Portal 2

Portal 2

Destroyed Aperture Demo: Holiday Special
52 Comments
Cooligan 4 May, 2023 @ 1:47pm 
Hope it's still in development
vallibus 18 Apr, 2023 @ 2:30pm 
Very nice.
AdalbertOlrox 20 Dec, 2022 @ 8:40am 
Very nice map
sum2jar 5 Feb, 2022 @ 1:50pm 
Totally loved it! Gonna be looking at your other maps.
SparkyTheWolf 13 Sep, 2021 @ 8:20am 
Nice map, thanks for creating!
Gabriel Bacon 16 Jan, 2021 @ 10:50pm 
Nice! Looking forward to the mod.
lfairban 26 Oct, 2018 @ 9:46am 
I feel chillie already.
bullfrog 24 May, 2018 @ 12:21am 
Nice one; new to me!
Robo SK. 10 Apr, 2018 @ 1:11pm 
Very clever and beautyful map. Thanks
:SpRad_ThumbsUp::SpRad_ThumbsUp::SpRad_ThumbsUp:
Ick Am Su 22 Mar, 2018 @ 9:24am 
Really fun. Well done!
Fumbly Bumbly 9 Feb, 2018 @ 2:36am 
Nice puzzle and outstanding visuals. However, I feel as though the portable button concept wasn't used to its potential here. It really just serves as an alternative for a cube. I think for a tutorial it demonstrates its uses well though, and I trust that the other puzzles will use it more effectively. Thumbs up!
WH 17 Jun, 2017 @ 10:20am 
A++
cochetmichel49 9 Jun, 2017 @ 4:20am 
Very clever / interesting and beautyfull map ! Thanks and thumbs up !
nintendo.erk  [author] 2 Jun, 2017 @ 11:47am 
If you look at the button base it has a sign on it showing a button placed on a button ;)
The mod has a proper tutorial with voicelines and such.
hCerisu ❤ 2 Jun, 2017 @ 11:45am 
Nice test, but it took me a bit to realize that you could place the button on the button.
wildgoosespeeder 10 May, 2017 @ 8:25pm 
Very good map.
Sciguy429 9 Feb, 2017 @ 1:29pm 
Makes sense, when I got the button I walked it stright into the fizzler thinking it would be ok XD
nintendo.erk  [author] 8 Feb, 2017 @ 9:50pm 
Yes it does, we found there are more puzzle possibilities when fizzlers kill the button.
Sciguy429 8 Feb, 2017 @ 5:45pm 
Huh so will the button actualy fizzel in the game? I remeber in the first portable button demo it didnt...
Sejievan 3 Feb, 2017 @ 12:43pm 
Button is a bit wonky to grab sometimes.. otherwise is a cool idea i liked.
| \_/ () 3 Jan, 2017 @ 7:20am 
It's a shame I can't get rid of the urge to compare this map to Tmast98's "The winter testing initiative" , because this is a great puzzle with a great concept and nice visuals, but it's nowhere near as good.
...with the exception of the christmas tree - it's times better, I love your model.
TG 29 Dec, 2016 @ 8:03am 
Try lowering the graphics settings...
Ha_KoJleHu_OJleHu 29 Dec, 2016 @ 8:02am 
Why when i start playing this map Portal2 crashes?( Trouble only with this map
[ssc] Fishy 28 Dec, 2016 @ 1:35pm 
Very nice work.
Mapboi Pete 28 Dec, 2016 @ 10:01am 
how long till this mod comes out, i cant wait!
nintendo.erk  [author] 28 Dec, 2016 @ 6:57am 
This was made using hammer world editor in Portal 2 Authoring Tools beta, you can find it in the steam client on windows. Click the "Library" tab, then tools and scroll to "Portal 2 Authoring Tools beta"
Kalimer_Grog 28 Dec, 2016 @ 1:27am 
Really great.... where i can download all those textures? is it in some map editor? i dont have it in my chamber editor.
TG 27 Dec, 2016 @ 9:51pm 
@dven1
Thanks for playing, there is no way to get to the hidden area, it is sealed
until the mod comes out.
dven1 27 Dec, 2016 @ 3:17pm 
Oops, I played it again and realized I was wrong, I did use that floor button down below but forgot I had. Sorry.
dven1 27 Dec, 2016 @ 2:58pm 
Nice map, well made and lit. Great visuals and atmosphere. Not sure what the floor button down below was for. Thanks for your work. BTW, is there a way to get to that "hidden" area under the exit platform without "NOCLIP"?
Shane 27 Dec, 2016 @ 7:36am 
very well made!
dmuk 26 Dec, 2016 @ 10:22pm 
A themed chamber and a couple of interesting mechanix too; niice presents! Tnx
jandlml 26 Dec, 2016 @ 10:21pm 
how fun was that? loved the christmas tree and snowman. Merry Christmas
Malfaction 26 Dec, 2016 @ 11:10am 
Nice map! Thumbs up!
kwinten 25 Dec, 2016 @ 5:07pm 
ok !
nintendo.erk  [author] 25 Dec, 2016 @ 12:50pm 
Thank you, yes I did all I could to optimise it proper but there is a lot of glass and goo in the map what makes optimising challenging when you use so many props. This map even has an occluder lol.
kwinten 25 Dec, 2016 @ 12:43pm 
map very well made in destroyed style !
But i still have this big and annoying lag while playing; i hope you do your best to reduce that (yes, i have a not powerful PC :/)
quatrus 25 Dec, 2016 @ 9:38am 
Excellent atmosphere and snow. Never saw the portable button before - clever. nice puzzle thanks for creating again.
Mr Vapour Waterhandle 25 Dec, 2016 @ 9:29am 
It's pretty good. On one hand I love the attention to detail, on the other hand I find it really distracting, and when I was overcomplicating it, having so many nooks and crannies to look in is painful. I think this would be better if your options were limited more. Like for instance, jumping down the area that's only there to get back. I missed something royally obvious, but it didn't feel like my own fault, which made the simple solution a little frustrating... I missed the angle from the weighted button platform to the pedestal button. It doesn't seem like this should be as sneaky. It almost feels 'wrong', I would suggest making that platform little bit wider, if (still) possible. Also, with so many details, having stronger lighting contrasts on stuff that is actally important to the test is probably a really good idea, for the mod in general. I kind of got lost in all the details in here, as much as I liked them too. Nevertheless, thanks for building!
Rector 25 Dec, 2016 @ 7:18am 
Didn't took as long cause I already playtested it but great job for both the puzzle and the visuals!
Playthrough video

Another thumbs up! :p2cube:
LB 24 Dec, 2016 @ 5:01pm 
Amazing attention to detail. Loved it! Here's my blind playthrough: https://youtu.be/45fVLjQde38
DeathWish808 24 Dec, 2016 @ 2:29pm 
Very nice! Thanks for making! Happy holidays!

https://youtu.be/EBgiIqL8yUE
Jade BGE 24 Dec, 2016 @ 1:51pm 
A terrific puzzle and stunning visuals. A must play! Thanks
rosesor12 24 Dec, 2016 @ 12:25pm 
Love the portable button concept! I'm really looking forward to Destroyed Aperture. These demos have been excellent :)
nintendo.erk  [author] 24 Dec, 2016 @ 11:25am 
Thank you very much, GLaD we were able to provide ;)
The Destroyed Aperture mod will have multiple puzzles with the button as well as an other new testing element that will stay a secret untill the mod releases.
SpasticatedSigma99 24 Dec, 2016 @ 11:22am 
I really needed to see a good test chamber. All of the workshop seams to be really boring and broken peti tests with captions like (EASY) (SUPER SUPER EASY) just to get people to play the maps. I really loved the button idea.
pocatato 24 Dec, 2016 @ 10:46am 
Yes :D
ferrybig 24 Dec, 2016 @ 9:33am 
Nice concept, would rate difficulty 7/10
RealPitchers 24 Dec, 2016 @ 9:29am 
up
LPChip 24 Dec, 2016 @ 9:29am 
This is an awesome test. Nice concept too. I was overthinking it a lot more than I had to, making it unnecessary hard for me. I estimate the difficulty to be 4/10 (valve difficulty) Maybe 5/10, Medium) but not more for sure.