Transport Fever

Transport Fever

GX Industry Offshore
8 Comments
tsilaicosneknurd 28 Oct, 2018 @ 10:06am 
Hi, I like this platform... but there is an (probably known) issue... If the industry does an upgrade, and there is a "vehicle in the way", the game crashes:
../../src/Game/transport/TransportNetworkModHelper.cpp:260: TransportNetworkModHelper::~TransportNetworkModHelper(): Assertion `found' failed.
any chance to fix it?
geloxo  [author] 26 Mar, 2017 @ 5:43am 
All my mods are compatible. You can load them all.
CarperGaz 26 Mar, 2017 @ 3:45am 
Hi
On Test added your other two idnustry mods when I add this one game will not load?
Gary
Twiggy 24 Feb, 2017 @ 6:32pm 
To connect a road, Place it upgraded and you will see a square ground patch at base of Rig, now place road edge just outside that and downgrade Rig. It should connect your road if road is place correctly.
geloxo  [author] 23 Feb, 2017 @ 9:55am 
Hi Crash. The mod works but the problem is that due to the nature of docks ingame (the asset it´s indeed a dock) you have to connect it to a small piece of road, as any other industry, or the game will continuously warn you about it. It was just a proof of concept but I decided to release it as other people could find it useful, but I know it´s hard to use it and adjust it.

Cheers
CrashCreeley 20 Jan, 2017 @ 10:21am 
This mod doesn't seem to work. It keeps asking for a connection to a street network.
geloxo  [author] 29 Dec, 2016 @ 5:04am 
Yeap, thanks. It´s hard to use, I know. If you look at campaign mission it´s placed at a particular location specially designed for it: a perfect square piece of land in the sea. It´s sorrounded by water and its slope with seabed is almost vertical, so no problem for ships exist. As not all maps implement a predefined place for rigs we will have to seek for best location manually in each case. Any help to modify it is welcome. I couldn´t find any alternative way to make it work as the one it´s designed for.
Twiggy 29 Dec, 2016 @ 5:03am 
Just to help people, Place this where land and water meet with the Crane facing the water, Works with Higher River Banks mod.:steamhappy: