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I followed precisely every step but the game keeps shutting down at step 5.2
Did you used timescale command? Maybe it is too fast for your hardware.
this and MP one, both maps are real time savers. Thank you for your work, guys.
@l.1.g.h.t.
timescale tip was really helpful. Thnx a lot, mate.
It's not their fault that devs made this. And I'm very glad that devs did not repeat the same mistake for Sandstorm.
It's just not worth it to play the same game for years: https://steamhost.cn/steamcommunity_com/app/222880/discussions/3/624075566802505222/
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=827947734
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=826964109
Map Bug: has SpotLightWidth 300.000000 > 102.300003, clamping value
prop prop_dynamic at 300 1764 201 missing modelname
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file models/props/football_stw01.mdl
mdlkeyvalue, (*prop_data*),
Gamerules: entering state 'GR_STATE_PREGAME'
...
Direct precache of WeaponCache.Explode
!!!! - Entity "obj_weapon_cache" was created inside solid geometry, this will cause problems (-1190 3236 -16)
...
Direct precache of WeaponCache.Explode
[conquer] Setting convar 'nav_spawn_enemy_minimum_distance_frac_conquer_start' to '3'
CGameEventManager::AddListener: event 'teamplay_round_start' unknown.
Insurgency
Map: kandagal_night
Players: 1 (0 bots) / 4 humans
Build: 6993
Server Number: 3
reinstall the game not helped (
You can try redownload the workshop item or copypaste \Steam\steamapps\workshop\content\222880\828012459 maps and sound folders to the \Steam\steamapps\common\insurgency2\insurgency folder and unsubscribe the workshop item.
Maybe it will help.