Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Auto/paddle shift - you can emulate that by playing around with the rF2 driver aids like auto clutch, throttle blip etc (sorry I haven't got the game open to list them properly).
Steering handling - I found the cars to be too nervous and prone to spinning for my driving style/ skill level. I now spend a lot of time (having fun and frustration in equal measure) playing with set ups to make them more stable and less prone to spinning and easier to steer. Generally I increase the wing level, soften the suspension, unlock the differential on coasting, and move the brake bias to the front wheels.
Even then, these cars have a lot of power for their grip so you have to be careful on the throttle and trail brake into corners. Like you should do with any car but just even more so here :)
No.. developers haven't supported this mod for long time
a bigger issue is that the AI think their car is smaller than it is and frequently barge me off the track if i accept the default AI agression.
suff like this is the best, please more.
Look at this, 1988 Hockenheim
https://www.youtube.com/watch?v=u-WTOvUnY18
had the same issue and lowered sound level in windows to about 50% and it was fine.