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This sounds works with other mods like RHS, CUP etc. I hear sounds (bullet cracks and explosion) with Dynasound 2. And I use impact sounds from mod virtual project reality and works good as well. Impact sounds are from virtual project mod and explosion are Dyna.
Other weapons like the MAR-10 .338 sometimes have no reverb but when you restart the game and continue to play in the exact same location as before, they suddenly have reverb again. When Dynasound 2 is turned off, none of these issues happen.
I BEG OF YOU
is it possible to ether have a setting or potentially remove the sound for the lightning fully?
The other thing I wanted to point out was the sound of incoming small arms fire was that it is pretty good, but it doesnt have the taletell ripping noise going back to the place of origin (thereby giving away your position typically). These assesments are based on rl experience. But I do have to say everything sounds much "meatier" than vanilla for sure.
Will of course give proper credit!
Note for the creator: I spend most of my Arma time flying, and when I tested this with the Ghost Hawk, I could clearly hear the looping of sounds. I haven't tried this with the other helicopters.
That is not a gun sound, but the supersonic bang of incoming or recocheting bullets, which can be heard (in reality) and normally sound like Chinese firecrackers going off. But these are in fact super-sonic fast-flying bullets, so keep the head down when you hear it. 😁