Stellaris

Stellaris

Additional Map Modes
185 Comments
killer_klown94 29 Apr, 2024 @ 9:53pm 
shit mod
cryozombie 5 Mar, 2023 @ 9:52am 
thanks for the update version sucelus
Sucelus 19 Mar, 2022 @ 10:19am 
Additional Map Modes (Update): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2781463893

Alle rechte liegen bei Zraith, ich habe lediglich das ganze angepasst.

All rights are with Zraith, I just adjusted the whole thing.
Lü Bu 12 Nov, 2021 @ 2:10am 
Posting for update. Works fine but the mod causes the "sector management" to constantly be present at the bottom of the screen. This seems to be the best mod for more map modes but sadly its abandoned.
Arakhor 7 Oct, 2019 @ 4:47pm 
This hasn't even been updated in 17 months. Do *actually* read the mod page at some point.
Årtifexian 7 Oct, 2019 @ 3:01pm 
Moe Mod Compilation
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1526656277
TurtleShroom 18 Sep, 2019 @ 2:42pm 
IIRC, the only thing you needed to do to fix this Mod was add the Star Base Trade thing from the Vanilla rendition.
explodoboy 7 Jun, 2019 @ 7:03pm 
@everyone_who_wants_a_fucking_update_already_god_damn_it_zraith

Use Zeta Map Modes! It's updated for 2.3!
Figaround 27 Apr, 2019 @ 7:37am 
Someone update this mod, or, by at least, creating a new one? Everything works, everything shows. But. At the bottom in the middle there was a large panel with a button "Close", and above it - the inscription " Sector control mode ". The inscription and the panel are not removed in any way, while the mod is on, pressing the "close" button is useless. The panel is much larger than the standard panel, visible in the global map observation mode, and closes it.
M4rku5-xp 25 Mar, 2019 @ 10:09am 
best mod i have see, we need an update. :steamhappy:
ZoneWalker 25 Dec, 2018 @ 4:51am 
thanks for Info . Merry Christmas and happy new Year.
GoblinEngineer 23 Dec, 2018 @ 7:55am 
Fair enough man, thank you for letting us know.
zraith  [author] 22 Dec, 2018 @ 11:07pm 
Hello, yes I've kind of disappeared from steam for the last several months do to things including losing interest. I can't and will not promise when I'll get around to updating any of my mods. So current ETA for update is unknown.
GoblinEngineer 15 Dec, 2018 @ 8:09am 
I don't suppose anyone's heard form the mod author in the last few months?
SeanMungo 14 Dec, 2018 @ 9:29pm 
Please update :D (ofc no rush)
and of course thank you very much, I used this a long time ago and had lots of fun with it!
ImperfectPeter 9 Dec, 2018 @ 1:45pm 
update pls i luv u
ZoneWalker 8 Dec, 2018 @ 3:07am 
hope for update 2.2 ?
Sylvie | Abyss 6 Dec, 2018 @ 7:30am 
This mod is great, please keep updating :>
zraith  [author] 5 May, 2018 @ 7:37pm 
Thank you EwieFairy! I'll plan on incorporating it into the mod for the 2.1 game update.
Ewilan 29 Apr, 2018 @ 3:41am 
I translated your mod into french if you want to add it to description https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1373186335

Thanks for your work !
zraith  [author] 23 Apr, 2018 @ 10:07pm 
@Zandalar: It's not possible as a mapmode as they are limited to the empire scope in the game. Paradox would need to make changes to the game code to allow support to display at a system level.

I've been hoping for them to add support for sectors and systems level display ability for mapmodes for a long while now.
Zell 23 Apr, 2018 @ 1:54pm 
Any chance of a map to highlight systems with known/researched strategic resources?
Kepos 8 Mar, 2018 @ 11:32am 
Great, thx for update and the Claims mapmode of course. :steamhappy:
Swiss Halberdier 6 Mar, 2018 @ 11:10am 
Thanks a lot for the new update!
Pode 6 Mar, 2018 @ 10:55am 
Thank you so much
zraith  [author] 6 Mar, 2018 @ 10:52am 
Mod updated with a Claims mapmode. This mapmode will show empires that the selected emprie has on and empires that have claims on the selected empire.
falhxer 4 Mar, 2018 @ 2:02pm 
Would it be possible to add claims mapmode, since PDX is dumb af and didnt add something like that, i mean wtf !!! How is even possible to leave the things this way...
dustoff 2 Mar, 2018 @ 10:00am 
Yes appreciated, really makes the game much better.
Prince of Vacuity 2 Mar, 2018 @ 8:24am 
Thank you for the update.
Pode 1 Mar, 2018 @ 5:53pm 
Many thanks, your mod is essentially the game's espionage system IMO
zraith  [author] 1 Mar, 2018 @ 5:47pm 
Mod as been updated, no big additions to the mod atm. Only added a mapmode to show policy on pre-sapients. Haven't had too much time to play around with the triggers.
zraith  [author] 1 Mar, 2018 @ 5:42pm 
I can add a map mode that will show claims at a country level, not at an individual system level. I'm hoping that Paradox will get around to introducing a region/constellation and system level display possibilities (ala CK2 and EU4) for map modes eventually as they are currently limited at a country level.
Kepos 1 Mar, 2018 @ 2:30am 
Thx for updating your fine mod.

Any chance to get a DLC to visually show claims..from player and of course from other empires? Seems PDX didn't intent players to see enemy claims of own territory. Guess it would be necessary to see where next attack may come from. Thx!
Swiss Halberdier 24 Feb, 2018 @ 3:57am 
Thanks a lot in advance for your time to update your awesome mod! Highly appreciated :-)
dustoff 24 Feb, 2018 @ 1:21am 
Excellent and thanks
Your mod really opens up the strategy with the info it gives.
zraith  [author] 23 Feb, 2018 @ 5:27pm 
Update for 2.0 is in the works. Errors caused by the mod are due to changes to the UI files in 2.0.
Mingus Dew 22 Feb, 2018 @ 11:10pm 
2.0 causing this mod to display a giant pink ERROR on the galaxy map for me.
henk 5 Feb, 2018 @ 8:51pm 
Can you update to the new cultural overhaul?
Gerishnakov 17 Jan, 2018 @ 2:48pm 
works fine with 1.9.1
Horror-TV 17 Jan, 2018 @ 3:56am 
pliz, updated 1.9.1
kinngrimm 20 Dec, 2017 @ 12:22am 
I have the "UI Overhaul 1080p Plus" mode installed.
You mention alternative patches. Are those for the formentioned mod and do i install that additionally or instead of my current version of this mod here.
I dont get the difference between thet Type 2 and the normal patch would you please elaborate.
My current container is scrollable, but i have not noticed it to be moveable which would be a nnice addition though as it allways gets in the way of the planets and other lists on the right side.
BoloMkXXX 18 Dec, 2017 @ 5:36pm 
When you do update you might consider moving the mapmode container a couple of button-widths to the left so it fits better with Tiny Outliner and 1440p mods that extend the outliner further down. Not sure I'll continue to use those but I was trying them out and noticed there's some overlap.
zraith  [author] 16 Dec, 2017 @ 7:06pm 
Hello, kind of disappeared for a bit recently. This has to do with some things happening and due to them I've lost interest in logging onto Steam. As there hasn't been any major changes in the 1.9 update, the current version should work just fine but I'll look to update the mod for 1.9 by the years end.

There are no plans on making additional submods or major changes to this mod until Stellaris 2.0 comes out.
dustoff 14 Dec, 2017 @ 9:37am 
Thank you for your mod, the information it gives really helps imersion and feeling like a more detailed living galaxy
Timrath 5 Nov, 2017 @ 6:32pm 
Thank you very much, that was very helpful! :-)
zraith  [author] 5 Nov, 2017 @ 3:25pm 
@Timrath: Yes, that would be the way to adjust the mod to what you it to be specifcally. You'll have to make it a local mod (a mod that is only on your computer and not on Steam) to prevent Steam from overwriting your changes. To get around Steam, if you don't already know how to, would be to copy the mod and change the name of the mod (folders) and the two .mod files.
Timrath 4 Nov, 2017 @ 1:52pm 
Very useful and well-executed mod! Thank you, zraith!
However, I would like to remove a few of the mapmodes that I'm not using, to reduce scrolling and to make it easier to find the mapmodes that I use often. Can I just delete lines from 60_1_new_map_modes.txt, or wouldn't that work?
MightNight 26 Oct, 2017 @ 8:45am 
Could you make a patch for More AI Personalities please?
BoloMkXXX 7 Oct, 2017 @ 3:41pm 
Thanks for the fix. Very useful mod.
zraith  [author] 7 Oct, 2017 @ 8:30am 
@BoloMkXXX: Thanks, I'll upload a patch asap.