Stellaris

Stellaris

Mind over Materialists
34 Comments
Stachman 8 Mar @ 10:50am 
we immaterialists now
Atom, He Who Seeks Nowhere 3 Jun, 2020 @ 11:14pm 
yo.
The Next Decade  [author] 10 Sep, 2019 @ 2:43pm 
I was taking a long break from Stellaris for a while, especially due to a few problems with some of my classes requiring me to not get distracted. I'll try and do something with this sometime after the 20th of september.
Ricardoman 8 Sep, 2019 @ 2:10pm 
Considering my game crashes before loading, I would assume this no longer works
MightNight 6 Jul, 2018 @ 8:12pm 
Any news?
Archailect 28 Jun, 2018 @ 7:26pm 
Does this still work?
𐩸 5 Apr, 2018 @ 7:59am 
Remember to to change the version number to 2.0.x or 2.0.* ehen you update it.
The Next Decade  [author] 5 Apr, 2018 @ 5:08am 
Wait what? I thought that I used the 2.0 tech tree when I updated. Will check and update in a bit.
Alastair 4 Apr, 2018 @ 7:14pm 
Warning to all this mod doesnt work in 2.0 since it causes 1.9 techs to apper in game.
𐩸 17 Mar, 2018 @ 5:39am 
Will you update the mod or version number for 2.0?
The Next Decade  [author] 21 Dec, 2017 @ 2:36pm 
It *should*, and I haven't encountered any problems. But I'm not actually sure. There might be some research missing. I'll check once I'm free from finals.
VodkaPhrog 21 Dec, 2017 @ 2:16pm 
Just wondering, does this mod work with the current game version?
paasi 27 Sep, 2017 @ 11:44pm 
Update for 1.8 please
Алларион 13 May, 2017 @ 6:21am 
All works. Thanks you!
The Next Decade  [author] 13 May, 2017 @ 6:04am 
The update is done. Everything should be in place now.
Алларион 13 May, 2017 @ 6:01am 
All the other technologies in place.
The Next Decade  [author] 13 May, 2017 @ 5:59am 
Oh, right. Yes, no wonder it disappeared. Please check for any other disappeared technologies, the new fix will be out relatively soon
Алларион 13 May, 2017 @ 5:57am 
Research "Psionic theory" for the materialists (Thanks to your mod (Thanks for it)) from the studies lost technology of Environmental Adaptation, which allows to terraform inhabitable worlds.Fix please! Thanks in advance!
RoryBreaker 11 May, 2017 @ 6:53am 
Thank you!!!
The Next Decade  [author] 11 May, 2017 @ 6:18am 
Done, updated for 1.6
The Next Decade  [author] 11 May, 2017 @ 5:41am 
It works without any changes, so you can safely just use it on the newer version, but I will update it in a bit.
RoryBreaker 11 May, 2017 @ 4:27am 
1.6 update please.
RoryBreaker 3 May, 2017 @ 5:28am 
Work's great! Managed to take a fanatical materialist into the shroud.
RoryBreaker 28 Apr, 2017 @ 4:56am 
Brilliant!!!
The Next Decade  [author] 27 Apr, 2017 @ 12:59pm 
Okay, it should work now. Just checked the techweights myself, this thing finally works.
The Next Decade  [author] 25 Apr, 2017 @ 9:55am 
Huh. Strange. I'll look into this in a few days, I have some university things to deal with right now. If I don't respond by friday, please bump me.
RoryBreaker 25 Apr, 2017 @ 9:17am 
Currently not working. Ran a new game as fanatic materialist (v1.5.1 active Leviathans, Utopia DLC's) with a scientist with psionic and manaical traits. Got to tier 2 tech and ran the techweight command line to see its percentage, but discovered it was not there.
RoryBreaker 24 Apr, 2017 @ 10:27am 
Brilliant!!! I did get a psionic scientist before playing as a 'fanatic materialist' and there are couple of anomalies which you can do that gives your scientist a psionic trait. Seems ridiculous to be able to get a scientist and 0% chance of a tech. Anyway will run techweights command when i reach tier 2 tech research to check the percentage.
The Next Decade  [author] 24 Apr, 2017 @ 5:53am 
Updated for 1.5.1 and further 1.5 versions. Please tell me if it works, or if it doesn't.
The Next Decade  [author] 24 Apr, 2017 @ 5:32am 
RoryBreaker: This percentage has actually always been kind of a lie. If you checked the code, it always said that Materialists always get a 0 chance. I'll see if I can quickly update this.
RoryBreaker 24 Apr, 2017 @ 5:14am 
This is what i was looking for. I hope you can update it to 1.5.1. I have no idea why they removed the low percentage from the latest update, its still displayed in wiki as option.
The Next Decade  [author] 7 Apr, 2017 @ 10:21am 
I will see. first I need to figure a few things out, and also actually play the darn thing.
PurplePi 6 Apr, 2017 @ 11:13am 
Will you be updating for 1.5?
Dr. Nolegs 27 Feb, 2017 @ 12:26pm 
I can confirm this does work as of 1.4.1.