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Anyway, thanks for the feedback (again).
It bothers me that I can't see what's coming when I plant/defuse, and I got bots and myself to pull off tons of clutch defusals since the stairs cover line of sight and protect CTs from bullets. Tons of mayhem could be caused with a single smoke.
Also Middle just seemed too short and skinny. CTs can get away with SMG rushing it since there's nowhere safe to really fall back to, and the meeting times for middle put CTs halfway down mid when Ts just enter it. Give the area some distance, and add some basic cover.
A site is solid and you've got a really good sense of theme and aesthetics. T spawn, middle and outside of A could use some optimization. Overall really promising map. (y)