Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

Cave
23 Comments
Err0rC0degames 1 May, 2017 @ 2:31am 
Short and too easy. Pretty bad.
SuperChaosKG 31 Jan, 2017 @ 1:32pm 
Unusally short, but pretty good.
зарва 27 Dec, 2016 @ 3:26am 
good
Six Python  [author] 24 Dec, 2016 @ 11:47am 
@CannibalCowboy, Thank you
Reptica*Baran* 24 Dec, 2016 @ 9:12am 
:)
CannibalCowboy 23 Dec, 2016 @ 12:44pm 
Good design, just too easy.
Swag is a ressource 23 Dec, 2016 @ 10:46am 
4/10 its fast and without any trouble. the song is ok but thats it, it was more like a shooting range then a lvl
neon 23 Dec, 2016 @ 5:11am 
The cover is sick.
So is the level, congrats.
Six Python  [author] 22 Dec, 2016 @ 8:09am 
@kaugummijunky, Yeah, i know, but my second map more difficult! Thank you
GetBeaned 22 Dec, 2016 @ 7:59am 
very easy level
sej 21 Dec, 2016 @ 1:23pm 
@F O K U S
Hey man, thanks for trying. These are still good images.
Six Python  [author] 21 Dec, 2016 @ 9:15am 
@Slump God. Sorry, i lost it, but i have other images
https://www.dropbox.com/sh/g6llacpitl4h0u9/AADWFRWzr9fGOghWtgDGzh1aa?dl=0
Six Python  [author] 21 Dec, 2016 @ 8:58am 
@Mr Fabulous.Thanks for your comment, next time i will do levels bigger and wider
Mr Fabulous 21 Dec, 2016 @ 8:26am 
@ The Class: I'm aware that the game does that, and the level's creator should be too. Simply adjusting the default player spawn position and/or nearby enemy positions would prevent players from getting into that situation in the first place. In any case, I don't enjoy levels that involve being swamped by a horde right off the bat.
sej 20 Dec, 2016 @ 4:22pm 
Do you think you could add some kind of link to the art presented for the cover of the workshop item? (Like, the picture that says "Cave" that has the palm trees in the background. If you have the before image (without the word cave) that would be even better. Just looks like a great aesthetic homescreen background.)
Class 19 Dec, 2016 @ 6:37pm 
the game by DEFAULT respawns you a few seconds after the level actually started, so if you moved after the level intro screen is over, and then die, you'll spawn away from where you actually spawned. he can't fix this.
Mr Fabulous 19 Dec, 2016 @ 2:58pm 
I unsubscribed when, after dying three seconds into the level, I was constantly respawning unarmed into a tiny room filled with five (six?) enemies. Seriously, fix it.
Petrov Denaturatov 19 Dec, 2016 @ 9:58am 
Gud lvl but its too tight :d
Six Python  [author] 19 Dec, 2016 @ 3:33am 
@SandwichMan, Thank you man
sL1T My THR0aT 19 Dec, 2016 @ 3:07am 
2/5 Design is very boring, no edges, tight rooms, bad cover and other mistakes.
But this ok for first lvl, nice try.
Six Python  [author] 18 Dec, 2016 @ 12:16am 
@CuriousCat, Thank you, i will try do better
Tackleberry 18 Dec, 2016 @ 12:09am 
Good level, but corridors is too tight.
Reptica*Baran* 17 Dec, 2016 @ 11:17am 
to easy but good
:steamhappy: