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This game mode however needs all of the memory possible to run efficiently as it can end up spawning over 100 units sometimes and frame rates drop significantly. Mess with it if you want but it will effect your performance greatly. Get Agent Ransack and use it to search for key words or filenames related to garbage collection in the duws x folder then delete or comment out what you want to change. Sorry I cant be more helpful but I'm too busy to work on this anymore, other than very occasionally.
One thing I noticed earlier was it said V-COM was enabled in DUWS, but when it got farther into the scenario it said it was false instead of true.
Something definitely broke for me, so I'll just reinstall.
Is DUWS X Vietnam version 3.05 available? :)
Thanks for reply.
For the American factions, only the 1st Infantry Division 1965 faction seems to be working properly. Diversified variation of standard equipment, normal stuff.
However for the DEFAULT faction 25th ID / LRRP, every soldier has the exact same template loadout, none of them wear their helmets, they have M14s when they should have M16s, they all wear a headband instead of even a bandana, etc. It's all very strange - even their faces are exactly the same although very few of them are actually different.
I haven't tested this with the VC / NVA factions but I haven't noticed this with them myself, their loadouts and bodies all seem to be different and since I don't play as them, it doesn't really affect me nearly as much.
It's good to know that you're still update those script.
There really good !
Hope to see this "time multiplier" setting in your next update :)
Even if it's in a long time.
Cya
Thanks, I've ever saw this rest option :)
But I was talking about time spending, as we can set in DUWS_X
Thanks for your answer !
See you
First, thanks for the great job.
I'd like to know if I missed something:
In DUWS_X we can set time multiplier when we start the mission.
I can't find this setting in DUWS_X Vietnam.
Can you help for this ?
Thanks