Stellaris

Stellaris

Blue Fungoid Ships
23 Comments
Bl4nket 2 Oct, 2018 @ 9:39am 
This game has been 2.11....
mzilli 2 Mar, 2018 @ 7:56pm 
Hi Dukhat, are you planning to update this (and/or your other shipsets) to 2.0?
paulo 25 Jan, 2018 @ 4:40pm 
Please, update this mod for Stellaris 1.9.1.
Schnitzel 30 Apr, 2017 @ 3:21am 
Hi, I don't really see a difference from stock fungoid ships apart the blue scanning beam on 1.5.1. :/
Dukhat  [author] 24 Feb, 2017 @ 8:34pm 
Erm, maybe, I never did it before so :p
Mantonio 24 Feb, 2017 @ 3:47pm 
They look beautiful! I don't suppose you could also use this colour for a fungoid city / stations?
Dukhat  [author] 15 Feb, 2017 @ 8:57pm 
Mod updated! See the changelog! :)
Azerinsage 27 Jan, 2017 @ 8:26pm 
Sweet, Just want to know that. I know in time you will get the patch working but till then I love your work am & going to use it 10/10 man.
Dukhat  [author] 27 Jan, 2017 @ 7:24pm 
I still need to create compatibility patches for it, it will work with it, but won't use the new mod stuff.
Azerinsage 27 Jan, 2017 @ 5:05pm 
Dumb question but will the game crash if I use this with NSC RS and ISB or might we be able to get away with that?
Shinzor 18 Jan, 2017 @ 6:27am 
Will you be adding other colors? I love that it's not black :)
Shinzor 18 Jan, 2017 @ 6:25am 
Thank you for your work, I can't wait to try it out
Crusader Vanguard 12 Jan, 2017 @ 8:21am 
@Solo-D, the mod Dukhat linked is mine, and it has New Ship Classes & More, ISB Doomsday, and Realistic Ships support, along with Downscaled Ships. I believe the clostest color to Dukhat's color here is Azure, or if you want it lighter, Cyan.
Dukhat  [author] 11 Jan, 2017 @ 5:19pm 
There is a mod that has a black skin, with several (blue) light variations.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=806364278
Solo-D 11 Jan, 2017 @ 4:56pm 
Hope so, the fungoid ship look sooo nice in blue
Solo-D 11 Jan, 2017 @ 8:24am 
Is this compatible with the mod "new ship classes & more" and “doomsday weapon &ships”?
Human_me 10 Jan, 2017 @ 1:22pm 
Would this work with achievements?
Dukhat  [author] 9 Jan, 2017 @ 10:52am 
I won't make promises since I don't use NCS or RS, due to Stellaris's 'akward' combat.
It's still all basically text-based, with very few others things taken into account except power.

Hence having all these realistic ships and such, seem to me as abundant, at the time.
But I may make compatibility patches over the course of the coming weeks orso, IDK.
C.K. Kirbi 9 Jan, 2017 @ 10:44am 
No promises necessary. The skins look freaking badass man!
Dukhat  [author] 9 Jan, 2017 @ 8:23am 
Potentially, but I won't promise anything at the moment :p
C.K. Kirbi 8 Jan, 2017 @ 6:51pm 
Oooooh. Are NCS and/or Realistic versions potentially on the horizon?
Dukhat  [author] 7 Jan, 2017 @ 6:51pm 
Thanks :)
Zanuth 5 Jan, 2017 @ 3:20am 
I love the idea, man - and they look beautiful! Nice work