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But I personally don't like the 1-15 spaceport level modules.
One reason being they render vanilla features redundant- like corvette assembly yards.
Sorry for my poor English if they made you uncomfortable. I am not a native English speaker but I am try my best.
Thanks!
You can check out to see how I moved the modules slots within the ui. Look in the interface folder for the ui files you will need to change.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=784707326
I'm sorry, I did not have time, as I did a course work forgot about the game.
Just a quality of life suggestion (not that big of an issue): can you put the modules area back to where the vanilla modules area is, perhaps as three thinner rows instead of two wide rows? Currently it is blocking the "Details" button on the spaceport ui. I don't need that button but seeing it blocked is making me slightly uncomfortable.
I was playing with 8 mods, and found that if I disable expanded spaceport (but leave the other 7 active) the game does not crash. If I disable any other mod but keep expanded spaceport active the game still crashes.
The log claims "EXCEPTION: 0xC0000005 at address: 0x00CDD371: ACCESS VIOLATION read attempt to address 0x00000000"
I also have a save file that was leading to the crash (the save is <some year>.2.21, the crash happens at around 3.28), but I'm not sure how to upload it.
Again, I like this mod, so if there is anything else I can do to help resolve this issue, please let me know.
modules Remove_module spaceport_modules_1, spaceport_modules_2, spaceport_modules_3, spaceport_modules_4, spaceport_modules_ 5, spaceport_modules_6, spaceport_modules_7, spaceport_modules_8, spaceport_modules_9, spaceport_modules_10, spaceport_modules_11, spaceport_modules_12 spaceport_modules_13,
spaceport_modules_14, spaceport_modules_15, spaceport_modules_16. all from SME mod
events folder port upgrade events added from SME mod to fix static modifiers for spaceport. technology folder added spaceport tech added from SME mod. localisation folder spaceport localisation added from SME.
Interface folder Planet_view.gfx, planet_view.gui, port_icons.gfx all three added from SME mod. GFX folder interface with in GFX folder planetview planet_view_city_frame_revised, Planetview_black_frame_revised, Spacesport, spaceport_module_locked_slot_revised,
Spaceport_module_slot_revised. in GFX folder interface icons ship parts ship_part_bioarmor_1 Ship_part_bioarmor_2, Ship_part_bioarmor_3, ship_part_bioarmor_4, Ship_part_bioarmor_5 Ship_part_bioarmor_recharger, ship_part_spaceport_level 1,