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Anyway, love your work! Keep 'em coming. Eager to try out the "U" model (love modular stuff) when I get home. You're cutting into time I should be working on my own fleet :P
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1758273608
Malmhrid there you have a little work in front of you at 50 ships ;-)
18 MB is still a lot for the C-type, so I'll keep experimenting.
ok, and how do you prevent the doubling when copying or saving? With every copy and every time you save, the size of the blueprint is doubled.
Very frustrating. I think I'll try to experiment a little tomorrow. I'll ctrl+b at different stages when building it using a projector and see if/when the number increases. I don't understand why only I have this problem though.
How many blocks does the Ghost MK IV have in the original?
In the blueprint stands 16275 blocks! oO that can not be right?
I load the blueprint in the projector is in the number of blocks 786! When I build the ship, there are 16275 blocks that appear and when I make a copy the copy has about 32,000 blocks. It almost seems like the number of blocks is doubling with each copy and so the copy blows up extremely even though the original may only be 1-2 MB in size.
I remove the entire LCD's with the logos and then copy the blueprint, let's see what it looks like then. Thank you first for the quick reaction.
I do not think it's the scripts. We also use scripts ourselves.
Similar ships like yours use almost the same scripts and are not that memory-hungry :-)
We always wondered why the server had to work so hard and the simspeed was so slow. At the time we had 2 Broadwing, 1 Ghost MK VI and the frigate Trespasser in the game.
Then we noticed that the ships occupy a lot of memory in the Simfile, the Trespaser has a good 40 MB ingame just like the Ghost MK IV.
We think it's the size of the blueprints, but why are they so big compared to other ships? Do you have any Grafikmods running?
your ships are really beautiful and successful but unfortunately we can not use them in the survival on our server. The ships have a huge size of MB in the Simfile.
Is there a reason for that? Other ships with similar numbers of blocks have 1-2 MB, your Dropship Ghost VI has almost 40 MB. This is a shame because I love the design but our admin regularly gets seizures when I want to use one of your ships. :-)
@Styxx42: Thank you! Just remember to remove any Fleet identification markings, I hear that they aren't very popular in those kind of places.
Speaking of smugglers; the ship I am currently working on is a small (but large grid) crewed, atmospheric transition-capable and armed privateering/smuggler vessel, and I hope to finish it by the end of january!
Can't wait to try it out.
Makes me want ot be a smugler visiting seedy hives of villany and scum.
Thanks for the work and sharing it.