy is it just a regular smithy?
Jack Shandy 23 Mar, 2017 @ 5:10pm 
love the various sizes of gates, very useful.
would love to see the remote keypad work with these gates.
AERHAE 21 Mar, 2017 @ 1:49pm 
You ROCK ,and we love your work.Keep doing what your doing! /thumbsup
JD  [author] 20 Mar, 2017 @ 8:05pm 
@AERHAE added it to the description, thanks for the suggestion :)
Shadow 20 Mar, 2017 @ 8:03pm 
@JD... I see. Well, I had done some searching and have found a specific thing within the Ark Devkit... which I do not have installed that is suppose to allow one to change the height limit. Not sure where it is, but it is called "Maximum Height Above World Ground" and while I do not know what else is involved properly, I am not sure what else is involved, but https://forums.unrealengine.com/showthread.php?79548-Increasing-the-building-height-cap is the link.
JD  [author] 20 Mar, 2017 @ 7:37pm 
@Shadow someone else has told me they had the same problem, I'm not sure how to fix it sorry
AERHAE 20 Mar, 2017 @ 2:00pm 
hey can you list the mod id for this mod on your page in plain site so folks do not have to hunt for it?
Shadow 20 Mar, 2017 @ 5:18am 
I have this odd problem, and have no idea how to fix it. I can place walls, gateframes and other things at a certian height, but when I try to place gates it days it is too high from the ground.
Below are the pictures

is there any way to fix this?

http://imgur.com/a/M2Emr
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=887657141
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=887657123
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=887657099
Frost 9 Mar, 2017 @ 5:33pm 
Is there anyway to make the gates auto open aswell as close?
SageDragoon 16 Feb, 2017 @ 6:24am 
Would love the 4 high, 4 wide gate available in Adobe.
Easyrider 5 Feb, 2017 @ 9:16am 
Remote Keypad didn't work with pin coded mod gates
Martin 3 Feb, 2017 @ 3:31pm 
I have a few suggestions for this mod:
- I dont know if it is a bug or not, but if you press e (short) on a grid wall, you can pick it up (without opening the option wheel). This is a little bit anoying because it you can demolish a whole wall by just pressing e (short)
- I would suggest to add a timer to the pickup option. Sometimes on my server it happens that someone picks up the door frame by accident and the gate is destoryed
- There is no gate which can be used to close a quetzal hangar. The big one is a little bit too high. I would be very happy if you could add a gate which is 4 wide and 4 (or 5) high with a drawbridge (= extended landing platform)
ﮱﮔutex 2 Feb, 2017 @ 8:28pm 
Image shows , Small metal 1 wall wide, which is too small for this tame to get though.
Can we have a Small Dino gate with draw bridge + normal doors that's 2 high AND 2 wide.
Variation of door width and hight makes this a usefull mod , just need more of them :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=855750760
JD  [author] 2 Feb, 2017 @ 11:16am 
@briana I was going to do that, should be done this weekend :)
Sweet Briana 💋™ 2 Feb, 2017 @ 5:45am 
Is it possible for you to add Engrams for all the structures so that i can be used on primitive and mod controlled servers where metal is removed?
Martin 1 Feb, 2017 @ 9:47am 
Thank you for picing up this mod!
I liked the gates of the original mod, and appriciate that there will be updates and not gate sizes.

Btw: all the gates of the old mod will be taken over. So just remove the old mod an activate the new one and everything will stay as before (don't start the game/server before installing the new mod). Tested it on my server.
Floppy Pancake 31 Jan, 2017 @ 2:18pm 
Okay, sounds like a plan.
JD  [author] 31 Jan, 2017 @ 3:35am 
@brodpr23 dont think there is one if you cant find one, will be working on a lot of stuff for the mod in the next month so i'll add it to my list
Floppy Pancake 30 Jan, 2017 @ 8:05pm 
Is there any gate that is 2 high and 2 wide in metals? I see 2 high but 3 wide. Too big for a boat.
JD  [author] 29 Jan, 2017 @ 8:42pm 
@jburner i've considered making a glass gate but i'm really not sure how to do it lol
jburner 29 Jan, 2017 @ 8:09pm 
Any plans for a glass style gate. Love the low version of behemoth gate as I hate the massive size of the normal one but I like having glass gate from s+ style to see through. Any chance we will see glass added to any of the dino gates.
JD  [author] 29 Jan, 2017 @ 6:28pm 
It most likely will remove the gates if you swap the mods, but there's a possibility it will replace them since all the files are still named the same as the original
millo 29 Jan, 2017 @ 1:49pm 
can we stop using the old gate mod and just subscribe to this, in one server restart, i.e will all the constructed gates still be the same.
JD  [author] 26 Jan, 2017 @ 2:16pm 
@Axel Stryder I wasn't even aware of that haha, I'll see if I can fix it
123 26 Jan, 2017 @ 12:39pm 
@Faze JD I've noticed that the gates in the old mod didn't work with the PIN code - keypad combination, has this been fixed or?
Liavain Axon 24 Jan, 2017 @ 7:10am 
@Faze JD That sounds like a great idea!