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"I want to live in a world without hate."
That's their tough luck. Plus it's not for TF2.
And now I work there. :)
I've wanted to do more creative writing for a while now, but unfortunately I have a side project eating up all my spare time. Hit "follow" on my Patreon account if you want to be notified when I'm writing more (don't feel obliged to give me money, I'm just using it as a hub for Zorba's Stuff right now.)
I mean, they /should/ have. I used almost every single one of thse. xD But what will become of Zoya and the gang now? D:
Just sayin...
Then the mod isn't for you, is it?
Your new nickname should be "Mr. VanillaMods" because -- well, do I really have to explain?
Another great mod I have to unsub from because it's in the game by default now ....
Thanks :)
I laugthed, i really laugthed at your mod presentation :) as always for your mod ^^
and, thanks for those mod, not a big deal, but, soooooo helpfull
Does this mod not affect other mods that add more hats in the game?
I choose Zoya view of world without HAT for now
If he had the source code posted somewhere sensible I'd be tempted to send him a patch, but honestly, reading over that first post in that thread makes me think he'd be a nightmare to work with :V Sorry - don't have a good solution for you!
"Yeah, it would create a lot of overhead work for me making compatches when my mod isn't even done. The biggest thing would be mucking around in other people's code and trying to combine their's with mine without breaking either one's functionality."
https://ludeon.com/forums/index.php?topic=28747.375
It'd be a matter of minutes and a checkbox for them to support this functionality natively, and then you wouldn't even need to use this mod. It would honestly be a much cleaner solution.
Go ask them, tell them my code is public and I'm happy to help if they need it!
A hat still renders in the portrait for an Apini from the Apini playable race mod, and the feral power suit helmet(I think) from the Rimsenal-feral mod still renders in the portrait for a human pawn.
However, I've had too many hunting accidents and unlucky hits from raiders where my colonists suffer extensive brain damage, become crippled for the next five years and are next to useless until bionics or BrainPals can fix them up.
...all because I wanted to see their beautiful hair styles and colours, and ditched that power armour helmet :'(
(I suspect some other mod is now hooking the same function this one is; not a lot I can do about that, unfortunately.)
@Paradies, please comment here if you do upload a replacement.
Can you add an option to also hide them on your colonists?