Team Fortress 2

Team Fortress 2

Cp_Forgotten
52 Comments
Serge Ivanov 19 Feb @ 5:36pm 
Really nice map, it just feels a bit dark and I'm not sure why the teams roles have been reversed from what's normal.
ShadowMan44 25 Oct, 2023 @ 9:24pm 
Map's name hits so hard lol
❤aryanne hoofler❤ 23 Mar, 2018 @ 11:04pm 
the map is too small in my opnion and need reworking to make the atmosphere becouse the atmosphere feels so bland
EMEMELY 6 Dec, 2017 @ 1:48pm 
This map sucks ass because high respawn times like 20 or 21 like almost every time
Rane 20 Jul, 2017 @ 12:22pm 
░░░░░░░░░░░████
░░░░░░░░░░░█░░█
░░░░░░░░░░█░░░█
░░░░░░░░░█░░░░█
██████▄▄█░░░░░███▄
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░░░░░░░░░█
▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
▓▓▓▓▓█░░░░ Please ░░█
▓▓▓▓▓█░░░░░░░░░░░█
leaf 22 Apr, 2017 @ 2:22am 
Just because Aztec was forgotten?
HoneyKrisp_ 6 Jan, 2017 @ 6:09pm 
Another question - how do i play it with friends? (also there are a bunch of missing textures) SOMEBODY HALP ME AGAIN
Columbo on the PS5 5 Jan, 2017 @ 2:20pm 
GOOD
Summer's Rest 2 Jan, 2017 @ 4:41am 
it was made by by an ancestor of SAXTON HALE!
Impala1Love 30 Dec, 2016 @ 7:35am 
Nica map
Q 29 Dec, 2016 @ 6:31pm 
Love
Charque Ponta de Agulha 29 Dec, 2016 @ 7:14am 
Mann.co
SovietZombie™  [author] 29 Dec, 2016 @ 7:11am 
i think that i need to redo the lighting in some areas as my monitor is broghter than ost peoples.
Max 29 Dec, 2016 @ 3:35am 
The lighting seems a bit strange in a few places, not sure if that's you or source being source.
SovietZombie™  [author] 29 Dec, 2016 @ 1:00am 
If you want to play it offline just type "map workshop/823363516" in to the console.
HoneyKrisp_ 28 Dec, 2016 @ 5:03pm 
how do i play it right now tho? plz help
(its already dowloaded/subscribed to)
The Master of Comedy 28 Dec, 2016 @ 3:42pm 
well the medics are still drowning but theyre also doing this at lakeside so :D
SovietZombie™  [author] 28 Dec, 2016 @ 3:42pm 
Thanks im surprised it was able to generate a half decent nav mesh.
The Master of Comedy 28 Dec, 2016 @ 3:39pm 
simply: open console sv_cheats 1, nav_generate, then wait until the map restarts, and then tf_bot_add (nuber of bots)
SovietZombie™  [author] 28 Dec, 2016 @ 3:30pm 
Thank you for the feedback! The things you have listed will be very useful on v3 im working on.
Also how do add bots to the map?
The Master of Comedy 28 Dec, 2016 @ 3:26pm 
the map is amazing and very fun to play on, great design and execution of terretorial control i had a few games with bots and the only 2 things i have to say are 1. I think a second attacker team spawn would be a great idea, after you capped the first 2 points 2. http://images.akamai.steamusercontent.com/ugc/105105436049244532/7CB11DDDBE6232BE7E9B120A7FAD266FB0D77B8C/ some props are strangely placed like those pipes here, and it really deos not fit with the rest of the well designed world
HoneyKrisp_ 28 Dec, 2016 @ 11:43am 
i think this map looks amazing and i would love to see it in the actual game!
Бакалавр 28 Dec, 2016 @ 6:49am 
like Aztec in CS S
Late 28 Dec, 2016 @ 3:48am 
@UrNotBerd|7Jails why u want red to be attacking?
mango 27 Dec, 2016 @ 12:19pm 
Gotta fix that pyramid, looks nothing like th real thing.
rcsynx 27 Dec, 2016 @ 11:17am 
How are you going to be able to Program R.e.d to be the ATTACKING Team instead of B.l.u?:steamfacepalm:
grio 27 Dec, 2016 @ 9:07am 
I have one concern. This map looks very complex. Will it not be confusing for new players of the game and the map?
El Bandito 27 Dec, 2016 @ 8:02am 
this map dosent acually look that bad
Stewartsaurus 27 Dec, 2016 @ 1:03am 
I'm not complaining. I was asking a question.
SovietZombie™  [author] 27 Dec, 2016 @ 12:21am 
I originally based it of the background story that the mayann update had, which was going to mainly focus on Blu team so i thought that they should be the ones defending.
TheAFK 26 Dec, 2016 @ 4:39pm 
BLU should be defending in all of the gamemodes because they are "Builder's League United" and RED is "Reliable Exavation Demolition" so stop complaining about it
worldsgreatestbug007 26 Dec, 2016 @ 4:32pm 
Weird to have BLU defending, it doesn't fit the format of literally every other map and would confuse players.
Stewartsaurus 26 Dec, 2016 @ 3:19pm 
I love this map. its small but very good. one question though, why is BLU defending?
SovietZombie™  [author] 26 Dec, 2016 @ 1:33pm 
Thanks

λambda 26 Dec, 2016 @ 12:05pm 
Cp_Forgotten like tf2 in general...VALVE PLEASE SHOW SOME LOVE TO TF2 D:
SovietZombie™  [author] 26 Dec, 2016 @ 10:10am 
Thanks for the feedback i have already released one update that fixed some lighting issues, so the screen shots are not %100 up to date.But i will definatley have a look at these issues you pointed out as well.
Kenzzer 26 Dec, 2016 @ 10:07am 
The map could use some lighting fix at some place, 3rd screenshot, there's something wrong with the roof. 6th screenshot the light spot looks white, but the ambient light is yellowish, I think you should color a bit the light glow from the spot to a lil dark yellow. the 8th with the waterfall, well you should use the property on prop_dynamic that allows you to color a prop, and you should color the waterfall to gray a color, so it fits the ambient light around.
The rest is pretty good so far.
SovietZombie™  [author] 26 Dec, 2016 @ 9:43am 
Thanks i hope it gets in too.
󠁳⁧⁧󠁳⁧⁧dauntless 26 Dec, 2016 @ 9:43am 
Ok
robo 26 Dec, 2016 @ 8:57am 
but i have high hopes for this map ending up in the game with its cool abandon factory theme with that industreal theme that lots of map makers have been missing and forgeting about one thing that tf2 had this whole time
robo 26 Dec, 2016 @ 8:55am 
valve said they are changeing the way they do community updates so they use the theme and the teams who worked on invasion,robotic boogaloo and end of the line will work on the update while the community sends in cosmetics and maps so the team won't be doing all the work
Emergency Shotput 26 Dec, 2016 @ 7:28am 
sweet that will be cool ill pay to do that!
SovietZombie™  [author] 26 Dec, 2016 @ 7:24am 
Nope, Valve have said that they will be doing an offical "jungle" themed community update.Check the team fortress website for more details. http://www.teamfortress.com/post.php?id=25647
Emergency Shotput 26 Dec, 2016 @ 7:21am 
not to be mean but isnt the mayan thing over?
SovietZombie™  [author] 26 Dec, 2016 @ 7:17am 
not at the moment sorry, but im currently trying to find some server owners who will add it.
MrComp 26 Dec, 2016 @ 6:19am 
Any servers who run this map?
SovietZombie™  [author] 26 Dec, 2016 @ 12:31am 
Thanks for playing it!
peanutmanpoo 25 Dec, 2016 @ 5:05pm 
nice map guys :steamhappy:
SovietZombie™  [author] 25 Dec, 2016 @ 3:24pm 
Thanks, its an attack/defend map where teams take it in turns attacking and defending the control point from each other.
ジャンヌ (オルタ) 25 Dec, 2016 @ 8:56am 
cool map i like it , but is this king of the hill or the 5 control point thing ?