Portal 2

Portal 2

[BROKEN] Map Creator Tools : Binary Switches
169 Comments
Geneosis  [author] 18 Aug, 2020 @ 12:01pm 
Well maybe having too many subscriptions is not helping XD I know in some other games you cannot subscribe to more than 50 at once, after that it becomes broken...
LittleNinja 18 Aug, 2020 @ 11:30am 
Hmm... Started up part 1, and my game crashed. I don't know if it's your level is broken again, or if I shouldn't have over 100 downloads......
LittleNinja 18 Aug, 2020 @ 11:11am 
Yep. I waited.

(Shrugging emoticon here. I don't have any.)
Geneosis  [author] 18 Aug, 2020 @ 1:48am 
PS: This one was that much over the entity limit that I had to split it in 2 for the latest version of the editor to let me publish it again -_-
Geneosis  [author] 18 Aug, 2020 @ 1:15am 
@LittleNinja: Damn :/ Just some things I was wondering: did you subscribe to many other maps? And did you wait for steam to download the map completely before opening your list?
LittleNinja 17 Aug, 2020 @ 11:06am 
Wont show up as suscribed
Geneosis  [author] 3 Jan, 2013 @ 1:21am 
Wow, just noticed that this map is my most played map with more than 3200 views XD
Hope this helped a lot of people ;) Thanks all for playing and sharing ^^
Geneosis  [author] 5 Nov, 2012 @ 8:31am 
Hmmm... Maybe I could understand better after playing the map X) Anyway one button switches are not always the better solution, for example if you need the player to change the state of the switch only after reaching some place in the map ;)
Geneosis  [author] 4 Nov, 2012 @ 2:16am 
@The One Free Mann : Nope ^^ No Hammer in any of my maps for now ;)
Glad you found some place to use this mechanism :p Tell me if you are stuck when trying to reproduce the switch ^^
Geneosis  [author] 25 Sep, 2012 @ 1:52pm 
@[SpPr] e4kid : Did you already try the other maps in the Map Creator Tools collection?
Colored_Paranoia 25 Sep, 2012 @ 1:41pm 
This is awesome! Hope you make more!!
Geneosis  [author] 4 Sep, 2012 @ 2:18am 
J'ajoute ça à la liste ^^
Sir Rathc0cK 3 Sep, 2012 @ 9:32pm 
J'ai utilisé la switch avec les lasers, donne moi ton avis. Par contre le test est dificile.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=93939330
Geneosis  [author] 2 Sep, 2012 @ 10:37am 
@upgrayedd : Si ça t'inspire c'est très bien ^^ N'hésite pas à jeter un oeuil aux autres maps de la collection Map Creator Tools ;)
Sir Rathc0cK 2 Sep, 2012 @ 9:22am 
j aime vraiment cette demo.
Geneosis  [author] 31 Aug, 2012 @ 12:05pm 
Well the ingame editor did a lot of crap for this entrance, will try to re-pulish to see if it's better ^^
Challah_Money 31 Aug, 2012 @ 10:13am 
The elevator rooms and gates have an enormous amount of leaks. Thats what those glitches are called, people. LEAKS. When there is no boundary to the area, and you can see outside of the boundaries of the map. Player Clips cover them, though.
stormsend 29 Aug, 2012 @ 2:23pm 
Really creative ideas. One sticks as a future switch in my games. The one with the ball and the faith plate. Thanks. oh, i also saw a lot of weirdness going in and coming out. no bother though. Thumbs up.
N-Sunderland 28 Aug, 2012 @ 6:38am 
Not sure what it could be... it could be a problem with the BEEMOD, since that does things with world portals at the entrance...
Geneosis  [author] 28 Aug, 2012 @ 6:25am 
OMG wtf is wrong with the entrance and exit room X) Never saw this kind of glitchy world portals in PeTI chambers O_o
N-Sunderland 27 Aug, 2012 @ 2:24pm 
Check my screenshots. I've uploaded six pictures of the glitchiness.
N-Sunderland 27 Aug, 2012 @ 2:15pm 
Nothing too bad, only at the start and the end. But when you are in those places, it's really quite bad. I'll upload some screenshots of it.
Geneosis  [author] 27 Aug, 2012 @ 11:00am 
What??
N-Sunderland 27 Aug, 2012 @ 8:06am 
I got loads of world portal and texture glitches when playing this map. Not sure why.
N-Sunderland 27 Aug, 2012 @ 8:05am 
I really like the one-button switch with two light bridges and cubes. That'll find a place in my toggle switch showcase map :)

I think the easiest two-button switch would just be an SR latch, with the relay activating one output and deactivating another.
N-Sunderland 26 Aug, 2012 @ 11:38am 
Ok, I'll use the one I deem best. And I'll make sure to give you credit and link to this map (as I will with all of the switches I use).
Geneosis  [author] 26 Aug, 2012 @ 10:21am 
Hem I think I invented all the 1 button models ^^ At least don't remember to have seen them in anotehr map before... Use them if you want ;)
N-Sunderland 25 Aug, 2012 @ 3:12pm 
Of the one-button switches, which ones did you invent? I'm thinking of making a toggle switch tutorial map with five different designs: one designed by me, one by you, another by cyron43, plus one by Bungle and one by Timoteeei.
Geneosis  [author] 23 Aug, 2012 @ 1:58am 
Well here thai aim is to SEE the antlines in order to unsertand what will do what ;)
Manifest Breastiny 22 Aug, 2012 @ 6:05pm 
Thanks to the Portal 2 update, you can remove all those antlines :D
Geneosis  [author] 13 Aug, 2012 @ 4:14am 
@Stagger Lee : What you are talking about is probably what I call a "timer" ^^ Maybe check my Map Creator Tools : Advanced Timers to see if that's the idea ;)
Will check your map, and the concept of pistons going out of goo remind me my map Blinking Path , but yours seems really easier X)
Stagger Lee 12 Aug, 2012 @ 9:49pm 
I created a switch that cycles things on and off infinitely at the start of a map without the player having to do anything to start it. I decided I needed "lillypads" that rise and fall in a Frogger remake I decided to create. If you would like to take a look at it I made a Easter egg inside Frogger that takes you to where you can watch it in action. Enter the Frogger map and look inside the vent on your left. Portal in there and follow the path. I figure this mechanic would come if handy for others that want things to turn on and off constantly.
Geneosis  [author] 12 Aug, 2012 @ 4:30am 
^^ Glad you liked it! Perfect if you could find any use for them in your own maps ;)
Mr.Johno 12 Aug, 2012 @ 4:06am 
So many ways to do the same thing, its great!
Mr.Johno 12 Aug, 2012 @ 4:05am 
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PsychoBR 8 Aug, 2012 @ 3:43pm 
Very very interesting. I love it.

// Play my Map Pack: Damn Turrets .
mechtakendall 5 Aug, 2012 @ 1:18pm 
Excellent! I've done quite a few simple OR binary switches, but these open whole new doors. Thanks!
8MMW 5 Aug, 2012 @ 7:29am 
Switches in this map are useful. I haven't worked out the one-button yet, but two-button are clear. I have used one in my chamber https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=87441619
Geneosis  [author] 1 Aug, 2012 @ 5:25am 
@Rapczynskier : Glad it helped ^^
TimmahRap 31 Jul, 2012 @ 6:09pm 
@Geneosis : They work great! I've used one of the switches to create an interesting way to obtain a cube. I've also used it to remove the blue lines connecting an object to a button if I don't want it shown.
StayTainted™ 27 Jul, 2012 @ 9:25am 
hey its me again i liked your demo's ,very clever.
here is my new test
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=84840338
Geneosis  [author] 25 Jul, 2012 @ 3:39am 
Thanks ^^ Glad you liked it!
Alice Giovanni 21 Jul, 2012 @ 7:46pm 
Pretty Cool :D
[KILL]Line 21 Jul, 2012 @ 6:30pm 
Good!
Xeely 21 Jul, 2012 @ 3:19pm 
Quite interesting
Geneosis  [author] 21 Jul, 2012 @ 9:14am 
@Timemaster : Please read the description before posting this kind of comment -_- Once again this is not a puzzle map, this is a demo map to show how to use this devices to other map creators...
nanokaze 21 Jul, 2012 @ 9:13am 
小さい部屋にいろいろと詰め込んだ感じ
SlobodanM 21 Jul, 2012 @ 8:24am 
I noticed that you are smart, but you made me feel like a tool. Switch this, switch that. Not interesting for me.
FROGPOG 21 Jul, 2012 @ 7:42am 
Only Hard Party? I like)
leonardo.aires 21 Jul, 2012 @ 6:13am 
Very nice, welldone.