Turok
German Version Robots
36 Comments
G-(er)man 25 Dec, 2021 @ 7:35pm 
Hi, does someone know the workshop file location?

Im interested in restoring the voices for nostalgic reasons (the robots sounded pretty cool)
would love to get the sound files
Brainpinker 24 Nov, 2021 @ 5:46pm 
@SDP
No the German Version of Turok 2 "only" censored the Gore
sdp 24 Nov, 2021 @ 4:57pm 
Did Turok 2 also have robot enemies instead of humans?
Brainpinker 27 Jun, 2021 @ 6:01am 
Sadly doesnt work for me. I would love to use this because it was the first version i play back in the Day. Is there any solution?
The solar flare. 29 Jan, 2021 @ 11:41am 
those germans with those robots in almost every single game..........
Terg500 17 Nov, 2020 @ 5:05am 
@Duskaria COULD. Nobody cares anymore and games and movies come out uncensored in Germany as well now.
Minim 23 Jul, 2019 @ 12:35am 
With all due respect, I'm reasonably sure this mod is broken. I turn on red or green blood and enemies are suddenly impervious to arrows. I turn blood back off and... they are still impervious. Kind of wish this was purely cosmetic and not tied to difficulty.
Phantron 5 Oct, 2018 @ 7:21pm 
Do they include sounds?
Goffee 30 Jun, 2018 @ 7:05pm 
Hell why not lol
zartek 27 Feb, 2018 @ 1:39am 
Yes the robot version is also here???!! Love it :D
crazycupmuffin 30 Dec, 2017 @ 3:05pm 
Aah, fair enough. Bit like why they added all the robots in the newer turtles tv series. So they for once, could actually use their weapons lol.
Yeah, blood is bad.
Dipping your penis in a woman in a close up camera shot is fine tho. XD
Duskaria 30 Dec, 2017 @ 2:29pm 
Because you cannot show blood in Germany. It's basically Reverse-America.
Porn? Yep, A-OK
Violence? NOPE
crazycupmuffin 26 Dec, 2017 @ 8:00pm 
Out of curiosity, why did the German version have robots?
~Onii~ 23 Dec, 2017 @ 4:05am 
haha schön zu sehn das es diesen bescheuerten Cut auch noch gibt, ich habe Turok damals leider nicht anders gekannt, ich kannte nur diese Roboter die nicht zur umgebung passten. Deutsche sind was Spiele anging damals echt zu verkrammpft gewesen.
quasardw  [author] 29 Oct, 2017 @ 3:15pm 
Well, except for the violent death animations. There's no way to disable these because they modified the game's coding in a way that our new animation system in the Kex Engine won't support in a simple non-hackish manner.
quasardw  [author] 29 Oct, 2017 @ 3:14pm 
You already get that effect actually if you turn on the "No Blood" option under the violence settings.
Phantron 20 Oct, 2017 @ 6:46am 
any chance the mod gets a full german censor overhaul? like the purple blood which is still used for the friendly animals in the game, could be used for all enemies, and the animations are simplified falling to the floor etc?
Geoman3 10 Jul, 2017 @ 4:48pm 
Unfortunately, I don't get this mod to work.
Shipwrecked 10 Jul, 2017 @ 12:29pm 
Nice mod man. I almost like the robots better than the non-German Version.
Phantron 30 Mar, 2017 @ 5:10pm 
Does this change the death animations too, meaning the painful deaths are removed?
quasardw  [author] 23 Jan, 2017 @ 10:32pm 
Yeah they shouldn't actually play those animations, but there's not currently any way to disable those through scripting (I would need to edit the animations themselves, and the animation editor is not finished yet).
Donut 23 Jan, 2017 @ 11:26am 
This mod and the original levels complete the nostalgia feeling. Thanks a lot.

The only flaws that I could find were that I have never seen robots and others struggling before dying in German version. I also remember that the corpses vanish after few seconds.
quasardw  [author] 23 Jan, 2017 @ 10:54am 
Yes, just load both of them together. In fact the thumbnails for the original levels mod were taken with the robots loaded because I got lazy :steammocking:
Donut 23 Jan, 2017 @ 5:49am 
I hope this works with the original Levels mod.
The.Little.Helen.That.Could 6 Jan, 2017 @ 9:19pm 
hey there! was wondering if you would be interested in chatting a little. I am a fellow modder and i would like a little guidance.
Friazer 4 Jan, 2017 @ 2:39pm 
what i have to do ? it didn´t work
negro-id 4 Jan, 2017 @ 8:28am 
Great
Big Bread 4 Jan, 2017 @ 1:43am 
OMG THE NOSTALGIA WHEN I PLAYED TUROK ON THE NINTENDO 64 IN GERMANY
rraulbs 3 Jan, 2017 @ 1:35pm 
Nice
Jay Doomed 3 Jan, 2017 @ 10:02am 
Amazing idea. Thanks dude going to play.. this is crazy. I never played the German version only seen it before.
iddqd13 31 Dec, 2016 @ 6:31pm 
Yeah thats how i play this game back in time
headholo 31 Dec, 2016 @ 4:38pm 
wow ! This particular workshop is gonna be a lot of fun ,thanks !
Sire 31 Dec, 2016 @ 3:39pm 
Since you're essentially "archiving" the different versions of the game and making all of them available to us, will we ever see an "official" release of the PC versions original soundtrack? The sound quality (and musical arrangements) are better in the PC version and the current mod that's available for the PC version of the music was just ripped from the soundtrack CD which has some of the ambient sounds baked into the music for the first/second level which is a little strange. Either way, I love this, great job!
quasardw  [author] 31 Dec, 2016 @ 2:55pm 
Nope it was a pretty big job actually, reverse engineering the differences in the format and putting support into our in-house tools for it. But it was worth it to see them in action :steamhappy:
KillerPL30 31 Dec, 2016 @ 12:29pm 
I didnt expect anyone to port these. Did you use lemmys 3D extractor and a rice plugin?
Either way, f&cking nice job man. Definite thumbs up!
KingfossilFER 31 Dec, 2016 @ 12:02pm 
I knew the german version had robots, but I always tought its was just the ones used on the final stage, not this ones ive never seen. Interesting