Space Engineers

Space Engineers

More Catwalks - Legacy
18 Comments
Rubber Sword 18 Dec, 2021 @ 3:46am 
Love using your suspended catwalks - any chance of suspended grated catwalks?
Chronos "Salty" Pliskin 12 Feb, 2021 @ 3:00pm 
Thanks for let me know. I hope you have a great day.
Mafoo  [author] 12 Feb, 2021 @ 12:23am 
Sorry, there is not, you are welcome to download the mod and rename the subtypes to make it work but I am not interested in maintaining the legacy models.
Chronos "Salty" Pliskin 11 Feb, 2021 @ 2:38pm 
Is there a non-replacer version of this mod? Because I'd like to be able to use both new and the old. Plus, how are spotlighters able to showcase them side by side in a video without some fancy editing?
yellow51 21 Mar, 2019 @ 1:47pm 
TBH - I like the old models of the catwalks....
Mafoo  [author] 6 Aug, 2018 @ 12:36am 
New Version
Added PCU Value
space_artist_4real 15 Apr, 2018 @ 6:53am 
I would be very curious to know how can people like the new look of things.. I'm just curious at this point.

I know one thing tho: I'm going to study mechanical engineering at a specialized university in 5 months, and I will be able to specialize in space technology ( h y p e ). That so I can work at a space agency (I found my passion, feels great).

If you send an infinitesimally too complex spacecraft in space, it WILL fail, as history has basically demonstrated now. For instance, NASA's Galileo spacecraft had a deployable primary antenna. What do you think happened when they tried to open it at Jupiter? [didn't work.] A complex system will always fail in space, I *better* be preffering great simplicity x)

Anyways, thanks a lot for all your mods, I really enjoyed them. They really enrich SE's sandbox imo :)
zeroGhost 13 Apr, 2018 @ 12:10pm 
oh sr you are right XD thanks mafioo lovely you got me there :p
Mafoo  [author] 13 Apr, 2018 @ 5:36am 
@zeroGhost see the very first part of the description on this mod it explains that thease are the pre beta models for the beta models it has a link to the new ones
zeroGhost 13 Apr, 2018 @ 3:14am 
amazing just what the game was missing now if you were to upgrade it to the new looks would be in my list of things to be added in the mainstraim game
Mafoo  [author] 14 Aug, 2017 @ 10:18am 
I possibilly could, but maintaing it woudl be a nightmare as everyone has thier own preference as to what they want. It would not be a to complecated thing for you to do yourself its just the BlockGategories.sbc file
space_artist_4real 14 Aug, 2017 @ 6:50am 
I mean multiple independent mods, woops
space_artist_4real 14 Aug, 2017 @ 6:50am 
Could you ever do a mod that adds back the alpha models by block category?

Like for instance: armor, interior, turrets, weaponry, productivity, lights, motorized blocks/conveyors, etc?
Mafoo  [author] 22 Feb, 2017 @ 1:14am 
New Version
Should address the mount point issues. if you spot any more please use debug draw (with mount points on under cube blocks) to show which block is missing what so I can identify it quickly)
Rothank 23 Dec, 2016 @ 6:16am 
Oh, old version screesnshots mislead me, sorry for that, author!
Mafoo  [author] 22 Dec, 2016 @ 11:48pm 
please see the link in the description above for the beta models version
reaperlowe 22 Dec, 2016 @ 3:07pm 
Please, please, please work your magic on the new models as soon as is possible :steamhappy:
Rothank 22 Dec, 2016 @ 2:31pm 
Will you be reworking those to work with the new textures/models?