Stellaris

Stellaris

IIC - Mandalorian Ships
148 Comments
Warriner Animations 9 Dec, 2023 @ 12:57pm 
FOR MANDALORE!!!
der_nebulus 3 Sep, 2022 @ 9:09am 
great to see, that one of my old models are still in use! regards, Nebu :steamhappy:
ccromien 22 Feb, 2021 @ 8:35am 
There's a spot for Mandalorian portraits in Species Creation, but there's nothing visible under the category. Am I missing something?
King Maelstrom the Esoteric 22 Nov, 2020 @ 11:19am 
I stopped playing Stellaris after 1.9...but I finally came back. It's a very different game. But I hope you bring your mods back some day. I love the Sith Empire, and who would they fight, if not the Old Republic?
Usernamehere 27 Jul, 2020 @ 11:49am 
That's a shame. If you ever find interest again though, I'll be glad to see Zann Consortium ships. And besides, you've already done a few in this mod, so it shouldn't be too hard.
Yorick  [author] 27 Jul, 2020 @ 11:28am 
@Usernamehere There was plans for an actual Zann ship set, aswell as a Hutt and Blacksun one. But as it stands i've lost interest in stellaris. so my mods are on haitus. If i ever start playing again i'll probably look into updating them again. Perhaps even restarting development on the WIP mods.
Usernamehere 26 Jul, 2020 @ 9:55am 
Any plans for the Aggressor-class Destroyer from Empire at War? I know it's not technically a Mandalorian ship, but let's face it - I'm probably not the only one using this shipset to play as the Zann Consortium, since it's got some of the Empire at War ships in it.
Yorick  [author] 15 May, 2020 @ 2:50pm 
Then you clearly know nothing of mandalorian starships, while some of them are not mandalorian, many of them actually are. Mostly from the Old Republic Era however.
Leifreon 15 May, 2020 @ 9:51am 
... none of these are even Mandalorian. Good collection of SW ships though if you want something non empire/republic/rebels
Lord Dominion 19 Mar, 2020 @ 6:29am 
Will this be updated?
Big_Bluntz 17 Jul, 2019 @ 5:45pm 
NSC compatibility link doesn't work
indestructable007 10 Apr, 2019 @ 5:56pm 
Models look good, but I can't stand how unsymmetrical they look. Might try them anyway sometime.
BarbarianJoe21 23 Jan, 2019 @ 8:53pm 
Would you be willing to ask the model creators if you can let Larabee use their models for his star wars ship super pack? I love these ships, but NSC for me is a required mod.
Yorick  [author] 23 Jan, 2019 @ 1:28pm 
@The Earl of Cola If i stop playing stellaris permanently ill see if i can do something, but since i didnt make the models and had to get permission from their creators i cant just hand it over.

Although atm the mod still works just fine, it just needs an update to change the new stations/ships to more fitting models as opposed to the vanilla ones they use now. But there are no crashes at all and it can be used safely.
Yorick  [author] 22 Dec, 2018 @ 2:03pm 
@BarbarianJoe21 i never made that mod so its not up to me to update it.
BarbarianJoe21 22 Dec, 2018 @ 11:41am 
I'm just waiting for an NSC patch for this mod
Shadow_Ordo 22 Dec, 2018 @ 11:37am 
I will test today. I reverted to the patch before megacorp, I found that patch very buggy to the point of unplayable. I do think I recall however back when apocalypse game out my Mandi civ was red marked Cuz the ships did not work, play button was grey out, I will check and update here when I can. Thanks for reaponse , good to see you back or at least considering it
Yorick  [author] 22 Dec, 2018 @ 1:30am 
@Shadow_Ordo im currently trying to get back into stellaris with update 2.2, if it pulls me in again updates will probably be made. (mod should still work fine tho, only problem is some vanilla model stations and a slightly larger then usual titan model)
Shadow_Ordo 21 Dec, 2018 @ 7:10pm 
Any word on this being updated? To at least Apocalypse standards?

This was the best (and only) true mandalorian ship mod. Shame to see it waste away.
CleverPolarBear 10 Dec, 2018 @ 7:25am 
Match this up with my reupload and let the mandalorians conquer the galaxy! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1587590435&searchtext=
Luminous 17 Jun, 2018 @ 8:51pm 
Okay, thank you!
Yorick  [author] 17 Jun, 2018 @ 2:00pm 
@The Canadian Patriot im not giving any ETA's RL is very hectic atm and im finding myself with little time to mod. updates are in the works and will be uploaded as soon as they're done.

in the meantime. the current version of the mod should still work for stellaris, only thing missing is the central starbases (they use vanilla models currently) and a titan model which is scaled incorrectly.
Luminous 17 Jun, 2018 @ 11:46am 
Is there an ETA for the update?
Yorick  [author] 16 May, 2018 @ 1:40am 
@Silanus Gaming Havnt thought about the mando titan yet, but the kandossi is a contender for sure
IPlayMapGames 15 May, 2018 @ 9:36pm 
will the dreadnaughts fill the role of titans since the latest patch?
RangerofReach 10 May, 2018 @ 6:40pm 
@Yorick If not, that's fine. They are your mods after all.
Yorick  [author] 10 May, 2018 @ 1:23pm 
@Ranger of the Westerlands im currently working on the 2.0.* updates for my mods, im not sure if im going to be doing legacy versions, ill need to think about that.
RangerofReach 10 May, 2018 @ 10:30am 
Could it be possible to make a version of this and the other IIC Mods just for 1.9? I don't quite like Stellaris 2.0, but don't want to miss out on mod features if this gets updated to it.
Yorick  [author] 17 Apr, 2018 @ 1:26am 
@TheBasher365 Once i get my pc back from the shop.
Burger 1-1 16 Apr, 2018 @ 6:59pm 
@Yorick When will you update the IIC Mods?
BarbarianJoe21 15 Feb, 2018 @ 10:26pm 
Love this mod! Can't say I'm a big fan of the cruisers though
Fenris 8 Jan, 2018 @ 5:12am 
Thanks again, for the clarification.
Yorick  [author] 8 Jan, 2018 @ 2:59am 
@Fenris They are just model replacers, so nothing extra is needed. i do have plans for doing something like what elratie has done though, although that will be a separate mod, and offer a larger variaty of strike craft from the era's. including mandalorian wardroids. (they wont ever be separate shipclasses though)
Fenris 7 Jan, 2018 @ 8:18pm 
Thanks. This seems a good time and place to ask - do the strike craft models for Old Republic/Sith/Mandalorians automatically replace the defaults when an empire uses one of these model sets? Or do they require a secondary mod that adds a start script, similar to what Elratie created for Galactic Empire and Rebel Alliance to implement x-wings, tie fighters, etc?
Yorick  [author] 7 Jan, 2018 @ 4:00pm 
Yup, i listed this in the compatibility section of this page, They have however said its the final shipack they'll support themselves. so there probably wont be a patch for the 3 shipstyles in the Criminal Cartel pack that im working on.
Fenris 7 Jan, 2018 @ 12:28pm 
FYI, CaptainX3 of NSC quietly updated the Sith/Old Republic NSC compatibility patch to include Mandalorians too, now. Y'all can stop asking Yorik. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=877179743
SandpaperSchlong 3 Jan, 2018 @ 8:22pm 
Any chance of an IIC : CIS Ships, since it seems between you and Elratiae there is every faction BUT CIS
MaxCommit 2 Jan, 2018 @ 6:10am 
isn't working in 1.9.1 or with Star Wars: Galaxy divided mod
Shadow_Ordo 30 Dec, 2017 @ 9:05am 
Thank you for the notice, Yorick. This is good to hear, I love your mod and would hate to see it ever go outdated.
Yorick  [author] 9 Dec, 2017 @ 1:56am 
@rayala98 There will be no update till 2.0. 1.9 just added a new ship pack, it doesnt affect this mod at all. it works perfectly at the moment so there is no need to update it to 1.9
rayala98 8 Dec, 2017 @ 10:21pm 
I know you just updated, but the game itself updated again, so i will patiently wait for your next update keep up the good work :)
MangoCobra 27 Nov, 2017 @ 1:30pm 
Understandable. I've practically begged Crusader to please make the patch, and he said... Eventually. v_v I just want to use this so bad, you know?
Yorick  [author] 27 Nov, 2017 @ 10:59am 
@Massive Damage I'm not making an NSC patch, sorry. I've said this many times before. Im fine if someone else wants to try and make a patch tho, just aslong as it doesnt simply copy this mod, this mod will need to be a requirment for the patch.
MangoCobra 27 Nov, 2017 @ 10:50am 
@Yorick when will you do a NSC patch? ^_^; They said it is up to you to do it, in the discord.
A Bunny 8 Nov, 2017 @ 4:16am 
Hope to see someone make a compat patch for this and NSC. This mod looks great!
Medias 26 Oct, 2017 @ 8:58pm 
Nvm, I missed the compatibility section when I was reading
Medias 26 Oct, 2017 @ 8:57pm 
Does this support NSC out of the box?
Fedaygin 15 Oct, 2017 @ 5:06pm 
Awesome thanks Yorick o/ Happy to support & spread the word & can help via Paypal by small amount if possible at some point. Wish good rest of the year :timer:
Yorick  [author] 15 Oct, 2017 @ 1:56pm 
[Mod Updated to 1.8.*] :happy_creep:
Yorick  [author] 1 Oct, 2017 @ 12:24pm 
@joren i know, but since not everyone is on that beta i didnt see the sence in updating for it, and afaik content can still change, mod should still work fine currently tho.