The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Better Breezehome Magic room
58 Comments
ClassyRobber 13 May, 2017 @ 5:41pm 
does it still have the childrens bedroom in it?
DragonMaster 23 Mar, 2014 @ 7:30am 
Any chance of your posting this one to Nexus for downloading from there with a link to it over here. After all I've lost 1/2 my mods due to that 50 cap limit and need to make some changes before I start a new game. Thanks so much for this.
DragonMaster 6 Feb, 2014 @ 7:23am 
Great mod any chance of your posting the ESP and/or BSA files for me. I need them to clean out the data folder and don't want to delete the wrong things. Also will re subscribe when I get things cleaned up thanks.
Mason's Smurf #5 30 Dec, 2012 @ 5:41pm 
If you could post to the nexus, this would be utmost appriciated :)
cs9725 29 Nov, 2012 @ 1:26am 
For me, this mod glitch where the wall is, I could see nothing and if I walk past it, I fall and land back at the front door of Breezehome where you enter. I think its because I also have Breezehome Crafting Area V 1.1 installed.
DaemonLee 16 Sep, 2012 @ 10:24am 
can you post to NEXUS?
Anomalous Chime 8 Apr, 2012 @ 1:18pm 
Love the room, great design, works well and looks great. One bug, though:

~Spawns the four same books in every bookshelf you own and every one you will. You can see them when you open the shelf and even take them out, but they're not actually rendered in game. (I'm assuming this is what causes people's books to jump around and become disorganized, since they spawn even in shelves that are already full.)
ke4ixn 9 Mar, 2012 @ 2:52pm 
love the room, great design...however , maybe its just in my computer but there is a sconce floating in the middle of the room, like it was on the wall that used to be there...glitch?
Human Bean 28 Feb, 2012 @ 2:51pm 
for me, this mod appears to conflict with Sounds of Skyrim - The Wilds. Skyrim crashes while loading, if both are enabled at the same time.
chrisms 28 Feb, 2012 @ 5:33am 
Great mod, but i noticed in the creation kit that in Lydia's room
above, theirs addditional space behind the wall. That could be used
to expaind her room.
lizzz6407 20 Feb, 2012 @ 10:50am 
Love this room, you did a great job on this, it's my favorite mod!!! Good work!
wubbles 18 Feb, 2012 @ 11:09pm 
floating book and candle, bug?
Orthopraxis 18 Feb, 2012 @ 2:41pm 
Well designed addon meeting the need for an enchanting table in simple by quality fashion. Same issues other people have reported where the books on the table like to get stuck together, but otherwise works great.
Tacitus 16 Feb, 2012 @ 9:47pm 
A simple and effective addition that turns an Alchemy closet into a full-fledged crafting room, all without messing with any existing components. Well done! Only oddities to report is that the book stack became more and more disorganized as I popped in and out of Breezehome, culminating in all the books being half-opened and tangled together, until I just stored them in a bookcase. Par the course with the house's normal poltergeist activity, really.
genos the blond cyborg 16 Feb, 2012 @ 4:56pm 
i dont now why but your books are clipping together like your using glue
is that a bug?
Chimp FlingPooh 14 Feb, 2012 @ 7:02am 
Great mod. Bookshelf organization is perfect. While I would normally like to see the books, these "bookshelves" are so much better. I'm a book hound. Now I can just scan and check inventory to see if I need to add to the collection. Oh, and everything else works great to. Friendly with other mods I've tacked on to Breezehome. Rated you a thumbs up Chu!
KeeshPlay 13 Feb, 2012 @ 6:04pm 
Love it. Really makes the room feel more like a place of magic rather than something thrown in a corner.
Only glitch I've found is that items placed on the table tend to drop to the floor when your house loads (excepting the books glued in place). Otherwise, excellent mod!
Prototexel 13 Feb, 2012 @ 3:19pm 
Definitely the most well designed of the breezehome additions. Well done!
Chu'  [author] 13 Feb, 2012 @ 12:53pm 
@Boxian I will add this now
Chu'  [author] 13 Feb, 2012 @ 12:52pm 
@finktank I would really recommend it, yes.
kinnsy 13 Feb, 2012 @ 2:37am 
@empti-ness

Just click on the green Subscribe button on the right under the images. It should download the next time you start the game.
empti-ness 13 Feb, 2012 @ 12:07am 
could someone help me, please!
I'm noob here and still can't find "download" :(
DragonMaster 12 Feb, 2012 @ 11:11pm 
Ok folks for those that might be curious I've got this mod. And Having just started a new game recently I just bought the house. Now you can leave the mod checked and when you buy the house and upgrades and you go to your home it will be just like he shows here. Depending on what other mods you have installed for Breezhome of course.<G>
boxian 12 Feb, 2012 @ 8:28am 
Great work, I love the layout!

Could you add an enchanting satchel (rename a regular satchel I guess) to the Enchanting table, or add in a chest for just enchanting things? Thanks!
kelvin-s 12 Feb, 2012 @ 5:09am 
Random books appear on the floor and on the alchemy table. a chest or container near the enchanting table would be nice to store enchanted weapons and soul gems but otherwise well done. I have yet to anyone but go into the new area so i assume there are no pathways there
76561198035776999 11 Feb, 2012 @ 7:31pm 
Naive question. Do I have to empty all my loot (dragon bones and scales) out of my alchemy room before updating it?
Chu'  [author] 11 Feb, 2012 @ 4:18pm 
@hl2.exe This is usually caused when the alchemy room upgrade is not purchased. Try purchasing it. If it still continues message me on steam.
76561198053295340 11 Feb, 2012 @ 12:55pm 
Exactly what Breezehome needed. Thanks!
Wednesday's Child 11 Feb, 2012 @ 9:17am 
My biggest beef with this game is the way the containers are - or should I say AREN'T -organized . Bookcases are the sweet exception, listing all entries alphabetically. With Four bookcases I can now separate spell tomes, skill books, general books and assorted notes and journals into managable piles. This is a very female friendly room, and Ysolda spends a good deal of her time here. Now if you could build me a kitchen...
DragonMaster 11 Feb, 2012 @ 1:53am 
Chu great job on this one here. I added it to my favorites and have givein it the thumbs up. Keep up the good work.
DragonMaster 10 Feb, 2012 @ 9:01pm 
Ok I subscribed to it and will check it out and rate it
LMFAOwHOcAREAS 10 Feb, 2012 @ 8:42pm 
The table close to the book case is missising, I have floating candles now haha
Chu'  [author] 10 Feb, 2012 @ 6:57pm 
@redneck1st I don't believe so. You mean the entrence of breezehome, not the magic room right?
DragonMaster 10 Feb, 2012 @ 6:03pm 
Chu Does this mod do anything with the book case thats to the right of the fire pit as you come in the door? I need to know if I should take my books off there.
Rime Black 10 Feb, 2012 @ 3:05pm 
Awesome, thank you!
TheBeerGnome 9 Feb, 2012 @ 8:56pm 
Perfect! This is the room I wanted. Well done.
bitr0t 9 Feb, 2012 @ 4:44pm 
You're a peach.
MummRa 9 Feb, 2012 @ 2:52pm 
pretty sweet mod. thanks
Chu'  [author] 9 Feb, 2012 @ 12:45pm 
@Rikimaru, @Redneck1st, The only upgrade necessary is the alchemy table. The alchamy table allows for the alchamy table to show up.
Rikimaru 9 Feb, 2012 @ 11:00am 
Does this all just appear automatically then or does it add on when you buy the Alchemy lab from Proventus? (Or is it better to have fully upgraded your house then add the mod?)
John 9 Feb, 2012 @ 6:28am 
Thanks , this Mod is Super !!!
DragonMaster 9 Feb, 2012 @ 6:23am 
@Chu Now I like what you've done and I'm thinking fo subscribing to this mod. As for the upgrades that you mention does that mean we would have to go to the guy that we originally purchased the house from for the upgrades?
kinnsy 9 Feb, 2012 @ 5:17am 
Yes, I thought it better to be safe than sorry and was going to move it all before subscribing.

Looking good though. :)
Chu'  [author] 9 Feb, 2012 @ 4:18am 
@lesmcdm Possibly, I had stuff stored in the chest and it remained there as well as the stuff in the book case. But to be more safe than sorry I recommend removing the items from the containers and placing them back in once you are done.
kinnsy 9 Feb, 2012 @ 2:01am 
I have a load of stuff stored in the old room (bookshelf, chest and alchemy pouch) will this cause any problems with that?
Pevey 8 Feb, 2012 @ 6:42pm 
Sure. I should also add, I really like the design of your mod.
Chu'  [author] 8 Feb, 2012 @ 6:40pm 
@LP08 I think I understand the issue. Could you contact me on steam? For now I will try and fix that!
Pevey 8 Feb, 2012 @ 6:29pm 
This mod causes a problem with the lighting in the main house.
Chu'  [author] 8 Feb, 2012 @ 6:29pm 
@Ace Just loaded it up with the 'Dovahkiin Hideout' mod. As far as I can tell, yes.
The mod extends the room outwards and does not overwrite the entrance. The hideout is a separate instance so it isn't effected.
Ace 8 Feb, 2012 @ 6:01pm 
Is this mod compatible with the 'Dovahkiin Hideout' mod? I'm assuming that since that mod adds an entirely separate module instead of modifying Breezehome itself it will be compatible, but I'd rather be sure before I download this, better safe than sorry ;D