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If you made this mod to address the issue with small grid hydrogen ships, perhaps a better fix overall would be to reduce the amount of hydrogen that the small grid hydrogen thrusters use. But maybe I'm misunderstanding what the purpose of the mod is. Let me know. :)
You're more than welcome to copy the mod files and update it to be compatible with the Hydrogen Engine; I am likely not going to be coming back to SE modding short of a miracle so I disclaim any control over this mod's files! :D
It solve 50% of problems!
i have uploaded a mod using yours as example,
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1819326888
So, FYI )
Please note that it's been a very long time since I made a mod, so you're going to have to refer to the tutorials and the KeenSWH forums for the specifics of the procedure.
So i guess in terms of coding, it's hardly different than the H2 thruster itself. xD
Thanks again, for the help, information and the mod. c:
Funnily, it's the game's *conceptual definition* of a "thruster" that mandates it runs on electricity - there's a special little module attached to the hydrogen thrusters in the data files that specifically says they need "electricity" from hydrogen fuel instead of from the ship's power grid.
Eitherway, thanks! I'm sure my friends an i will greatly enjoy using hydrogen now without it being too broken.
" Explanation of how it works:
- Keen's hydrogen engines actually use power (watts) to produce thrust, just like atmo/ion thrusters
- The power comes from hydrogen, which has a multiplier called EnergyDensity (which defaults to 0.001556 at this time)
- I'm changing that multplier to 0.03112, so hydrogen makes 20x as much energy, and is thus consumed 20x slower "
I didn't realize hydrogen 'engines' were thrusters. Because H2 engines are something else.
So talking about about power draw and creation in terms of a thruster made no sense to me.
Got it. c:
Denser gas = Higher efficiency = Requirements met with fewer liters = Less fuel consumption.
Sorry, that took far too long to understand. xD
But thank you. (Man i could be an asshole and just not download the mod after all that work.)
I believe what you are seeing is a derived UI calculation of L/s instead of the actual internal power consumption - if H2 thrusters were internally using L/s instead of Watts, this mod would cease to function entirely.
In essence, you have the correct idea.
So 1kg of Ice is 10L of H2 in game, right? So this mod makes it so there's more potential energy in that same volume of gas.
But how does that translate to the thruster's consumption of Liters per Second while in use?
10L of gas is now worth more, i understand, but the thruster itself just says it consumes in L/s. It doesn't show the background process of energy density.
So with greater density, the thruster requires fewer liters of H2 to burn to create the same amount of thrust? Indirectly lowering its fuel consumption?
(O2/H2 generators produce same amount in Liters. Anything consuming H2 requires fewer liters to meet the requirement in energy to function? Be it thruster or engine, thus having the side effect of lower H2 consumption all-round?)
Hopefully this is a simple enough explanation while still remaining comprehensive.
Does it just change the efficiency of 'refining' ice to gas? i.e. instead of 1kg of ice to 10L of H2 it's 1kg to .. well more than 10L?
And because the ice itself outputs more gas, it makes setups using H2 and gas generators more viable as they have a higher flow-rate to keep up with the thrusters.
But that doesn't impact setups that run off of H2 tanks, without generators, at the thrusters themselves are unchanged an still consume H2 at the same rate.
Would you mind clarifying what it does in.. well. Simple terms?
Being able to fly it in survival is the main reason I made this mod.